Episodios

  • Flintlock: The Siege of Dawn & Concord Beta Impressions - Beyond 857
    Jul 18 2024
    This week, we’ve got plenty to talk about. Jada just reviewed Flintlock: The Siege of Dawn, the open-world souls-like action RPG from the studio behind Ashen. She breaks down the combat, both ranged and melee, as well as traversal, how the world is laid out, and the novel approach of earning bonus experience by chaining together combos. We also delve into bosses, as well as what’s up with that little rat dog. Concord had its first Beta this weekend, and we discuss our early impressions of Firewalk’s relatively budget-priced but still pay-to-play live-service shooter. Will it have the same success as Helldivers 2, or attract disgruntled Apex Legends and Overwatch players? We’ll have to wait and see. Jada also spoke to Neil Jones the developer of, Aerial_Knight’s Never Yield, about the upcoming indie narrative runner. We also have time to weigh in on other stuff we’ve been playing, including Chants of Sennaar, Final Fantasy XIV Dawntrail, Alaskan Road Truckers, and yes, Elden Ring’s expansion, Shadow of the Erdtree. Have you heard of it? This week’s panel is Max Scoville, Jada Griffin and Brian Altano with special guest Neil Jones. Presented by Wendy’s Saucy Nuggs 00:00:00 - Intro 00:01:17 - Concord First Impressions 00:14:35 - Flintlock: The Siege of Dawn Impressions 00:32:17 - Wendy's Saucy Nuggs Featuring Unnecessary Inventions 00:33:37 - Aerial_Knight's We Never Yield Interview with Neil Jones 00:50:56 - Brian likes Elden Ring 01:04:04 - Chants of Sennaar, Final Fantasy XIV Dawntrail, Alaskan Road Truckers Discussion Learn more about your ad choices. Visit megaphone.fm/adchoices
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    1 h y 26 m
  • The DLC Dilemma: When Should an Expansion Just Be a Full Game? - Beyond 856
    Jul 10 2024
    Elden Ring’s Shadow of the Erdtree DLC is one of the more expansive expansions in recent memory, which has just pondering what exactly the sweet spot is for add-ons to games we love. Is waiting two years for a $40 expansion to a $70 game better than waiting five or six years for a full sequel? Regularly updated live-service games like Destiny 2 and Final Fantasy XIV have no trouble keeping existing players interested, but how do you attract new players when a game’s been going for over a decade? Grand Theft Auto: Vice City was nearly an expansion for GTA III before Rockstar made it a standalone release, and we got some wonderful expansions to Grand Theft Auto IV with The Lost & The Damned and The Ballad of Gay Tony, and then GTAV’s story DLC was allegedly scrapped to focus on the more granular and lucrative updates added to GTA Online. Meanwhile, plenty more great games got their start as DLC, like The Legend of Zelda: Tears of the Kingdom, Halo 3: ODST and Hollow Knight: Silk Song… Though that last one is still MIA. In other PlayStation-adjacent news, Astro’s Playroom has been getting some free sneaky little updates ahead of the release of Astro Bot, including some indication that someone working at Sony actually remembers that Bloodborne exists and that people love it. The Shapes is a new line of collector-grade action figures from Spin Master, featuring some familiar faces from God of War, Ghost of Tsushima, and Horizon Forbidden West. We got a couple little updates on the Watch Dogs movie we forgot was in the works, as well as the Metal Gear Solid movie that’s been in the works for almost 20 years. This week’s episode features Max Scoville, Jada Griffin and Matt Kim. Presented by Wendy’s Saucy Nuggs Learn more about your ad choices. Visit megaphone.fm/adchoices
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    54 m
  • Dead Rising & Kunitsu-Gami: How Capcom’s Balancing Remakes & Risks - Beyond 855
    Jul 3 2024
    Capcom had a few surprises for us with this week’s Next showcase, including the full reveal of Dead Rising: Deluxe Remaster, the second time the 2006 survival-action-horror game has gotten a fresh coat of paint. Apparently a deluxe remaster is a little more involved that your run-of-the-mill HD upscale, but not quite on the same level of a remake, like Capcom’s recent Resident Evil do-overs. Whatever the case, it looks great, and we’ll happily jump back into Frank West’s shoes for some zombie mayhem when the Deluxe Remaster drops in September, and for anyone not excited about the news, rest assured Resident Evil 9 IS in development, so chill out. Aside from re-visiting the familiar to varying degrees, Capcom is also showing it’s not afraid to try something new, as demonstrated by Kunitsu-Gami: Path of the Goddess, an interesting hybrid of tower defense, real-time strategy and escort mission that’s surprisingly hard to explain, which is somewhat unusual in this day and age of established game genres checking boxes of what kind of mechanics they involve. Kunitsu-Gami drops in a few weeks, and while July isn’t particularly packed with big releases, it does have some coming up, like Final Fantasy XVI’s Dawntrail expansion, First Descendant, Zenless Zone Zero, Flintlock: Siege of Dawn, College Football 25, and Arranger: A Role-Puzzling Game. This week, Beyond is Max Scoville, Jada Griffin and Logan Plant. Learn more about your ad choices. Visit megaphone.fm/adchoices
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    55 m
  • Elden Ring: Shadow of the Erdtree Review Discussion - Beyond 853
    Jun 19 2024
    Arise, once again, Tarnished! FromSoftware’s long-awaited DLC expansion to Elden Ring, Shadow of the Erdtree is almost upon us and Mitchell Saltzman joins us to give his spoiler-free thoughts on why it’s yet another 10 out of 10 review score for IGN. Obviously, FromSoft games are challenging from the jump, but it should be no surprise that an expansion for people who know their way around The Lands Between packs a punch for even the highest level players. Plus, we run down a couple games from the various Summer events that caught our eye, including Kunitsi-Gami: Path of the Goddess, which takes a novel approach to tower defense with an aesthetic somewhat reminiscent of Okami, as well as Starship Troopers: Extermination, which takes a more conventional approach to tower-defense, but with 16-player co-op in first-person, which should be more than enough to set it apart from Helldivers 2. Mixtape looks like a gorgeous whimsical indie adventure to let us relive our mischievous teenage glory days to the tune of a great soundtrack, and Metal Gear Solid 3 Delta Triangle Remake Eater has a gross mechanic that sounds like something Kojima would’ve dreamed up. This week’s Beyond is Max Scoville, Jada Griffin and Mitchell Saltzman. Learn more about your ad choices. Visit megaphone.fm/adchoices
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    53 m
  • Revisiting 'Horizon Forbidden West' - A Podcast Beyond! Special Episode
    Jun 15 2024
    Welcome to another very special episode of IGN's weekly PlayStation show. Today we’re taking a look back at our past coverage of Horizon Forbidden West, including a review discussion plus a spoiler-filled breakdown with some of the developers from Guerrilla Games. So, if you haven’t finished the game, this might ruin the ending, and if you haven’t played the game at all, it probably won’t make any sense. You have been warned! Learn more about your ad choices. Visit megaphone.fm/adchoices
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    2 h y 9 m
  • Star Wars Outlaws Looks Like The GTA In Space We’ve Been Waiting For - Beyond 852
    Jun 10 2024
    This year’s Ubisoft Forward didn’t have much in the way of surprises, but it did have a ton of gameplay of two games that we’ll actually get to play in just a few months, Star Wars Outlaws and Assassin’s Creed Shadows. Outlaws in particular looks like a game we’ve been waiting our whole lives for, an open-world sandbox that lets us explore the grimiest corners of the most wretched hives of scum and villainy. It’s a premise we almost got in Star Wars 1313 and Amy Hennig and Visceral’s Project Ragtag, but both those got canceled. Unlike some past Ubisoft gameplay demonstrations, what we’ve seen of Outlaws seems like it’ll actually be representative of the game that’s coming out in August, so here’s hoping it delivers. Meanwhile, another much-demanded project is Assassin’s Creed Shadows, which takes Ubi’s flagship stealth adventure series to Japan, and in addition to the awesome setting, it looks like it’s introducing a number of ambitious gameplay systems and mechanics. We got a few updates on what’s coming soon to this year’s Prince of Persia games, The Lost Crown and The Rogue Prince of Persia, but we also got the somewhat underwhelming announcement that the remake of The Sands of Time, which was originally slated for 2021, won’t be out until 2026 - is that the first big game with a release date that far off? Beyond Good and Evil 2 was nowhere to be seen, which is unsurprising but still disappointing, and sadly, we got no updates on what’s going on with Tom Clancy’s Splinter Cell remake/reboot, or the Ghost Recon series. Oh, and there was no Far Cry, but we hope the next one has dinosaurs. Learn more about your ad choices. Visit megaphone.fm/adchoices
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    48 m
  • Battle Royale: Clash of the PlayStation Titans - Beyond | IGN Live 2024
    Jun 9 2024
    Join us for "Beyond Battle Royale: Clash of PlayStation Titans," at IGN Live, where we dive into an epic debate to determine the ultimate PlayStation character. Hosted by Max Scoville, this special edition of Beyond brings together Max, Brian Altano, Jada Griffin, Akeem Lawanson, and you, the fans, to help the Beyond squad decide once and for all who reigns supreme in the PlayStation universe. Watch as characters like Kratos, Aloy, and Nathan Drake are pitted against each other in a showdown. Let’s crown the king or queen of the PlayStation All-Stars! Learn more about your ad choices. Visit megaphone.fm/adchoices
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    48 m
  • Revisiting 'Ghost of Tsushima' - A Podcast Beyond! Special Episode
    Jun 2 2024
    Welcome to a very special episode of IGN's weekly PlayStation show. Today we’re taking a look back at our past coverage of Ghost of Tsushima. Today’s discussion is a breakdown of Ghost of Tsushima’s opening moments, which is spoiler-free - but you’re probably going to get more out of it if you’ve played the game - plus, the game rules, so get on that. Learn more about your ad choices. Visit megaphone.fm/adchoices
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    1 h y 17 m