• EPISODE 105: The Lure of the Lair — An Interview with Architect Chad Oppenheim

  • May 31 2021
  • Duración: 51 m
  • Podcast

EPISODE 105: The Lure of the Lair — An Interview with Architect Chad Oppenheim  Por  arte de portada

EPISODE 105: The Lure of the Lair — An Interview with Architect Chad Oppenheim

  • Resumen

  • When Chad Oppenheim saw his first Bond film — The Man With the Golden Gun (1974), on some early home video format — he knew he “either wanted to be an evil villain or an architect.” He ultimately opted for architect (a good choice), and in 1999 founded Oppenheim Architecture + Design, which has designed projects around the world, from hotels (like the Pixar-themed sections of Shanghai Disney Resorts) to homes (like Michael Bay’s Los Angeles residence) to public projects (like the new pavilion at Miami’s Simpson Park Hammock). And while none of Oppenheim’s projects have been used as bases of villainy, there’s a clear line from his firm’s projects back to the kinds of cinematic bad guy hangouts that made such an impression on young Chad: direct integration into and inspiration from nature; strong impressions of modernism, postmodernism; a sneaky exterior minimalism that opens up to a kind of tasteful interior maximalism. Think John Lautner by way of Frank Lloyd Wright and Michael Mann and you’ll get a sense of Oppenheim’s aesthetic.

    Still, movie evildoers have never been far from Oppenheim’s thoughts. And in 2019, he co-wrote with Andrea Gollin the book Lair: Radical Homes and Hideouts of Movie Villains, a coffee-table-sized survey of some of the best, most enduring, and architecturally interesting bad guy hideouts in movie history. The lineup is eclectic and, often, unexpected: the Vandamm House from Alfred Hitchcock’s North by Northwest; Lautner’s Malin Residence, also known as the Chemisphere, which was used Brian De Palma’s Body Double; Syndrome’s lair in The Incredible; the first Death Star; plenty of Bond hideouts, naturally. Lair is entertaining and thoughtful, with excellent schematic drawings by visual effects expert Carlos Fueyo. It’s also one of those books that makes you wonder, “How did no one do this before?!”

    This week, Dante asks Chad that question as they dig into Lair, Oppenheim’s interest in the subject and how it impacts his architecture, and the enduring lure of where cinema villains live.

    For more about the book, check out Dante’s story from the launch of Lair published by Metropolis in 2019. And definitely spend time digging through Oppenheim Architecture’s Instagram account for images and explorations of its work.

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