Kobold Guide to Magic
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Narrado por:
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Colby Elliott
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The popular and wildly useful Kobold Guide series tackles the biggest subject in fantasy: Magic!
What makes a fantasy fantastic? Magic, of course! Whether it’s unearthly beasts, scheming sorcerers, legendary swords, or locales that defy logic and physics, a compelling fantasy story needs magical elements. The tricky part is that in order for the story to work, you have to get your reader or player to believe the unbelievable.
The Kobold Guide to Magic takes you behind the scenes to learn the secrets of designing and writing about magic from 20 top fantasy authors and game designers. Find out how to create more compelling, more interesting, and more playable magic at your table or in your stories - with the word from some of the most talented creators working today.
The topics are wide-ranging, from the secrets of Irish magic to tricks of impractical magic, from how to generate a sense of wonder at the gaming table to how to rejigger the teleport spell for stronger adventures tohow to sell a character's soul and how to run a game with visions and prophecies. There's even sections on the magic of J.R.R. Tolkien and the tools available to a game master for making magic their own.
The Essential Guide to Magic in Fiction and Games
This essential companion for fantasy gamers and listeners alike features essays by:
Wolfgang Baur
Clinton Boomer
David Chart
David "Zeb" Cook
James Enge
Ed Greenwood
Jeff Grubb
Kenneth Hite
James Jacobs
Colin McComb
Richard Pett
Tim Pratt
John Rateliff
Thomas Reid
Aaron Rosenberg
Ken Scholes
F. Wesley Schneider
Amber E. Scott
Willie Walsh
Martha Wells
Steve Winter
This volume in the best-selling and award-winning series of Kobold Guides tackles the mystery at the heart of the fantasy genre. Improve your game and expand your magical power with the Kobold Guide to Magic!
Download the accompanying reference guide.©2014 Open Design, LLC (P)2020 Last Word AudioLos oyentes también disfrutaron...
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Some say that this work, found in a safe-box in the port area of Kowloon, was dictated because Bronze Age Pervert refuses to learn what he calls "the low and plebeian art of writing". It isn't known how this work was transcribed. The contents are pure dynamite. He explains that you live in ant farm. That you are observed by the lords of lies, ritually probed. Ancient man had something you have lost: confidence in his instincts and strength, knowledge in his blood. BAP shows how the Bronze Age mind-set can set you free from this iron prison and help you embark on the path of power.
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Mandatory Reading For All Men
- De Anonymous User en 11-20-18
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All Things Shining
- Reading the Western Classics to Find Meaning in a Secular World
- De: Hubert Dreyfus, Sean Dorrance Kelly
- Narrado por: David Drummond
- Duración: 8 h y 35 m
- Versión completa
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The religious turn to their faith to find meaning. But what about the many people who lead secular lives and are also hungry for meaning? What guides, what approaches are available to them? Distinguished philosophers Hubert Dreyfus and Sean Dorrance Kelly explain that a secular life charged with meaning is indeed within reach.
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Excellent Book that refreshes the classics
- De Tod en 06-14-11
De: Hubert Dreyfus, y otros
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Mythology: Folklore, Myths & Legends: The History of Gods, Men and the Mythologies of the World
- De: Michael J. Stewart
- Narrado por: William Bahl
- Duración: 1 h y 25 m
- Versión completa
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When is a story more than just a story? When does it become a myth? When it holds a piece of truth about our history, our morality, and the cosmos. Throughout history, humankind has used stories to explain the unknown. From the cycle of the moon to the changing of the seasons, tales about supernatural beings and events have served to account for the purpose of the cosmos. But mythology isn’t entirely fiction. These stories have been passed down for generations for a reason.
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Very useful
- De Angela en 02-10-21
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Origins of The Wheel of Time
- The Legends and Mythologies That Inspired Robert Jordan
- De: Michael Livingston, Harriet McDougal - contributor, Robert Jordan
- Narrado por: Harriet McDougal, Kate Reading, Michael Kramer, y otros
- Duración: 9 h y 35 m
- Versión completa
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Take a deep dive into the real-world history and mythology that inspired the world of Robert Jordan's The Wheel of Time®. This companion to the internationally bestselling series will delve into the creation of Jordan’s masterpiece, drawing from interviews and an unprecedented examination of his unpublished notes. Michael Livingston tells the behind-the-scenes story of who Jordan was, how he worked, and why he holds such an important place in modern literature. Origins of The Wheel of Time will provide exciting knowledge and insights to both new and longtime fans.
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Agenda driven ideological bend.
- De Maxwell en 06-19-23
De: Michael Livingston, y otros
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Odin
- Ecstasy, Runes, & Norse Magic
- De: Diana L. Paxson
- Narrado por: Jo Anna Perrin
- Duración: 7 h y 45 m
- Versión completa
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Odin: Ecstasy, Runes, and Norse Magic is the first book on Odin that is both historically sourced and accessible to a general audience. It explores Odin's origins, his appearances in sagas, old magic spells, and the Poetic Edda, and his influence on modern media, such as Tolkien's Lord of the Rings. Each chapter features suggestions for rituals, exercises, and music so that listeners can comprehend and become closer to this complicated god.
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Too Much Wicca
- De Christopher M. en 11-03-21
De: Diana L. Paxson
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Drawing Down the Moon
- Witches, Druids, Goddess-Worshippers, and Other Pagans in America
- De: Margot Adler
- Narrado por: Pam Ward
- Duración: 20 h y 48 m
- Versión completa
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Almost 40 years since its original publication, Drawing Down the Moon continues to be the only detailed history of the burgeoning but still widely misunderstood Neo-Pagan subculture. Margot Adler attended ritual gatherings and interviewed a diverse, colorful gallery of people across the United States, people who find inspiration in ancient deities, nature, myth, even science fiction. In this revised edition, Adler takes a fascinating and honest look at the religious experiences, beliefs, and lifestyles of modern America's Pagan groups.
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Important history lesson but missing elements
- De Waterfall en 09-12-20
De: Margot Adler
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Asian Journals
- India and Japan (The Collected Works of Joseph Campbell)
- De: Joseph Campbell
- Narrado por: Fred Stella
- Duración: 26 h y 56 m
- Versión completa
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At the beginning of his career, Joseph Campbell developed a lasting fascination with the cultures of the Far East, and explorations of Buddhist and Hindu philosophy later became recurring motifs in his vast body of work. However, Campbell had to wait until middle age to visit the lands that inspired him so deeply. In 1954, he took a sabbatical from his teaching position and embarked on a year-long voyage through India, Thailand, Cambodia, Burma, Hong Kong, Taiwan, and finally Japan.
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What a journey!
- De Anonymous User en 08-11-18
De: Joseph Campbell
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Dark Star Rising
- Magick and Power in the Age of Trump
- De: Gary Lachman
- Narrado por: Jason Culp
- Duración: 9 h y 33 m
- Versión completa
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Within the concentric circles of Trump's regime lies an unseen culture of occultists, power-seekers, and mind-magicians whose influence is on the rise. In this unparalleled account, historian Gary Lachman examines the influence of occult and esoteric philosophy on the unexpected rise of the alt-right.
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Step Right This Way!
- De Brad en 06-03-18
De: Gary Lachman
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Six Memos for the Next Millennium
- De: Italo Calvino, Geoffrey Brock - translator
- Narrado por: Edoardo Ballerini
- Duración: 3 h y 34 m
- Versión completa
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At the time of his death, Italo Calvino was at work on six lectures setting forth the qualities in writing he most valued and which he believed would define literature in the century to come. Here, in Six Memos for the Next Millennium, are the five lectures he completed, forming not only a stirring defense of literature but also an indispensable guide to the writings of Calvino himself. He devotes one "memo" each to the concepts of lightness, quickness, exactitude, visibility, and multiplicity.
De: Italo Calvino, y otros
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Hidden Wisdom
- A Guide to Western Inner Traditions
- De: Richard Smoley, Jay Kinney
- Narrado por: Ethan Sawyer
- Duración: 11 h y 56 m
- Versión completa
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The co-editors of Gnosis magazine explore the many esoteric traditions that Western culture has to offer. While terms from Eastern spiritual practices such as Zen, mantra, and karma have become part of our daily lexicon, the traditions of Western spirituality have been largely unexplored by people searching for non-mainstream routes to spiritual experience. But for those who identify with Western culture, Western religious traditions have their own wisdom teachings that are more suitable to their needs and expectations.
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Interesting, enjoyable, not too deep
- De DBruno1987 en 03-03-15
De: Richard Smoley, y otros
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The Secret History of the World
- De: Jonathan Black
- Narrado por: Robert Powell
- Duración: 7 h y 50 m
- Versión resumida
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Here, for the first time, is a complete history of the world based on the beliefs and writings of secret societies, researched with the help of an initiate of more than one secret society.
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Not for beginners
- De Being of Light en 09-13-12
De: Jonathan Black
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The Discarded Image
- An Introduction to Medieval and Renaissance Literature
- De: C. S. Lewis
- Narrado por: Richard Elwood
- Duración: 5 h y 59 m
- Versión completa
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The Discarded Image paints a lucid picture of the medieval worldview, providing the historical and cultural background to the literature of the middle ages and renaissance. It describes the 'image' discarded by later years as "the medieval synthesis itself, the whole organization of their theology, science, and history into a single, complex, harmonious mental model of the universe". This, Lewis' last book, has been hailed as "the final memorial to the work of a great scholar and teacher and a wise and noble mind".
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I hope more of Lewis's scholastic stuff is coming
- De James en 04-01-21
De: C. S. Lewis
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Batman Unauthorized
- Vigilantes, Jokers, and Heroes in Gotham City
- De: Dennis O'Neil - editor, Leah Wilson - editor
- Narrado por: Colby Elliott
- Duración: 7 h y 21 m
- Versión completa
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Compiled by a veteran writer of the comic series, this collection of essays explores Batman’s motivations and actions, as well as those of his foes. Batman is a creature of the night, more about vengeance than justice, more plagued by doubts than full of self-assurance, and more darkness than light. He has no superpowers, just skill, drive, and a really well-made suit.
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batman uninformed opinions
- De Aurey C. en 04-13-17
De: Dennis O'Neil - editor, y otros
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The Witch
- A History of Fear, from Ancient Times to the Present
- De: Ronald Hutton
- Narrado por: Gildart Jackson
- Duración: 16 h y 21 m
- Versión completa
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Why have societies all across the world feared witchcraft? This book delves deeply into its context, beliefs, and origins in Europe's history. The witch came to prominence - and often a painful death - in early modern Europe, yet her origins are much more geographically diverse and historically deep. In this landmark book, Ronald Hutton traces witchcraft from the ancient world to the early modern state.
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Meticulously researched, dry but great.
- De Matthew T Shank en 09-21-18
De: Ronald Hutton
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Kobold Guide to Roleplaying
- Kobold Guides
- De: Keith Ammann, Ginny Di, Clint McElroy, y otros
- Narrado por: Ray Greenley
- Duración: 4 h y 12 m
- Versión completa
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General
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Narración:
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Historia
There’s a reason it’s called a tabletop roleplaying game. Taking on the personae of different characters in the story brings a richness and depth to the experience and can make your game sessions exciting and memorable. But how can the poor, harried Game Master wrangle a whole slew of unique personalities on top of all the other work that goes into preparing each week? The Kobold Guide to Roleplaying has the answers you seek.
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Ugh.
- De Michael en 04-17-24
De: Keith Ammann, y otros
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The Monsters Know What They’re Doing: Combat Tactics for Dungeon Masters
- The Monsters Know What They’re Doing, Book 1
- De: Keith Ammann
- Narrado por: Kevin T. Collins
- Duración: 25 h y 21 m
- Versión completa
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Historia
In The Monsters Know What They're Doing, Keith Ammann lightens the DM's burden by helping you understand your monsters' abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don't whip out their field manuals for the first time when they're already under fire, a DM shouldn't wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat.
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Audible Got this RIGHT - Chapters have names!
- De Lego Man en 02-13-20
De: Keith Ammann
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Sly Flourish's Return of the Lazy Dungeon Master
- De: Michael E Shea
- Narrado por: Colby Elliott
- Duración: 3 h y 26 m
- Versión completa
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General
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Narración:
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Historia
Return of the Lazy Dungeon Master builds off of the concepts of the well-received GM's guidebook Lazy Dungeon Master, updating that book with five years of new experiences, new approaches, and new observations of the way people prepare and run RPGs. This new book is a completely self-contained work, which does not require anyone to have previously heard the Lazy Dungeon Master. Return of the Lazy Dungeon Master offers a new focused approach for preparing and running our roleplaying games.
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A fantastic resource for all GM's
- De Alex en 04-01-19
De: Michael E Shea
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Kobold Guide to Worldbuilding, Volume 2
- De: Gail Simone, Keith Baker, Veronica Roth, y otros
- Narrado por: Ray Greenley
- Duración: 4 h y 21 m
- Versión completa
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Narración:
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Whether you’re worldbuilding because you want to write the next Game of Thrones, intend to build a rich, vibrant world to enthrall the players of an upcoming tabletop RPG campaign, or you’re just curious to find out how all these creators did it, the Kobold Guide to Worldbuilding, Volume 2, puts a team of master world-architects at your side.
De: Gail Simone, y otros
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How to Defend Your Lair
- The Monsters Know What They’re Doing
- De: Keith Ammann
- Narrado por: Jonathan Davis
- Duración: 10 h y 50 m
- Versión completa
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The world is a dangerous place—especially when you’re up to no good. Whether you’re a rampaging monster, a calculating mastermind, or the current possessor of the Golden MacGuffin, someone’s going to come at you. In How to Defend Your Lair, gamemaster Keith Ammann pulls back the curtain on an underrated but crucial part of any tabletop roleplaying game: the theater of battle. Say goodbye to encounters in randomly generated dungeons and hello to a game in which where the fight takes place is just as important as who is doing the fighting.
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5 stars all around, but…
- De Taylor Lauer en 03-09-23
De: Keith Ammann
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Robin's Laws of Good Game Mastering
- De: Robin D. Laws
- Narrado por: Colby Elliott
- Duración: 2 h y 22 m
- Versión completa
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General
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Narración:
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Historia
Has your game got the blahs? Are your players spending more time thumbing through your book collection than hunting down clues, more energy heckling one another than in crushing their cruel foes? Never fear, o beleaguered Game Masters, for Robin D. Laws, noted game designer (Feng Shui, Hero Wars, Dying Earth, Rune) and columnist for Dragon magazine is here to help. Know your players! Analyze your system! Build your campaign! Design adventures! Prepare to be spontaneous, and improvise like a fiend!
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Not bad
- De Chad en 02-25-20
De: Robin D. Laws
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Kobold Guide to Roleplaying
- Kobold Guides
- De: Keith Ammann, Ginny Di, Clint McElroy, y otros
- Narrado por: Ray Greenley
- Duración: 4 h y 12 m
- Versión completa
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General
-
Narración:
-
Historia
There’s a reason it’s called a tabletop roleplaying game. Taking on the personae of different characters in the story brings a richness and depth to the experience and can make your game sessions exciting and memorable. But how can the poor, harried Game Master wrangle a whole slew of unique personalities on top of all the other work that goes into preparing each week? The Kobold Guide to Roleplaying has the answers you seek.
-
-
Ugh.
- De Michael en 04-17-24
De: Keith Ammann, y otros
-
The Monsters Know What They’re Doing: Combat Tactics for Dungeon Masters
- The Monsters Know What They’re Doing, Book 1
- De: Keith Ammann
- Narrado por: Kevin T. Collins
- Duración: 25 h y 21 m
- Versión completa
-
General
-
Narración:
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Historia
In The Monsters Know What They're Doing, Keith Ammann lightens the DM's burden by helping you understand your monsters' abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don't whip out their field manuals for the first time when they're already under fire, a DM shouldn't wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat.
-
-
Audible Got this RIGHT - Chapters have names!
- De Lego Man en 02-13-20
De: Keith Ammann
-
Sly Flourish's Return of the Lazy Dungeon Master
- De: Michael E Shea
- Narrado por: Colby Elliott
- Duración: 3 h y 26 m
- Versión completa
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General
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Narración:
-
Historia
Return of the Lazy Dungeon Master builds off of the concepts of the well-received GM's guidebook Lazy Dungeon Master, updating that book with five years of new experiences, new approaches, and new observations of the way people prepare and run RPGs. This new book is a completely self-contained work, which does not require anyone to have previously heard the Lazy Dungeon Master. Return of the Lazy Dungeon Master offers a new focused approach for preparing and running our roleplaying games.
-
-
A fantastic resource for all GM's
- De Alex en 04-01-19
De: Michael E Shea
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Kobold Guide to Worldbuilding, Volume 2
- De: Gail Simone, Keith Baker, Veronica Roth, y otros
- Narrado por: Ray Greenley
- Duración: 4 h y 21 m
- Versión completa
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General
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Narración:
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Historia
Whether you’re worldbuilding because you want to write the next Game of Thrones, intend to build a rich, vibrant world to enthrall the players of an upcoming tabletop RPG campaign, or you’re just curious to find out how all these creators did it, the Kobold Guide to Worldbuilding, Volume 2, puts a team of master world-architects at your side.
De: Gail Simone, y otros
-
How to Defend Your Lair
- The Monsters Know What They’re Doing
- De: Keith Ammann
- Narrado por: Jonathan Davis
- Duración: 10 h y 50 m
- Versión completa
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General
-
Narración:
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Historia
The world is a dangerous place—especially when you’re up to no good. Whether you’re a rampaging monster, a calculating mastermind, or the current possessor of the Golden MacGuffin, someone’s going to come at you. In How to Defend Your Lair, gamemaster Keith Ammann pulls back the curtain on an underrated but crucial part of any tabletop roleplaying game: the theater of battle. Say goodbye to encounters in randomly generated dungeons and hello to a game in which where the fight takes place is just as important as who is doing the fighting.
-
-
5 stars all around, but…
- De Taylor Lauer en 03-09-23
De: Keith Ammann
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Robin's Laws of Good Game Mastering
- De: Robin D. Laws
- Narrado por: Colby Elliott
- Duración: 2 h y 22 m
- Versión completa
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General
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Narración:
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Historia
Has your game got the blahs? Are your players spending more time thumbing through your book collection than hunting down clues, more energy heckling one another than in crushing their cruel foes? Never fear, o beleaguered Game Masters, for Robin D. Laws, noted game designer (Feng Shui, Hero Wars, Dying Earth, Rune) and columnist for Dragon magazine is here to help. Know your players! Analyze your system! Build your campaign! Design adventures! Prepare to be spontaneous, and improvise like a fiend!
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-
Not bad
- De Chad en 02-25-20
De: Robin D. Laws
Lo que los oyentes dicen sobre Kobold Guide to Magic
Calificaciones medias de los clientesReseñas - Selecciona las pestañas a continuación para cambiar el origen de las reseñas.
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Historia
- Joshua Barnes
- 01-05-24
Great for DMing and Worldbuilding
There was a lot of content from varying authors on how to add and modify interesting facets to your writing or dnd campaigns.
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Historia
- Thomas Van Boening
- 01-29-24
Take some notes, worldbuilders!
Fantasy writers, or tabletop gamers, will love this. You will get everything you are looking for if they are considering magic in worldbuilding. You've already considered it. It's totally worth a credit.
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