• Episode 5 - Making Immersive Stories: Writing for characters in VR

  • Jan 11 2021
  • Duración: 25 m
  • Podcast

Episode 5 - Making Immersive Stories: Writing for characters in VR  Por  arte de portada

Episode 5 - Making Immersive Stories: Writing for characters in VR

  • Resumen

  • This week, we're talking about the role of writers in immersive storytelling. Some of the biggest IP on the planet is beginning to wake up to the possibilities that virtual reality can offer. In the last few years, Star Wars and Doctor Who have launched VR experiences for the Oculus Quest. Writers are going to have an increasingly important role in the creation of new character-led experiences. This episode brings together the sage voices of Adam Ganz, Head of the Writer's Room at the StoryFutures Academy, Kerry Kolbe a TV writer who is making the leap into writing for VR, and finally Russ Harding, the man entrusted by the producers of Peaky Blinders to bring the world of 1920's Birmingham onto a headset near you.


    Presenter: Shehani Fernando, 

    Producers: Chris Hogg & Shehani Fernando, 

    Assistant Producer: Max Bower,

    Executive Producer: Will Saunders, 

    Editing and sound design: John Wakefield & Matt McGuinness, 

    The title track is: ‘A Thousand Years’ by David A Molina, 

    Additional music: Neil Cullen & ‘Algea Tender’ by Blue Dot Sessions courtesy of the Free Music Archive


    Special Thanks:

    Peaky Blinders Clip provided courtesy of Caryn Mandabach Productions www.peakyblinders.tv



    SFA Writer’s Room: https://www.storyfutures.com/academy/experiment/writers-room


    Peaky Blinders: https://peakyblinders.tv

    Maze Theory: https://www.maze-theory.com/projects

    Sun Ladies VR Piece: https://www.luciddreamsprod.com/#video2

    Punchdrunk: https://www.punchdrunk.org.uk/

    Playstation VR Worlds: https://www.playstation.com/en-gb/games/playstation-vr-worlds/



    Hosted on Acast. See acast.com/privacy for more information.

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