Era of the Eclipse Audiobook By Tim Pratt cover art

Era of the Eclipse

A Starfinder Novel

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Era of the Eclipse

By: Tim Pratt
Narrated by: Mike Dent
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Everything has a beginning, even the death of history.

When two novice Starfinders, the energetic Dae and somber Chk Chk, make a startling discovery, they unlock a link to one of the galaxy’s most momentous events: the Gap, and the disappearance of the now lost world of Golarion. Shrouded in mystery, the Gap ended with mortals across the cosmos suddenly finding themselves with memories stripped from their minds without warning or explanation.

The android Tyrcell wakes up on Absalom Station, the core of the Starfinder setting, on the day after the Gap. With their memories wiped, they contend with chaos on the station while surviving and building a coalition of memory-addled allies. All the while, other forces begin to wake after the cosmic event and enact plans of their own. From the undead media mogul, Zo!, who seeks to capitalize on the event, to the fiendish servants known as Hellknights, there’s no shortage of opportunists as the galaxy reels!

Both stories collide as the Starfinder agents and Tyrcell, separated by centuries, uncover a gift left to mortals by Yaraesa, goddess of knowledge and science. This secret could unravel the truth of the Gap, but in the days following the event, the nascent Hellknight Order of the Eclipse will stop at nothing to control exactly what that message is. Meanwhile, in the modern age, a mysterious figure trails the Starfinders as they follow in Tyrcell’s footsteps....

From Hugo Award-winning author Tim Pratt (City of the Fallen Sky, Reign of Stars, Liar’s Blade) comes the definitive starting point to the science-fantasy galaxy of the award-winning setting of the Starfinder Roleplaying Game. Experience firsthand the days after the Gap when history disappeared and follow in the footsteps of Starfinder’s newest iconic heroes as they rush to uncover the truth of Starfinder’s greatest mystery!

©2025 Paizo Inc. (P)2025 Paizo Inc.
Adventure Science Fiction Space Opera Fiction Interstellar Thought-Provoking Mystery
Immersive Universe • Unique Storytelling • Immaculate Narration • Post-gap Exploration • Intriguing Mystery

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Overall had a great time with this book, wish there was more on audible. I do have some nit picks of the story but the performance makes up for it all 9/10

If you like D&D, pathfinder and starfinder. You will like this book

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A decent enough story from different perspectives. It ends leaving unanswered questions, but that was kind of expected.

The first novel based in the Starfinder universe!

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Era of the Eclipse is a great way to immerse yourself in the Starfinder universe, I highly recommend giving it a read or a listen if you are playing a Starfinder game. The narrator also did a great job capturing the characters' voices.

Immersive and engaging.

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As a first Starfinder novel, this book have to do a lot of heavy lifting in introducing the setting and show characters and organisations. I feel it does so splendidly. Every alien who is Starfinder based get a small visual description and reminders how they look sprinkled like sugar on a cinnamon bun.

The story itself is written in a really unique way with 2 people sifting through notes and the story jumping between the notes and the 2 reading. Each chapter is named after which PoV you follow and it becomes clear (even spelled out) that the notes are written by an unreliable narrator. I love this because it does show info on an event in the setting that is super important, but because of the partiality of the author it comes in shades of truth.

The narration is also immaculate and I now consider many of the voices used in this book to be Canon.

Tim Pratt did it again, after the Liar's Blade trilogy I am very happy to see they still got it all these years later.

We found the stars!

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As Starfinder 2e just came out I thought I'd listen to the book to help me get in the right frame of mind for the setting. I expected there to be more combat (similar to the actual game - 1/3 social, 1/3 exploration, and 1/3 combat. The book started off strong with an immediate call to action and giving the readers a grand mystery to unravel; however, at the end it got very cliche, and without spoiling anything, took away any and all suspense or potential fear of danger for the "heroes". The fact the last act was so egregious in its hand waving of having the bad guys catch up I stopped caring about the end.

Had me until the end

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