Playmakers - The Game Industry Podcast  By  cover art

Playmakers - The Game Industry Podcast

By: Jordan Blackman
  • Summary

  • Jordan Blackman interviews the leaders and legends of the video game industry so that you can succeed with your game project, career, or venture. Discover how you can produce, market, and operate games more successfully so that your career can be more satisfying and impactful, whether you're a game designer, engineer, or entrepreneur and whether you work at a studio, publisher, brand or startup. Jordan is an industry insider, who has worked as a Senior Producer at Ubisoft and a Lead Designer at Zynga. Since 2012, Jordan has been helping clients like EA Sports, AMC Networks, The Pokemon Company, Ellen Degeneres, and Capcom create and grow hit games. In each episode of Playmakers, he goes to work uncovering valuable insights, tactics, and know-how from a wide range of entertaining personalities including designers, writers, product managers, technologists, studio founders, executives, and more. Why? So that you get practical perspectives and insights week after week. No matter your experience or discipline, this is the show that can level you up on everything from raising funds to live operations, and everything in-between. Oh, and you'll have fun every step of the way, because there's a magic sprinkle of goofiness in each episode. So thwack that subscribe button and buckle your safety belt, 'cus this here is the wildest ride in the metaverse.
    Copyright 2021 Bright Black Associates
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Episodes
  • The Mindset of Personal Success in the Game Industry, with Tommy Tallarico
    Sep 15 2021
    Tommy Tallarico is a veritable video game industry icon. As one of the most successful video game composers in history, he has helped revolutionize the gaming world, creating unique audio landscapes that enhance the video gaming experience. Now CEO of Intellivision, Tommy has worked as a designer, product manager, producer, writer, hardware executive, games tester, and heads of both music and video departments over the span of his 32-year long career in the gaming industry. Listen in to this inspiring rollercoaster of an episode as we discuss: - Tommy’s incredible journey from homelessness to launching a brand new gaming console - How Tommy approached the music in Prince of Persia. - How to get to climb any “mountain” you want in your career. - Tommy’s strategy to return to the golden age of co-op gaming with the Intellivision Amico - How Intellivision is helping small developers succeed. - The pitfalls of distributed game production Are you a developer with a fun, family-friendly game that’s easy to pick up and play? Intellivision wants to hear from you! Email developers@intellivision.com. For more resources head to www.playmakerspodcast.com
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    47 mins
  • How to Create Breakthrough Worldwide Hits, with Amy Jo Kim
    Sep 8 2021
    Named by Fortune as one of the “Top 10 Influential Women in Games”, Amy Jo Kim is a game designer, community architect, and innovation coach. Her design credits include Rock Band, The Sims, eBay, Netflix, nytimes.com, Ultima Online, Covet Fashion, & Happify. Amy Jo helps entrepreneurs & innovators bring their ideas to life at gamethinking.io. She pioneered the practice of applying game design to digital services and is well-known for her books “Community Building on the Web” (2000) and “Game Thinking” (2018). Open up your notes app and get ready to use it as we discuss topics like: - “Super Fans” and why they are critical to getting a “beachhead” in the market - Why the “Fast Follow” method limits growth potential - How to find your Super Fans quickly - How to create innovative projects that scale in a BIG way - How to join Amy Jo’s free Superfan Challenge For more resources head to https://www.playmakerspodcast.com/
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    41 mins
  • Shots On Goal, with Jon Radoff
    Aug 25 2021
    Jon Radoff is the founder of Beamable, the creator-centric platform for building live games in Unity. Before founding Beamable, Jon built one of the first commercial games on the Internet, took a web content management company public, grew a game advertising network, and launched mobile games played by millions of people including Game of Thrones Ascent and Star Trek Timelines. He fights for the game makers of the world by helping make it possible for creative people to make the games they envision without the technological hurdles that normally stand in their way. Listen in to gain some incredibly valuable insight spanning topics like: - How his company evolved into what Beamable is today - Tips and techniques for getting your game off the ground - How to balance time iterating a game and the time and budget to move on to a new project - Why it’s important to get user feedback before you even have a playable version of your game - How to know when it’s time to throw in the towel on a project - The future of the metaverse For more resources head to www.playmakerspodcast.com
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    51 mins

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