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Press Reset
- Ruin and Recovery in the Video Game Industry
- Narrated by: Ray Chase
- Length: 8 hrs and 14 mins
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Publisher's summary
From the best-selling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart - and the stories, both triumphant and tragic, of what happened next.
Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of video games. In his eagerly anticipated, deeply researched new book, Schreier trains his investigative eye on the volatility of the video game industry and the resilience of the people who work in it.
The business of videogames is both a prestige industry and an opaque one. Based on dozens of first-hand interviews that cover the development of landmark games - Bioshock Infinite, Epic Mickey, Dead Space, and more - on to the shocking closures of the studios that made them, Press Reset tells the stories of how real people are affected by game studio shutdowns, and how they recover, move on, or escape the industry entirely.
Schreier's insider interviews cover hostile takeovers, abusive bosses, corporate drama, bounced checks, and that one time the Boston Red Sox's Curt Schilling decided he was going to lead a game studio that would take out World of Warcraft. Along the way, he asks pressing questions about why, when the video game industry is more successful than ever, it's become so hard to make a stable living making video games - and whether the business of making games can change before it's too late.
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Critic reviews
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Biography/ sales pitch.
- By Dennis on 01-10-18
By: Brandon Webb, and others
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Appetite for Self-Destruction
- The Spectacular Crash of the Record Industry in the Digital Age
- By: Steve Knopper
- Narrated by: Dan John Miller
- Length: 11 hrs
- Unabridged
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For the first time, Appetite for Self-Destruction recounts the story of the precipitous rise and fall of the recording industry over the past three decades, when the incredible success of the CD turned the music business into one of the most glamorous, high-profile industries in the world - and the advent of file sharing brought it to its knees.
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Awesome Book
- By Todd on 08-15-09
By: Steve Knopper
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The Perfect Day to Boss Up
- A Hustler's Guide to Building Your Empire
- By: Rick Ross, Neil Martinez-Belkin - contributor
- Narrated by: JD Jackson
- Length: 4 hrs and 14 mins
- Unabridged
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Overall
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Performance
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Story
Rick Ross is a hip-hop icon and a towering figure in the business world, but his path to success was not always easy. Despite adversity and setbacks, Ross held tight to his vision and never settled for anything less than greatness. Now, for the first time, he shares his secrets to success, offering his own life as a road map to listeners looking to build their own empire.
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Boss Up
- By Daniel R. on 10-02-22
By: Rick Ross, and others
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How Money Became Dangerous
- The Inside Story of Our Turbulent Relationship with Modern Finance
- By: Christopher Varelas, Dan Stone
- Narrated by: Roger Wayne
- Length: 14 hrs and 43 mins
- Unabridged
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Overall
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Performance
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From a veteran of the trade, a provocative and entertaining voyage into the turbulent heart of modern money that sheds new light on the rise of our threatening and complicated financial system, how money became our adversary, and why finding a new course is crucial to a healthy society.
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Must read
- By Craig M. Stratton on 02-08-20
By: Christopher Varelas, and others
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The Intelligent Entrepreneur
- By: Bill Murphy Jr.
- Narrated by: Fred Berman, L. J. Ganser
- Length: 12 hrs and 35 mins
- Unabridged
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Overall
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Performance
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In 1998, three Harvard Business School graduates - two men and one woman - turned down six-figure salaries at big corporations, bet on themselves, and launched their own new companies. By their 10-year reunion, their audacity had paid huge dividends. They'd made many millions of dollars, created hundreds of jobs and left their mark on the world. The Intelligent Entrepreneur tells the compelling and instructive story of how these three young founders did it.
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Terrible waste $ and a lot of time
- By David on 01-23-11
By: Bill Murphy Jr.
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Hardcore History
- The Extremely Unauthorized Story of the ECW
- By: Scott E. Williams
- Narrated by: Karl Miller
- Length: 11 hrs and 9 mins
- Unabridged
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Overall
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Performance
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Story
ECW was one extreme contradiction piled on top of another. It was an incredibly influential company in the world of professional wrestling during the 1990s, yet it was never profitable. It portrayed itself as the ultimate in anti-authority rebellion, but its leadership was, at various points, working covertly with the two wrestling giants, the World Wrestling Federation and World Championship Wrestling. Most of all, it blurred the line between real life and the fantasy world of professional wrestling like no other company before it.
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Get a narrator with product knowledge
- By Dr Feelgood on 11-29-16
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It's Your Move
- My Million Dollar Method for Taking Risks with Confidence and Succeeding at Work and Life
- By: Josh Altman
- Narrated by: Josh Altman
- Length: 6 hrs and 2 mins
- Unabridged
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Overall
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Performance
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Story
Josh "the Shark" Altman has achieved extraordinary success in a traditional industry and in the most competitive real estate market in the country - all without being "discovered" or catching the proverbial big break. He worked for it. He figured it out. He failed. He learned. He wrote his own script. The key to his success? Confidence - informed, intelligent, calculated confidence. Calculated confidence means training yourself in your chosen field, knowing it so well that you can trust your gut instincts to guide you toward the best possible option.
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Overall a good book but recommend a title change
- By Reginald on 06-19-18
By: Josh Altman
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Marvel Comics
- The Untold Story
- By: Sean Howe
- Narrated by: Stephen Hoye
- Length: 17 hrs and 52 mins
- Unabridged
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The defining, behind-the-scenes chronicle of one of the most extraordinary, beloved, and dominant pop cultural entities in America’s history - Marvel Comics - and the outsized personalities who made Marvel, including Martin Goodman, Stan Lee, and Jack Kirby.
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It's as if this book was written for me!
- By Greg on 03-15-13
By: Sean Howe
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Mentor to Millions
- By: Kevin Harrington, Mark Timm
- Narrated by: Kevin Harrington, Mark Timm
- Length: 5 hrs and 30 mins
- Unabridged
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Story
Kevin Harrington, one of the original "sharks" of the TV hit Shark Tank, and serial entrepreneur Mark Timm take you on a journey that radically redefines what it means to truly succeed - at work, at home, and in every area of life.
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Listen at 1.4x
- By Mark Fry on 09-26-20
By: Kevin Harrington, and others
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Ignore Everybody
- And 39 Other Keys to Creativity
- By: Hugh MacLeod
- Narrated by: William Dufris
- Length: 2 hrs
- Unabridged
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Overall
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Performance
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Story
When Hugh MacLeod was a struggling young copywriter living in a YMCA, he started to doodle on the backs of business cards while sitting at a bar. Those cartoons eventually led to a popular blog - gapingvoid.com - and a reputation for pithy insight and humor, in both words and pictures. MacLeod has opinions on everything from marketing to the meaning of life, but one of his main subjects is creativity. How do new ideas emerge in a cynical, risk-averse world?
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Ignore this book !
- By Tim on 08-03-09
By: Hugh MacLeod
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All In
- How Great Leaders Build Unstoppable Teams
- By: Mike Michalowicz
- Narrated by: Mike Michalowicz
- Length: 7 hrs and 39 mins
- Unabridged
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Overall
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Performance
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ALL IN is the pinnacle book in Mike Michalowicz's Entrepreneurship Simplified series, setting the standard for building high-performing teams in today’s challenging work environment. Whether dealing with remote work, flex schedules, or generational divides, ALL IN provides a proven framework for recruiting top talent, transforming underperformers into superstars, and cultivating a culture where every employee is as dedicated as an owner.
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Outstanding
- By Lance Lawshe on 06-27-24
By: Mike Michalowicz
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Rachel Maddow
- A Biography
- By: Lisa Rogak
- Narrated by: Kirsten Potter
- Length: 5 hrs and 17 mins
- Unabridged
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Overall
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Performance
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Story
Rachel Maddow has beaten the odds in a way that's novel in today's America: She uses her brain. In a world of banal and opinionated soundbites, she regularly crushes Sean Hannity's ratings thanks to her deeply researched reports. And in our highly polarized world, Maddow amiably engages the staunchest conservatives, while never hesitating to expose their light-on-facts defenses.
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Absolute Pablum.
- By mj on 02-03-20
By: Lisa Rogak
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Ask Your Developer
- How to Harness the Power of Software Developers and Win in the 21st Century
- By: Jeff Lawson
- Narrated by: Jeff Lawson
- Length: 9 hrs and 1 min
- Unabridged
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Overall
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Performance
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Story
Jeff Lawson, developer turned CEO of Twilio (one of Bloomberg Businessweek's Top 50 Companies to Watch in 2021), creates a new playbook for unleashing the full potential of software developers in any organization, showing how to help management utilize this coveted and valuable workforce to enable growth, solve a wide range of business problems, and drive digital transformation.
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Two and Half Stars
- By Anonymous User on 12-16-21
By: Jeff Lawson
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5 star book, but obnoxious
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The bible of modern game development.
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Video Game Storytelling
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With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and producer Evan Skolnick provides a comprehensive yet easy-to-follow guide to storytelling basics and how they can be applied at every stage of the development process - by all members of the team.
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Nice but shallow
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With all the whiz, bang, pop, and shimmer of a glowing arcade, volume 1 of The Ultimate History of Video Games reveals everything you ever wanted to know and more about the unforgettable games that changed the world, the visionaries who made them, and the fanatics who played them. Starting in arcades then moving to televisions and handheld devices, the video game invasion has entranced kids and the young at heart for nearly fifty years. And gaming historian Steven L. Kent has been there to record the craze from the very beginning.
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Indie Game Publishing is the essential guide for indie game developers seeking to put their game into the hands of players. Whether you decide to self-publish or find a publisher to partner with, this useful guide will take you through each step of the process and thoroughly prepare you for success. This revised edition has been redesigned and tailored specially for the audiobook listener. Hear from experienced developers and expert publishers how they successfully released their games.
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Full of interviews. Not very actionable
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Masters of Doom
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Performance
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Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to produce the most notoriously successful game franchises in history - Doom and Quake - until the games they made tore them apart. This is a story of friendship and betrayal, commerce and artistry.
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How it was
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Not All Fairy Tales Have Happy Endings
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Sierra On-Line was one of the very first computer game companies and at one time dominated the industry. The author, Ken Williams, founded Sierra On-Line with his wife Roberta who went on to create many of the company's best-selling games. Sierra grew from just Ken and Roberta to over 1,000 employees and a fan base that still exists today, despite the fact that the company was torn apart by criminal activities, scandal, and corruption that resulted in jail sentences and the collapse of Sierra.
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a fitting ending to Sierra
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Once upon Atari
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Once upon Atari is an intimate view into the dramatic rise and fall of the early video game industry, and how it shaped the life of one of its key players. This book offers eye-opening details and insights delivered in a creative style that mirrors the industry it reveals. An innovative work from one of the industry’s original innovators.
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Awesome
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Replay
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Overall
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Performance
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A riveting account of the birth and remarkable evolution of the most important development in entertainment since television, Replay is the ultimate history of video games. From its origins in the research labs of the 1940s to the groundbreaking success of the Wii, Replay sheds new light on gaming's past.
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Excellent Book
- By Devin on 01-17-18
By: Tristan Donovan, and others
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Jacked
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Overall
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Performance
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Story
Grand Theft Auto is one of the biggest and most controversial videogame franchises of all time. Since its first release in 1997, GTA has pioneered the use of everything from 3D graphics to the voices of top Hollywood actors and repeatedly transformed the world of gaming. Despite its incredible innovations in the $75 billion game industry, it has also been a lightning rod of debate, spawning accusations of ethnic and sexual discrimination, glamorizing violence, and inciting real-life crimes.
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Kushner Writes Well, Verner Drops the Ball
- By L. Productions on 03-24-13
By: David Kushner
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Prepare to Meet Thy Doom
- And More True Gaming Stories
- By: David Kushner
- Narrated by: Wil Wheaton
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- Unabridged
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From Masters of Doom author David Kushner comes Prepare to Meet Thy Doom, a compilation of true gaming stories covering many facets of America's biggest entertainment business: the video game industry. In addition to more than a dozen fascinating tales of game creation, play, business, and controversy, Prepare to Meet Thy Doom follows up on Kushner's previous best seller, Masters of Doom, with a long-awaited update.
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An interesting and unsorted collection
- By Greg on 11-05-15
By: David Kushner
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Code Gamers Development Essentials
- A 9-Week Beginner’s Guide to Start Your Game-Development Career
- By: A.E Colonna
- Narrated by: Elizabeth Phillips
- Length: 3 hrs and 28 mins
- Unabridged
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Overall
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Performance
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Are you a beginner who’d like to know how to program video games? A.E Colonna is an avid gamer and a self-taught game developer who is ready to give you a smooth introduction to video game development. After nine weeks, you’re guaranteed to know the basic coding concepts; you’ll be ready to create your first game using C# and the unity engine.
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Fascinating stuff!
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What listeners say about Press Reset
Average customer ratingsReviews - Please select the tabs below to change the source of reviews.
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Overall
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Performance
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Story
- Kelsey Jacobs
- 05-23-21
Must Read/Listen for Gamers
Extremely evocative storytelling with a wide variety of fascinating, yet sad, stories. Ultimately, it does end on a hopeful note, with the desire for work from home to become a better standard.
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7 people found this helpful
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- Marco Smith
- 08-25-21
An exciting/horrifying look into game development.
A must read for anyone interested in game design and development.
Looking behind the curtain of game development the book reveals just how much of their lives each and every person gives to create games of any kind.
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1 person found this helpful
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- Amazon Customer
- 04-20-24
This hit close to home. An unexpected thriller
I almost grew numb to hearing about the all hands final meetings or scenarios in which keycards stopped working. This was an unexpected thriller.
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- Doug C
- 10-28-24
Stories that needed telling.
I think this is an amazing capture of a period of time in video games where the industry is struggling against corporate and c-level decision making that is absolutely trouncing some studios. This is a great investigative piece that really captures the stories of those involved and how they’re affected. I’m glad someone was able to write a book about it.
On a more technical review, the narrator is great, but the pick ups are glaringly obvious and seem odd, though I think most readers won’t notice. Not sure how the audio director didn’t pick up the difference of them. But I still think it’s definitely worth a read/listen!
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- Peter Ballester
- 05-25-21
A Strong Case for Unionization in Game Development
Just a fantastic listen from start to end about game development and its unspoken human cost. It was a roller coaster learning more about the development toll of major releases, both the critically acclaimed, the universally trashed, and the inbetweens, and how those game devs moved on.
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6 people found this helpful
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- Jeremy
- 07-21-21
Must read for anyone working in gaming.
Well written, and well narrated. This book, and th authors previous book, are must reads for anyone currently working in, or thinking about working in the gaming industry. This industry suffers from a lack of insider exposure, and there are not enough resources like this out there to help outsiders understand the state of the gaming industry. It is often a relentless, cutthroat industry, and most gamers have no idea how much the people who made their games have sacrificed in order to do so.
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1 person found this helpful
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- Charles
- 11-26-21
Great listen! Love learning about the industry.
Tells the true story from a human perspective, has a lot of good interviews from the people who were there and does a good job drawing a lot together.
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- Dakota Standlee
- 10-30-21
Great book, great performance, iffy audio
I really loved this book. I had just listened to “Blood, Sweat and Pixels” by the same author, read by the same reader. I love both. But there are sentences throughout this entire reading where the audio quality is noticeably worse than the sentence before and after. You can still understand everything being said, but the changes in quality are distracting. Even so, I highly recommend this.
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- River
- 01-02-23
Relateable
As a game dev recently layed off after relocation I can relate these guys. I love the guy who reads it. Hive me more like this
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- Wakey Bakey
- 08-27-23
Really insightful, intact human stories
Really enjoyed this, the way the stories are woven together felt natural with consistent callbacks and references to earlier parts of the book - which I really appreciated. Highly recommend for those who scratch their heads every-time a major game studio closes.
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