• Can I Have It In Blue?

  • De: Subvisual
  • Podcast

Can I Have It In Blue?

De: Subvisual
  • Resumen

  • Can I Have It In Blue? is a podcast about design, technology, product, and everything in between.
    2023 - Can I Have It In Blue
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Episodios
  • Unveiling the Power of User Research in Product Design (Part 1)
    Aug 23 2024

    In this episode of "Can I Have It in Blue?", Joana Gomes, João Ferreira, and Filipa Ribeiro explore the essential role of user research in shaping effective product design. The conversation begins with personal reflections on how user research became integral to their design processes, overcoming initial challenges and evolving their techniques. They underscore the importance of initiating user testing early, even with basic prototypes, to gather valuable insights. The hosts also discuss the collaborative nature of design, the need for openness to feedback, and the value of iterative testing. They share real-world experiences and advice for beginners, stressing that curiosity and honest feedback are key to successful user research.

    Timestamped Highlights:

    • 00:00 - Introduction to the Podcast
    • 00:44 - João's Journey into User Research
    • 03:27 - Practical User Research Techniques
    • 07:26 - Advice for Beginners in User Research
    • 10:16 - The Importance of Early Testing
    • 15:54 - Team Collaboration and Feedback
    • 16:58 - Real-World User Research Experiences
    • 21:41 - The Value of Honest User Feedback
    • 27:04 - Conclusion and Future Topics
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    27 m
  • From Fine Arts to Game Design: Mar's Journey
    Jul 19 2024

    In this episode of 'Can I Have it in Blue?', join Álvaro Bezerra, João Ferreira, and Mar as they dive deep into the gaming industry through the lens of UX design.
    Mar, new product designer at Subvisual, shares her tumultuous journey from fine arts to becoming a UX designer in the gaming world. Discover the unique challenges of designing for kids, the importance of behaviour and patterns in user experience, and the fascinating intricacies of making games engaging and scary. This in-depth discussion blends creativity, technology, and user-centred design!

    00:00 Introduction to the Podcast
    00:30 Mar's Journey into the Gaming Industry
    02:58 Challenges and Adaptations in UX Design
    07:17 Working with Roblox and Its Unique Challenges
    10:17 User Behavior and Game Design
    23:33 The Role of Rewards in Gaming
    35:20 Insights from User Testing with Kids
    44:55 Conclusion and Final Thoughts

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    45 m
  • Growing as a Designer – Stories and Strategies
    Jul 5 2024

    In this episode of 'Can I Have It In Blue,' Filipa is joined by Joana and Joao to discuss Joao’s new role as CPO at Subvisual.

    They delve into the responsibilities and challenges of his new leadership position, including process implementation, team mentorship, and maintaining personal growth. The discussion extends to imposter syndrome, with each sharing their experiences and strategies for overcoming self-doubt, such as 'faking it till you make it' and embracing discomfort. The conversation also touches on design principles, the distinction between design and art, and the importance of aligning design with user experience.

    00:00 Introduction and New Roles
    00:41 Understanding the CPO Role
    02:49 Transitioning to Leadership
    04:40 Designing Beyond the Screen
    11:23 Imposter Syndrome in Design
    15:20 Learning and Growing in Design
    31:45 Overcoming Imposter Syndrome
    31:58 The New Designer by Manuel Lima
    32:22 Embrace Discomfort
    32:34 Sharing Work and Getting Feedback
    33:20 Personal Experiences with Imposter Syndrome
    38:29 Fake It Till You Make It
    47:00 Design as a Learnable Skill
    49:48 Art vs. Design Debate
    57:41 Advice for Dealing with Imposter Syndrome
    59:35 Conclusion and Future Topics

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    1 h

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