The Gaming Blender  Por  arte de portada

The Gaming Blender

De: Matt Culmer
  • Resumen

  • Welcome to the Gaming Blender Podcast, the Game Design podcast where hosts Matt and Scott combine random game genres and elements to create exciting hypothetical games.
    Join us on a creative journey as we blend puzzle-solving with action-adventure, strategy with role-playing, and more. Each episode takes you through our process, discussing gameplay mechanics, captivating storylines, and immersive worlds.
    Whether you're a gaming enthusiast or a budding developer, our podcast offers endless inspiration. Explore new narratives, intriguing characters, and engaging gameplay dynamics. The Gaming Blender Podcast challenges traditional gaming norms, delivering fresh ideas and thought-provoking concepts.
    Join Matt and Scott as imagination meets innovation, forging the future of gaming. Tune in, subscribe, and unlock the gateway to endless possibilities!

    © 2024 The Gaming Blender
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Episodios
  • Game Design Challenge: Creating Four Games in 20 Minutes
    May 28 2024

    Fancy setting us a gaming challenge? Get in touch here!

    The conversation features a unique game design challenge where the host, Matt, is tasked with creating four different games in 20 minutes each. The games are designed on the spot, with randomized genres, mechanics, and narratives. Each game presents a creative and imaginative approach to game design, incorporating elements of strategy, storytelling, co-op focus, and rhythm-based puzzles.

    Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

    Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

    We have begun to update our YouTube channel with video playthroughs and we hope to put more up there soon https://www.youtube.com/channel/UCZTPuScm5BTf8DdwvaCj0jQ

    Keep blending!

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    34 m
  • The Power of Narrative in Video Games - The Heart of France
    May 14 2024

    Fancy setting us a gaming challenge? Get in touch here!

    In this episode of the Gaming Blender podcast, Matt and special guest Tom discuss the importance of narrative in video games. They explore the challenges of creating compelling narratives and the impact of player choices on storytelling. They also brainstorm a game concept that combines puzzle mechanics, an open world setting, and a narrative theme of transformation. The game is set in 17th century Paris and follows a member of the Red Guard who must navigate the complexities of loyalty and rebellion. The player's choices and actions will determine the outcome of the game, with multiple endings based on their decisions.

    00:00
    Introduction and Guest Introduction

    02:00
    The Importance of Narrative in Video Games

    07:58
    Player Choices and Impact on Storytelling

    14:26
    Puzzle Mechanics and Open World Exploration

    29:22
    Player Choices and Determining the Outcome

    35:37
    Conclusion and Farewell

    Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

    Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

    We have begun to update our YouTube channel with video playthroughs and we hope to put more up there soon https://www.youtube.com/channel/UCZTPuScm5BTf8DdwvaCj0jQ

    Keep blending!

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    36 m
  • Uncovering the Truth and Breaking Free in 'A Matter of Time'
    Apr 30 2024

    Fancy setting us a gaming challenge? Get in touch here!

    In this episode of the Gaming Blender, Scott and Matthew discuss their gaming experiences and delve into the concept of creating a new video game. They explore the challenges of managing a gaming backlog and the fear of missing out on playing certain games. The main theme of the conversation revolves around the idea of an action-adventure game with a survival element, hardcore simulation mechanics, and permadeath. They discuss the potential for creating procedurally generated tombs and the need to keep the gameplay fresh and engaging. In this conversation, Scott and Matt continue their discussion on creating a time loop game. They explore the concept of permadeath and how it can be incorporated into the gameplay. They also discuss the idea of a hardcore simulation and how the player's character can mature throughout the game. They brainstorm potential plot elements and come up with the title 'A Matter of Time' for the game.

    00:00
    Introduction and Rambling

    02:19
    Managing the Gaming Backlog

    07:37
    Funny Gaming Moments

    10:28
    Creating an Action-Adventure Game with Survival and Hardcore Simulation

    13:05
    Making Traps Visually Obvious

    15:20
    Procedurally Generated Tombs

    17:12
    Permadeath and Hardcore Simulation

    19:22
    Character Development and Maturation

    21:58
    Uncovering the Plot and Breaking Free

    Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. https://podcasts.apple.com/us/podcast/the-gaming-blender/id1597738101

    Also please get in touch with us at @gamingblendpod or thegamingblenderpod@gmail.com with your ideas for new games and challenges.

    We have begun to update our YouTube channel with video playthroughs and we hope to put more up there soon https://www.youtube.com/channel/UCZTPuScm5BTf8DdwvaCj0jQ

    Keep blending!

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    33 m

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