• 59 - Realism in Game Design

  • Dec 6 2020
  • Duración: 16 m
  • Podcast

59 - Realism in Game Design  Por  arte de portada

59 - Realism in Game Design

  • Resumen

  • With video games reaching photorealistic levels of graphical fidelity, the way we think about realism in game design is beginning to change. This week, Aidan goes over his heuristics on designing for realism in video games.

    Website: panicmode.net

    Twitter: twitter.com/panicmodedotnet

    Facebook: fb.me/panicmodedotnet

    Medium: medium.com/panicmode

    YouTube: tinyurl.com/panicmode

    Show Notes:

    WIRED - The New 'Demon's Souls' Remake Tries Too Hard to Be Realistic:

    https://bit.ly/3qtwRyH

    WIRED - How Video Games Are Saving Those Who Served:

    https://bit.ly/2VL2DZH

    Music:

    Ambient by Kevin MacLeod (https://incompetech.com)

    Licensed under Creative Commons: By Attribution 3.0

    http://creativecommons.org/licenses/by/3.0

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