• S1E3 - Paper Mario: The Thousand-Year Door

  • Jun 30 2021
  • Duración: 1 h y 12 m
  • Podcast

S1E3 - Paper Mario: The Thousand-Year Door  Por  arte de portada

S1E3 - Paper Mario: The Thousand-Year Door

  • Resumen

  • It feels like it has been 1,000 years since Paper Mario: The Thousand-Year Door came out for the Nintendo GameCube; mostly because there hasn’t been a game like it since. Max, Logan, and special guest Scott White return to the seedy town of Rogueport to see if The Thousand-Year Door is a grand, epic stage production or a sloppy side show in the series.

    Download a transcript of this episode here.

    Paper Mario: The Thousand-Year Door
    • Developer - Intelligent Systems
    • Platform - Nintendo GameCube
    • Release Date - July 22, 2004 in Japan, October 11, 2004 in North America
    • Producers - Shigeru Miyamoto and Ryouichi Kitanishi
    • Game Director - Ryota Kawade
    • Composers - Yoshito Sekigawa, Yuka Tsujiyoko, and Saki Kasuga

    Metacritic - 87/100

    Links
    • Paper Mario: The Thousand-Year Door Wiki
    • Paper Mario: The Thousand Year Door Prices
    • Soundtrack
      • YouTube
    • Paper Mario's Happy Lucky Lottery is Rigged
    • Paper Mario Color Splash Developer Interview with GameXplain
    • Paper Mario's Development Team Lays it All Out
    • RPG University Episode 29 - Paper Mario: The Thousand-Year Door with David Brevik

    Episode Cover Art by Max Roberts

    This episode was originally recorded on May 5, 2021.

    Max’s Twitter

    Logan’s Twitter

    Scott's Twitter

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