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  • Stories about video games and the virtual worlds that power culture and community.

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Episodios
  • Microsoft's $68.7 Billion Buy
    Feb 16 2022

    Microsoft announced plans in January to acquire Activision-Blizzard for $68.7 Billion US Dollars. So what does it mean for the games industry?

    Gameplay is taking a break this week to work on future stories. This episode comes from The Defrag, a daily news podcast from Lawson Media.

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    12 m
  • Firewatch
    Feb 2 2022

    In 2016, indie studio Campo Santo released their debut title, the narrative adventure game Firewatch. Set in a national forest in the Wyoming wilderness, you play as a fire lookout named Henry. The game beautifully portrays the isolation of the wild, and Henry’s only source of human connection is the voice of his supervisor, Delilah, over a walkie-talkie. In this episode, writer Sean Vanaman and composer/writer Chris Remo revisit the development of Firewatch, in which every aspect of the game was built on the fly.

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    32 m
  • The Matrix Online
    Dec 22 2021

    The Matrix is one of the biggest franchises in the world, with its universe spanning across film, animation, comics and video games. In 2005, more than a year after the original film trilogy concluded, The Matrix Online promised a new experience for players. The MMORPG was designated as the official continuation of the Matrix story, but a troubled launch would see it struggle to meet high expectations.

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    The Matrix Online Wiki

    The Matrix Online Emulator

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    48 m

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