• Episode 59: Leonardo AI (Part 4) - Finetuned Models, Training & Datasets, Texture Generation

  • Jul 28 2024
  • Duración: 8 m
  • Podcast

Episode 59: Leonardo AI (Part 4) - Finetuned Models, Training & Datasets, Texture Generation  Por  arte de portada

Episode 59: Leonardo AI (Part 4) - Finetuned Models, Training & Datasets, Texture Generation

  • Resumen

  • In this episode, Alex Carlson concludes the series on the features of Leonardo.ai. He highlights the fine-tuned models available in the platform, such as the anime model and the RPG V5 model for creating characters in RPG games. He also discusses the training and datasets feature, which allows users to create their own models using custom data sets. Lastly, he mentions the texture generation tool, which is useful for graphic designers and video game designers. Overall, Leonardo.ai offers a comprehensive suite of tools for creative marketers and designers.


    Keywords

    Leonardo.ai, fine-tuned models, training and datasets, texture generation, graphic design, video game design


    Takeaways

    • Leonardo.ai offers a wide range of fine-tuned models for various applications, including anime, lightning, and RPG character creation.
    • The training and datasets feature allows users to create their own models using custom data sets, which can be useful for branding and consistency in advertising campaigns.
    • The texture generation tool is particularly beneficial for graphic designers and video game designers, providing AI-powered texture creation.
    • Leonardo.ai is a comprehensive platform that caters to the needs of creative marketers and designers, offering innovative solutions to common frustrations.

    Links:

    https://docs.leonardo.ai/reference/createmodel

    https://docs.leonardo.ai/docs/generate-textures-on-3d-model

    https://app.leonardo.ai/texture-generation


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