• 122. Do You Want to Fight a Mountain?

  • Jun 11 2024
  • Length: 1 hr and 13 mins
  • Podcast

122. Do You Want to Fight a Mountain?  By  cover art

122. Do You Want to Fight a Mountain?

  • Summary

  • On this episode of Total Pebble Knockdown:

    We are back from vacation and Nathan wanted to discuss his time at Hancock Shaker Village because it got him thinking about how fantasy tech works. We will talk a bit about the round hay barn, the water turbine and how pre-industrial societies handled common day-to-day life. What does this teach us about the world-building of your RPG?

    Nothing says relaxing vacation like hiking up a mountain. So, Nathan went up Monument Mountain and stared over a cliff at his potential demise. And that got him to thinking about difficult terrain and how to expand on the idea of making the environment an obstacle itself.

    Alex went off to LA and all he brought back was a giant D20. Also, his experience on the West Coast got him thinking about facets of a city that remain hidden from view, even by those who live there. What should we think about when building urban environments in RPGs?

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