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Playing for Keeps
- Alpha World, Book 4
- Narrado por: Peter Berkrot
- Duración: 12 h y 17 m
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- Duración: 8 h y 17 m
- Versión completa
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Historia
Born in shame. Cast from society. Shape-shifter/elf hybrid Forest must fight for any respect she can get. Targeted in her youth by a vampire noble who placed an illegal slave mark on her, she is forced to obey him no matter what. Slipping the grip of her master and abandoning the prejudice of Regia, her native world, Forest takes a job on Earth, guarding the portal, using her skills as a warrior to enforce Regia's laws. Now, called home for a black ops mission, Forest must put aside her own prejudice to transport the vampire prince, Syrus, through enemy territory in a time of war.
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Eye roll-inducing YA fluff
- De M. Williams en 09-05-17
De: Tenaya Jayne
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Blades VR
- De: Terry Schott
- Narrado por: Chris Ciulla
- Duración: 21 h y 15 m
- Versión completa
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Put your dice and paper away. Turn off that computer. Blades of Verchinor, the most popular fantasy role-playing game of all time, is now the world’s first fully immersive virtual reality game! Okay, maybe there are a few glitches and bugs. Perhaps the NPC’s and monsters aren’t behaving exactly as expected. And sure, the creator who can fix issues such as these is missing, but this shouldn’t worry you. Life’s an adventure, right? Step through the portal and enter a new reality.
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Hard to listen to
- De Jess en 07-09-18
De: Terry Schott
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The Gorgon Bride
- De: Galen Surlak-Ramsey
- Narrado por: Natasha Soudek
- Duración: 10 h y 7 m
- Versión completa
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Historia
Alexander Weiss inadvertently insults Athena, goddess of wisdom, and she casts him away on a forgotten isle filled with statues. Being marooned is bad enough, but the fact that the island is also the home of Euryale, elder sister to Medusa, makes the situation a touch worse. The only thing keeping Alex from being petrified is the fact that Euryale has taken a liking to the blundering mortal. For now.
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This book is AWESOME... MORE please!!!
- De Annie Armstrong en 11-02-18
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Queen Heir
- NYC Mecca Series, Book 1
- De: Jaymin Eve, Leia Stone
- Narrado por: Eva Kaminsky
- Duración: 8 h y 32 m
- Versión completa
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Arianna is a queen heir and at 20 years old she's now eligible for the crown of wolf shifters. Heirs are trained and groomed so that they're ready should the queen perish during their time of eligibility. Of course, there's little chance of that happening. The Red Queen has stood for a century, and her power is beyond reckoning. Or so Arianna believes, right up until the final tolling of the bells. The queen has fallen. Four heirs will now fight it out for the crown.
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Eehhh... it's okay
- De LexiLikesLiterature en 03-03-17
De: Jaymin Eve, y otros
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Love in the Time of Dragons
- De: Katie MacAlister
- Narrado por: Barbara Rosenblat
- Duración: 10 h y 10 m
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In best-selling author Katie MacAlister’s Love in the Time of Dragons, suburban mom Tully Sullivan wakes up in a far-off place surrounded by strangers—many of them muscular, sexy ones—claiming to be dragons. They insist Tully is a dragon, too, and that she’s committed crimes deserving of death. Now Tully must disprove the allegations before time runs out.
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Struggling to finish
- De Kindle Customer en 04-22-11
De: Katie MacAlister
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The Blue Dragon's Geas
- Outcast, Volume 1
- De: Cheryl Matthynssens
- Narrado por: Paul Woodson
- Duración: 8 h y 12 m
- Versión completa
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Historia
It was a bright, warm spring day when Alador sat upon the hilltop looking down at the valley below him. He knew he did not fit into the world around him. His presence was tolerated and accepted but not welcomed. Little did he know how much his life would change that day. How could one large stone make such a difference in one's world? Renamaum, was a large blue dragon with one desire. He wanted the pact between man and dragon re-established. He wanted the hunting of the eggs and fledglings to stop.
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Outstanding book.
- De Michael Shelton en 07-20-14
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Somnia Online: Books 1-3
- De: K.T. Hanna
- Narrado por: Andrea Parsneau
- Duración: 36 h y 57 m
- Versión completa
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Wren, a seasoned healer, is dismayed when Somnia Online automatically assigns her character, Murmur, to the Enchanter class. Determined to overcome the unexpected setback, she assembles her guild, intent on the coveted number-one spot. Twelve keys stand between her and victory, but finding them is only part of the puzzle. Old rivals have followed her to Somnia Online, desperate for revenge. Intricate quest lines become more dangerous as NPCs absorb powerful artifacts, and Murmur begins to wonder just what sort of AI controls the world.
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A few things I didn't care for...
- De Chris en 07-16-23
De: K.T. Hanna
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A Hidden Fire
- Elemental Mysteries, Book 1
- De: Elizabeth Hunter
- Narrado por: Dina Pearlman
- Duración: 11 h y 45 m
- Versión completa
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No secret stays hidden forever. A phone call from an old friend sets mysterious book researcher Giovanni Vecchio back on the path of a mystery that has eluded him for centuries. Little does he suspect a young librarian holds the key to an ancient secret, nor could he expect the danger Beatrice De Novo would attract. Now both will follow a twisted maze leading from the archives of a university library, through the fires of Renaissance Florence, and toward a passion that could destroy them both.
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What's happened to Dina Pearlman?
- De bluestatereader en 04-03-14
De: Elizabeth Hunter
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Afterlife
- Afterlife Saga, Book 1
- De: Stephanie Hudson
- Narrado por: Rebecca Rainsford
- Duración: 26 h y 16 m
- Versión completa
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General
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Historia
Afterlife...just some gothic nightclub where gossip is fuelled by the presence of a rich and unearthly, handsome family or afterlife...the strange place where time seems to stand still and guests feel the presence of something more powerful held within the confines of the VIP. Keira is new to this small, cold town and is running from a past that seems to feast on her darkest memories. She finds living with her sister away from English soil to be just the ticket to the new life she is trying desperately to find.
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It is a good book yet it is NOT in many ways
- De Lexi en 11-29-16
De: Stephanie Hudson
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Mother of Shadows
- The Chosen series, Book 1
- De: Meg Anne
- Narrado por: Noelle Bridges
- Duración: 6 h y 49 m
- Versión completa
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Historia
Helena's life had always been quiet. In fact, she liked it that way. When her childhood friend returns home and tells her that she is the prophesied ruler of the Chosen, those blessed with the gift of magic, her quiet life goes up in flames. Suddenly Helena finds herself surrounded by a circle of protectors, each having sworn their loyalty to her since her birth. All except for one: her Mate. It's not enough that she must learn how to use her magic and undergo a trial to prove her worthiness; in order to claim her title, Helena must find the man who carries the other half of her soul.
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Entertaining enough
- De talielovesbooks en 09-12-19
De: Meg Anne
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Finn Fancy Necromancy
- The Familia Arcana, Book 1
- De: Randy Henderson
- Narrado por: Todd Haberkorn
- Duración: 11 h y 44 m
- Versión completa
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Finn Gramaraye was framed for the crime of dark necromancy at the age of 15 and exiled to the Other Realm for 25 years. But now that he's free, someone--probably the same someone--is trying to get him sent back. Finn has only a few days to discover who is so desperate to keep him out of the mortal world and find evidence to prove it to the Arcane Enforcers. They are going to be very hard to convince since he's already been convicted of trying to kill someone with dark magic.
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Witty New Fantasy Voice
- De Tango en 04-26-15
De: Randy Henderson
Lo que los oyentes dicen sobre Playing for Keeps
Calificaciones medias de los clientesReseñas - Selecciona las pestañas a continuación para cambiar el origen de las reseñas.
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Historia
- Erik
- 06-22-18
"Mehh"
I still love the series. But this book lacked a lot. I like books that can make me feel something. An emotion, no matter how shallow. I felt nothing for 4/5ths of this book. I listened intensively for 9 hours expecting something to jump out at me. A raw emotion, a sense of dread, or exhalation. for almost 4/5th's of the book a cycle was installed. MC and crew fought the same enemies, set up camp, sexual frustration escapades, memory scene, wake up, eat, and repeat. I could practically predict the next chapter almost phrase for phrase. It felt lazy. I am hesitant to recommend this book. Not much happends and honestly you might be ok with skipping this one. The only value to this book were the memory scenes from the main characters, which adds up to about an 1-2 hours out of the whole book.
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Historia
- Lance
- 08-22-18
wonderful continuation but....
another wonder book in the serious but it does drag in the middle but for a good reason it builds on everyone's backstory and shows what is in there past but highly recommend if your a fan of series
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Historia
- RJ
- 08-13-21
One of the best!
When Alburet married Stacia he believed it only right to be faithful to his wife, according to how his father had raised him. This new morality effectively cut off Karen from any further sexual contact with him. While Alburet felt Karen would understand, when in fact, she was very upset feeling betrayed. Due to her upbringing and forward personality, relationships were difficult, making her lonely. When she met Alburet, and then Stacia, Karen felt she had finally found a mate or mates. This abrupt turn of events was devastating, her psyche sliding into anger and depression. Alburet and Stacia loved Karen and they were determined to right this wrong. Meanwhile, Karen was becoming attached to Fluffball, wanting to help Fluff out of her extreme timidness, for Fluff’s sake and her not-so-hidden desires. Alburet and Stacia assisted in this goal, knowing it would benefit Fluff. Mindblown decided to offer the abandoned keeps/castles throughout Alpha World to the established guilds. To claim a keep, a guild “merely” had to occupy and retain control of it. Alpha Company crossed the desert, known as the Deadlands to find Gwain’s Keep. Stacia’s mother, Lilith, gave Alburet the location as a late marriage present. The trek across the Deadlands was very dangerous, requiring hiring mercenaries to accompany them. Desert monsters included sandworms reminiscent of the novel Dune Trilogy. Much of the story concerns Fluff’s repressed childhood memories, Alburet’s memories of the death of his close friend, its effect on the daughter Kaylee, and Stacia’s therapeutic help to both. Gwain’s Keep is an instance dungeon, a separate server instance from the other players in the game, having a very powerful boss at the end. Raids are much more dangerous than typical dungeons, usually requiring fifty to hundreds of adventurers of all types. The Battle for Gwain’s Keep is the most exciting part of the story. Time to play for keeps! This volume is composed of the expanding and deepening relationship of the four main characters, the adventures of the growing guild, and the fight for Gwain’s Keep. The guild and its adventurers encompass the gaming aspect of the tale versus the emotional interactions of the characters. Both combine to create an exciting, yet heart-warming story.
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Historia
- R. JoKerZ
- 09-03-18
good book
doo is great I just keep getting lost when battles happen. plz keep writing though
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Historia
- Tom Sitlington
- 08-30-18
Wow, What a Book!
I have listened to all 4 of the series so far and I have to say I think the 3rd and 4th are my favorite which is such a rare thing in series. This book had it all, Imagination, a hero, a villain, romance, strategy, combat, comradeship and Ophelia as the Future Raid Boss. I already purchased the 5th, only reason I'm not listening to it yet is this Book, Author and Narrator deserved this review.
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Historia
- Corey whaley
- 12-31-18
Really good character development
Loved what I have seen so far really starts to give more meat on the characters.
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Historia
- Kiba Snowpaw
- 09-24-23
Playing for Keeps
Introduction:
Greetings from the icy landscapes of HowlStrom, fellow inhabitants of the digital realm. I am Kiba Snowpaw, a Furry alpha male Ice Wolf, and I come to share with you my thoughts on "Playing for Keeps", the fourth book in the Alpha World series. The winter that grips my home world once every century gives me ample time to explore the digital dimensions, and I've been gaming for as long as I can remember. But today, I'm here as a critic, offering an in-depth analysis of an audiobook that has both intrigued and disappointed.
Basic Plot Summary:
The story revolves around Alpha Company's ambitious quest to traverse the perilous Dead Lands and conquer Gwain’s Keep. Led by Alburet, the guild embarks on this daunting journey, aiming to be the first Two-souled guild to seize a keep. The narrative not only touches upon the challenges faced during their journey but also delves deep into the psyche of the guild members, exploring their past traumas and challenges.
Analysis/Evaluation:
While the premise of the story is engaging, it seems the actual execution has left much to be desired. Many listeners have voiced concerns about the overemphasis on romance and explicit content, leaving the litRPG elements, which should be the core of the story, somewhat overshadowed.
Characters:
Alburet, the central figure, seems to have a depth that gets drowned amidst the overly romanticized narrative. Other characters like Karen, Stacia, and Fluffball also have potential, but their development appears stunted due to the excessive focus on their personal traumas and relationships.
Structure:
The story seems to be structured more as a soap opera rather than an adventure. There's a repetition of scenarios with minimal progression in the main plot. The essence of litRPG, which involves leveling up, battling foes, and exploring new terrains, feels diluted.
Impact:
The immersive world that was built in the initial books of the series seems to lose its charm in this installment. The feedback from other listeners indicates a sense of disappointment and a longing for the adventure and thrill that the series initially promised.
Hook and Thesis:
The hook, which is the grand mission of conquering a keep, is compelling. However, the progression and the narrative don't do justice to this central idea, leading to a lack of cohesion in the story.
Praise and Critique:
While Peter Berkrot's narration remains commendable, capturing the essence of each character, the content he's given doesn't shine as brightly. The first few books set a high bar, and it's disheartening to see the narrative decline in quality. The story's potential is evident, but it gets mired in unnecessary subplots and explicit content.
Comparison:
Compared to the initial books in the series, "Playing for Keeps" feels like a detour from the main path. Where the first books were packed with action, adventure, and the allure of the game, this one delves too deep into the personal lives of the characters, losing the essence of what made the series appealing.
Conclusion:
In the vast icy landscapes of HowlStrom, we value tales that transport us to other realms, tales that are both immersive and captivating. Unfortunately, "Playing for Keeps" feels like a missed opportunity. While the world-building remains commendable and the characters intriguing, the narrative needs to find its way back to its roots. As a gamer and an aficionado of litRPG, I hope the series finds its footing again in the subsequent books. For now, I leave with a heavy heart, hoping for a return to the adventure and thrill that initially drew me to Alpha World.
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Historia
- Kindle Customer
- 06-30-18
Awesome!
And we've got a harem! This book was fan-effin'-tastic. I wonder if that is vanilla enough to get past the censors.
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Historia
- FOSTERBDAV66
- 07-10-18
Another great piece of this story
The story continues: they're out to take over the Keep. First, they have to get there; and it's a two week journey through contested land. A daily grind, lots of experience, and death await them.
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Historia
- Kindle Customer
- 07-07-18
great continuation
I hate how the author keeps teasing the truth and we have still yet to discover some of the back story. that said if you liked the other books I'm sure you'll like this one too. :) great performance as always
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