• From Film to Games with Blizzard Texture Artist Chun Chun Yang

  • Sep 7 2022
  • Duración: 49 m
  • Podcast

From Film to Games with Blizzard Texture Artist Chun Chun Yang  Por  arte de portada

From Film to Games with Blizzard Texture Artist Chun Chun Yang

  • Resumen

  • Find Chun Chun: https://www.artstation.com/chunchunyang

    Learn 3D Modeling: https://www.cgspectrum.com/courses/3d-modeling


    This week, Senior Texture Artist Chun Chun Yang sits down with Maxine to discuss how she got into 3D art, the rewards and challenges of switching careers from film to games, and the lessons she learned along the way. Maxine and Chun Chun also talk about pushing through discomfort to create new opportunities, challenging yourself to find joy in career growth, and much more!


    Along with her successful texturing tutorials on Gumroad, Chun Chun has worked as a 3D artist for film, contributing to titles like Ready Player One, Deadpool, Aladdin, and Beauty and the Beast. She's worked as a Texture Artist at Digital Domain and as a Senior Texture Artist at Industrial Light & Magic. After being scouted by an art director at Blizzard Entertainment, Chun Chun recently transitioned into games and is now working as a Character Material Artist on Blizzard's Diablo IV. She also has a successful YouTube channel,  @Artruism Digital  .


    🔗 Episode notes: https://www.cgspectrum.com/podcast/blizzard-texture-artist-chun-chun-yang


    00:00 Intro

    01:16 Chun Chun’s entry to 3D art

    05:40 What is texturing?

    07:33 Chun Chun’s transition from film to games

    11:30 Challenges in moving from film to games

    13:37 Talking to managers about new opportunities

    17:44 Starting her YouTube channel  @Artruism Digital 

    22:39 Career growth and developing your confidence beyond your job title

    26:00 The learning curve for Houdini

    28:59 Other procedural texturing artists to look out for

    31:00 Challenging yourself and creating joy through career growth

    32:15 Practical tips for creating your portfolio and finding a job

    35:24 Getting scouted by an Art Director at Blizzard

    36:00 People skills and your professional reputation

    40:48 Future trends, and Realtime in Unreal Engine

    45:30 How to network when you’re working remotely

    47:26 Where to find Chun Chun


    Connect on:

    📍 https://www.instagram.com/cgspectrum

    📍 https://www.linkedin.com/cgspectrum

    📍 https://www.facebook.com/CGSpectrum.Film.and.Game.School

    📍 https://www.twitter.com/cgspectrum


    Chun Chun:

    📍 https://www.youtube.com/c/ArtruismDigital

    📍 https://www.artstation.com/chunchunyang

    📍 https://www.linkedin.com/in/chun-chun-yang-175b0515/

    📍 https://twitter.com/chunchunyang


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