• Games That Don't Suck - 1996

  • Mar 18 2024
  • Duración: 1 h y 13 m
  • Podcast

Games That Don't Suck - 1996  Por  arte de portada

Games That Don't Suck - 1996

  • Resumen

  • Some games are good. A lot of games aren't. Shea and Kyle depart on a podcast journey through time and space (mostly time) to tell you, with an unearned level of authority, which games don't suck.

    In this 1996-centric episode, the brothers pine for Mountain Dews past and leave metaphors on the cutting room floor.

    CHAPTERS

    (00:00:00) Intro and Format

    (00:03:05) Honorable Mentions

    (00:06:35) Crash Bandicoot

    (00:12:12) Die Hard Trilogy

    (00:17:50) Duke Nukem 3D

    (00:21:15) The House of the Dead

    (00:23:45) Jet Moto

    (00:27:50) Mario Kart 64

    (00:30:32) Math Blaster Episode 1: The Search for Spot

    (00:32:22) Metal Slug

    (00:35:40) Quake

    (00:40:17) Resident Evil

    (00:45:00) Super Mario 64

    (00:48:48) Tomb Raider

    (00:52:02) Twisted Metal 2

    (00:55:18) Wave Race 64

    (00:57:13) Wipeout XL

    (00:59:57) The Short List

    (01:03:55) The Top Five

    (01:10:22) Wrap Up and Peace Out

    Tune in next month for 1997 Games That Suck! Send your emails to info@sheahateseverything.com and subscribe on your podcast service of choice. See you in a couple?

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