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Sly Flourish's Fantastic Locations
- Twenty Fantastic Locations for Your Fantasy Roleplaying Games
- Narrado por: Rudy Basso
- Duración: 5 h y 53 m
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Resumen del Editor
We RPG game masters have a lot of tools to help us run our role-playing games. Our monster books and bestiaries give us piles of foes to throw at our adventurers. The various guides for game masters often give us non-player characters, treasures, and story-building tips.
One of the hardest parts of game mastering, however, is coming up with interesting adventure locations for our characters to explore. These locations need to be fantastic, detailed places that capture the minds of our players every session we run. Good locations are hard to improvise and often hard to strip out of a fully fleshed-out adventure.
Sly Flourish's Fantastic Locations is an audiobook of 20 system-agnostic locations you can drop into your favorite fantasy role-playing game. Each location builds on a fantastic theme, such as a mysterious ancient structure under the ice, a cursed castle of a mad king, a fallen celestial fortress, or a dwarven mine that cracked into the tomb of a dead god.
Thanks to the support of 779 backers on Kickstarter, this audiobook was expanded to include a total of 20 locations each with full-color artwork included as a PDF along with this audiobook. This audiobook helps you fill your mind with the lore of these fantastic locations so you can build fantastic worlds for your players.
PLEASE NOTE: When you purchase this title, the accompanying PDF will be available in your Audible Library along with the audio.
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5 stars all around, but…
- De Taylor Lauer en 03-09-23
De: Keith Ammann
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Kobold Guide to Roleplaying
- Kobold Guides
- De: Keith Ammann, Ginny Di, Clint McElroy, y otros
- Narrado por: Ray Greenley
- Duración: 4 h y 12 m
- Versión completa
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Historia
There’s a reason it’s called a tabletop roleplaying game. Taking on the personae of different characters in the story brings a richness and depth to the experience and can make your game sessions exciting and memorable. But how can the poor, harried Game Master wrangle a whole slew of unique personalities on top of all the other work that goes into preparing each week? The Kobold Guide to Roleplaying has the answers you seek.
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Ugh.
- De Michael en 04-17-24
De: Keith Ammann, y otros
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Never Unprepared
- The Complete Game Master's Guide to Session Prep
- De: Phil Vecchione
- Narrado por: Colby Elliott
- Duración: 3 h y 58 m
- Versión completa
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General
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Narración:
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Historia
Whether you're new to game mastering or have been running the same campaign since 1974, Never Unprepared: The Complete Game Master's Guide to Session Prep will help you prepare for games faster, avoid common pitfalls, and have more fun in the process. Never Unprepared breaks game prep down into its component phases - Brainstorming, Selection, Conceptualization, Documentation, and Review - and provides the tools you need to make the most of each phase. If you hate prep, you'll find ways to make it more enjoyable.
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This Book Changed My Prep!
- De Anonymous User en 09-26-20
De: Phil Vecchione
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Sly Flourish's Fantastic Adventures for 5e: Ten Short Adventures for Your Fifth Edition Fantasy Roleplaying Game
- De: Michael E Shea
- Narrado por: Rudy Basso
- Duración: 4 h y 45 m
- Versión completa
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Historia
This is the audiobook for Sly Flourish's Fantastic Adventure, a book of 10 short adventures for the fifth edition of the world's most popular roleplaying game. This audiobook helps the listener bring these adventures into their head and is intended to be used along with the print copy of the book for use at the actual gaming table. Listening to these adventures helps prime your DM mind with the material you need to run the game at the table.
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The Future of Adventure Formats!!
- De Timothy W. Smyth en 08-17-19
De: Michael E Shea
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Sly Flourish's The Lazy Dungeon Master
- De: Michael E. Shea
- Narrado por: Colby Elliott
- Duración: 2 h y 41 m
- Versión completa
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Historia
You love Dungeons and Dragons. As an experienced dungeon master, you've run dozens, if not hundreds of games. You put a lot of work into making your games great. What if there's another way to look at how you prepare your game? What if it turned out you could spend less time and less energy and have a better game as a result? It's time to unleash the Lazy Dungeon Master.
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Helpful tips for Dungeon Masters
- De Goblin Town en 05-02-16
De: Michael E. Shea
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Sly Flourish's Return of the Lazy Dungeon Master
- De: Michael E Shea
- Narrado por: Colby Elliott
- Duración: 3 h y 26 m
- Versión completa
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Historia
Return of the Lazy Dungeon Master builds off of the concepts of the well-received GM's guidebook Lazy Dungeon Master, updating that book with five years of new experiences, new approaches, and new observations of the way people prepare and run RPGs. This new book is a completely self-contained work, which does not require anyone to have previously heard the Lazy Dungeon Master. Return of the Lazy Dungeon Master offers a new focused approach for preparing and running our roleplaying games.
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A fantastic resource for all GM's
- De Alex en 04-01-19
De: Michael E Shea
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How to Defend Your Lair
- The Monsters Know What They’re Doing
- De: Keith Ammann
- Narrado por: Jonathan Davis
- Duración: 10 h y 50 m
- Versión completa
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Historia
The world is a dangerous place—especially when you’re up to no good. Whether you’re a rampaging monster, a calculating mastermind, or the current possessor of the Golden MacGuffin, someone’s going to come at you. In How to Defend Your Lair, gamemaster Keith Ammann pulls back the curtain on an underrated but crucial part of any tabletop roleplaying game: the theater of battle. Say goodbye to encounters in randomly generated dungeons and hello to a game in which where the fight takes place is just as important as who is doing the fighting.
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5 stars all around, but…
- De Taylor Lauer en 03-09-23
De: Keith Ammann
-
Kobold Guide to Roleplaying
- Kobold Guides
- De: Keith Ammann, Ginny Di, Clint McElroy, y otros
- Narrado por: Ray Greenley
- Duración: 4 h y 12 m
- Versión completa
-
General
-
Narración:
-
Historia
There’s a reason it’s called a tabletop roleplaying game. Taking on the personae of different characters in the story brings a richness and depth to the experience and can make your game sessions exciting and memorable. But how can the poor, harried Game Master wrangle a whole slew of unique personalities on top of all the other work that goes into preparing each week? The Kobold Guide to Roleplaying has the answers you seek.
-
-
Ugh.
- De Michael en 04-17-24
De: Keith Ammann, y otros
-
Never Unprepared
- The Complete Game Master's Guide to Session Prep
- De: Phil Vecchione
- Narrado por: Colby Elliott
- Duración: 3 h y 58 m
- Versión completa
-
General
-
Narración:
-
Historia
Whether you're new to game mastering or have been running the same campaign since 1974, Never Unprepared: The Complete Game Master's Guide to Session Prep will help you prepare for games faster, avoid common pitfalls, and have more fun in the process. Never Unprepared breaks game prep down into its component phases - Brainstorming, Selection, Conceptualization, Documentation, and Review - and provides the tools you need to make the most of each phase. If you hate prep, you'll find ways to make it more enjoyable.
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This Book Changed My Prep!
- De Anonymous User en 09-26-20
De: Phil Vecchione
Lo que los oyentes dicen sobre Sly Flourish's Fantastic Locations
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- Raymond Fallon
- 07-26-18
Surprisingly Digestable
I was definitely pretty dubious about listening to a gaming book, I am much more used to reading them (usually with pencil in hand, copying down notes and new ideas) and saving my audiobook credits for history books and the occasional novel. But this was actually a great way to absorb Shea's ideas. There were definitely a few locations that I would have skimmed through if I were reading (do I need one more Lich Sanctuary in my life?) but ended up listening to and enjoying.
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- James Introcaso
- 07-11-18
Awesome, Entertaining Resource
I have the softcover of this book, which I love, and the audio version is just as awesome. I can listen to the book while I type and make notes for my game about the creatures, traps, NPCs, and more I want to put into the locations. I love the different voices Rudy puts into each location to give them a different feel, which helps envision the author's intent. I just used the audio book on a plane to prepare for a three-day, nonstop campaign at a convention. You can listen to the book on your way to a game, while working out, doing dishes, folding laundry, etc. and get that prep time in. Thank you so much for this!
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- Robert
- 09-06-19
Not as good as I hoped not as bad as I feared.
Overall the ideas at play here are interesting frame works with a history for the frame work you can build a campaign location around. Think of a brochure for a destination vacation.
There are no maps. Which is a real shame as making them is time consuming and confusing if you’re not used to it. There is also no suggestion of trap placement, challenge settings or any concrete plot hooks.
A book can explore themes and concepts with tips on how to present ideas to a group of players or it can be technical and lay out the guts of a setting for meticulous setup. This sits right in the middle and presents largely the launching point and gives the reader all the actual heavy lifting.
The narrator isn’t terrible. It is a bit over the top at points but I can forgive for basically reading a tour guide blurb a few hours long. I’ve heard better and worse. What can’t be forgiven are mispronunciations and sentence long retakes that were left into the book. That was sloppy and unprofessional. It happened often enough that it felt like padding, but I can’t think of any real reason for that.
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- David K. van Hoose
- 03-16-21
Campaign Locations Make Your Story
The Fantastic locations you build into your campaign will make the story your players and you are creating. if you are either a Green or Veteran Dungeon Master this book is for you.
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- Jack Package
- 07-06-18
Great Stuff
A great pseudo source book for veteran and aspiring DMs to use either as inspiration or directly lifted. Narration is clear and delivered without issue or annyoance which is just what I wanted for this sort of book. Great book and audio supplement that I will enjoy stealing from in future campaigns.
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- Vegveg
- 07-26-18
A Great Idea!
I wasn't sure how an RPG book would translate to audio format, but this book really works overall. While obviously you can't use an audiobook for reference at the table, it's great for listening on lonely car drives to get your DM brain spinning with ideas, and Sly Flourish's stuff is perfect for that. Recommend!
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- Jeff Greiner
- 08-06-18
Always Enjoyable Inspiration
Sly Flourish consistently brings me something to inspire my game. Never an uninspired moment. I have always enjoyed his blog, podcasts, and books. If it’s from Mike Shea, I’m on board.
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- Kris Ruppert
- 05-12-20
Imaginative, but poorly edited.
This book is full of neat ideas, but the narrator is not quite as good as Colby Elliott, who read the other Sly Flourish books. No great crime, of course (except for his inability to pronounce “Scintillating”). But there are numerous spots where phrases are quickly and redundantly repeated, as if there were a second take that wasn’t edited for.
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- Monica Bower
- 10-21-22
bland content presented by an exhausting narrator
Couldn't make it past the first location. Lacking in useful specific details. Annoying exaggerated narration.
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- Niko78
- 06-27-18
What were they thinking!
Great material in the work itself; utterly ruined by the grating and horribly amateur voice reading.
I’m assuming they saved the cash from the KickStarter and did the stretch-goal-audiobook on the cheap (real cheap). It is literally unlistenable.
Just terrible. Returning the audiobook until they re-record it with at least a semi-professional.
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