• 112 Who Are Your Games For and What Are Their Needs with Jeremy Liu

  • Mar 2 2020
  • Duración: 44 m
  • Podcast

112 Who Are Your Games For and What Are Their Needs with Jeremy Liu

  • Resumen

  • Jeremy Liu was the narrative design lead at NetEase Games, an intern at EA, and a technical designer at Rockstar Games. Titles include Red Dead 2, NBA Live Mobile, and Realm of Duels.

    We discuss:

    • How to get into technical design
    • Why you need to study and plan ahead of time before taking action
    • His worst moment of working on a game that was destined to not be a commercial hit
    • Listening is a great quality of a leader
    • Do power naps, 20 minutes
    • How he becomes a walking exoticism in China because of his experience in the USA
    • The culture shock of working in the USA and China
    • Imagine ramming through a brick wall to join the game industry. You have to want it badly enough.
    • Market yourself as niche as possible, show how different you are to everyone else
    • Network with the people who you want to model

    ***

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