Clearer Thinking with Spencer Greenberg

De: Spencer Greenberg
  • Resumen

  • Clearer Thinking is a podcast about ideas that truly matter. If you enjoy learning about powerful, practical concepts and frameworks, wish you had more deep, intellectual conversations in your life, or are looking for non-BS self-improvement, then we think you'll love this podcast! Each week we invite a brilliant guest to bring four important ideas to discuss for an in-depth conversation. Topics include psychology, society, behavior change, philosophy, science, artificial intelligence, math, economics, self-help, mental health, and technology. We focus on ideas that can be applied right now to make your life better or to help you better understand yourself and the world, aiming to teach you the best mental tools to enhance your learning, self-improvement efforts, and decision-making. • We take on important, thorny questions like: • What's the best way to help a friend or loved one going through a difficult time? How can we make our worldviews more accurate? How can we hone the accuracy of our thinking? What are the advantages of using our "gut" to make decisions? And when should we expect careful, analytical reflection to be more effective? Why do societies sometimes collapse? And what can we do to reduce the chance that ours collapses? Why is the world today so much worse than it could be? And what can we do to make it better? What are the good and bad parts of tradition? And are there more meaningful and ethical ways of carrying out important rituals, such as honoring the dead? How can we move beyond zero-sum, adversarial negotiations and create more positive-sum interactions?
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Episodios
  • Pattern-breaking ideas, and startups that change the world (with Mike Maples)
    Sep 4 2024

    Read the full transcript here.

    What mistakes do investors make when trying to predict which startups will succeed? Which matters more: a startup's team or its central idea? How do startup founders differ from other capitalists? What makes something a "pattern-breaking" idea or behavior? Are startup founders less sensitive to negative feedback than the average person? Is it possible to achieve startup success without challenging the status quo? Is it true that 90% of startups fail? What is founder-future match? At their core, what are movements? Can startup founders be too good at storytelling? Has the US become less innovative? What are Singapore and Israel doing right that enables them to have the highest number of "unicorn" startups per million people? What's the right amount of "shaking things up"?

    Mike Maples, Jr. is an entrepreneur, venture capitalist, podcaster, and the co-founder of FLOODGATE, a leading seed stage fund in Silicon Valley that invested in companies like Twitter, Twitch, Okta, and Outreach at the very beginning of their startup journeys. An eight-time member of the Forbes Midas List of Top Venture Capital investors, he was one of the pioneers of the seed investing movement, which started in the mid-2000s, and now is a mainstream part of startup funding. Follow him on Twitter at @m2jr.

    Further reading:

    • Pattern Breakers: Why Some Start-Ups Change the Future, by Mike Maples

    Staff

    • Spencer Greenberg — Host / Director
    • Josh Castle — Producer
    • Ryan Kessler — Audio Engineer
    • Uri Bram — Factotum
    • WeAmplify — Transcriptionists

    Music

    • Broke for Free
    • Josh Woodward
    • Lee Rosevere
    • Quiet Music for Tiny Robots
    • wowamusic
    • zapsplat.com

    Affiliates

    • Clearer Thinking
    • GuidedTrack
    • Mind Ease
    • Positly
    • UpLift
    [Read more]
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    1 h y 18 m
  • Decision-making and play-testing (with Dan Epstein)
    Aug 28 2024

    Read the full transcript here.

    What sorts of decisions are we making without even realizing we're making them? Are people aware of their own values? Do they know how those values rank relative to each other? What are all the various parties, interests, and values that have to be addressed and balanced when making decisions in a healthcare context? What does it mean to "play-test" yourself? What are the best strategies for giving feedback? How much energy is required to make various kinds of decisions? How can we practice and get better at decision-making? What is "tabletop exercising"? What are the most effective ways to bring other people into the decision-making process? What are some aspects of games that ought to be put to good use in non-game contexts? Why are educational games usually neither fun nor educational? How can game design features be used in ways that avoid turning metrics into targets? How can we make better decisions about how to divvy up our time?

    Dr. Dan Epstein is a practicing medical doctor and academic PhD focusing on decision-making and game design. Dan is the director of The Long Game Project, which helps businesses and leaders improve strategy and decision-making with games and tabletop exercises. Dan is also an ambassador for Giving What We Can, a community of people who pledge to donate a portion of their income to effective causes; and he's a member of High Impact Athletes, a community of current and past athletes who do the same. Follow him on Twitter at @drdanepstein, email him at email@longgameproject.org, connect with him on LinkedIn, or learn more about his work at longgameproject.org.

    Further reading:

    • The Long Game Project newsletter
    • The Long Game Project YouTube channel
    • Foundations of Tabletop Exercising: Design Exercises for Real Impact — a free course taught by Dan

    Staff

    • Spencer Greenberg — Host / Director
    • Josh Castle — Producer
    • Ryan Kessler — Audio Engineer
    • Uri Bram — Factotum
    • WeAmplify — Transcriptionists

    Music

    • Broke for Free
    • Josh Woodward
    • Lee Rosevere
    • Quiet Music for Tiny Robots
    • wowamusic
    • zapsplat.com

    Affiliates

    • Clearer Thinking
    • GuidedTrack
    • Mind Ease
    • Positly
    • UpLift
    [Read more]
    Más Menos
    1 h y 10 m
  • The path to utopia (with Nick Bostrom)
    Aug 24 2024

    Read the full transcript here.

    Why do there seem to be more dystopias than utopias in our collective imagination? Why is it easier to find agreement on what we don't want than on what we do want? Do we simply not know what we want? What are "solved worlds", "plastic worlds", and "vulnerable worlds"? Given today's technologies, why aren't we working less than we potentially could? Can humanity reach a utopia without superintelligent AI? What will humans do with their time, and/or how will they find purpose in life, if AIs take over all labor? What are "quiet" values? With respect to AI, how important is it to us that our conversation partners be conscious? Which factors will likely make the biggest differences in terms of moving the world towards utopia or dystopia? What are some of the most promising strategies for improving global coordination? How likely are we to end life on earth? How likely is it that we're living in a simulation?

    Nick Bostrom is a Swedish-born philosopher with a background in theoretical physics, computational neuroscience, logic, and artificial intelligence, along with philosophy. He's been a Professor at Oxford University, where he served as the founding Director of the Future of Humanity Institute from 2005 until its closure in April 2024. He is currently the founder and Director of Research of the Macrostrategy Research Initiative. Bostrom is the author of over 200 publications, including Anthropic Bias (2002), Global Catastrophic Risks (2008), Human Enhancement (2009), and Superintelligence: Paths, Dangers, Strategies (2014). His work has pioneered many of the ideas that frame current thinking about humanity's future (such as the concept of an existential risk, the simulation argument, the vulnerable world hypothesis, the unilateralist's curse, etc.), while some of his recent work concerns the moral status of digital minds. His most recent book, Deep Utopia: Life and Meaning in a Solved World, was published in March of 2024. Learn more about him at his website, nickbostrom.com.

    Staff

    • Spencer Greenberg — Host / Director
    • Josh Castle — Producer
    • Ryan Kessler — Audio Engineer
    • Uri Bram — Factotum
    • WeAmplify — Transcriptionists

    Music

    • Broke for Free
    • Josh Woodward
    • Lee Rosevere
    • Quiet Music for Tiny Robots
    • wowamusic
    • zapsplat.com

    Affiliates

    • Clearer Thinking
    • GuidedTrack
    • Mind Ease
    • Positly
    • UpLift
    [Read more]
    Más Menos
    1 h y 4 m

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