Alumni Talks - Gotland Game Hub  By  cover art

Alumni Talks - Gotland Game Hub

By: Gotland Game Hub
  • Summary

  • Twice a month, we talk to recent graduates of the game design education from UU - Campus Gotland and listen to their journey from students to game industry professionals.
    Gotland Game Hub
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Episodes
  • #3 - Linus De Witt (Team Velocita)
    Dec 1 2022

    In this second episode, we are talking to Linus De Witt.

    Linus left the education in June 2021 and is now working on Octane Remix, the debut game of Team Velociate, a studio he founded with friends in the last year of his education.

    His literature recommendation is “The Lazy Project Manager: How to be twice as productive and still leave the office early” by Peter Taylor https://thelazyprojectmanager.com/


    If you also want to study game design on a picturesque island in the baltic sea, check out the Department of Game Design: https://www.speldesign.uu.se/education/

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    1 hr and 30 mins
  • #2 - Mateusz Sieradziński (Keepsake Games)
    Oct 26 2022

    In this second episode, we are talking to Mateusz Sieradziński.  

    Mateusz left the education in June 2020 and is now working as a Game and Level Designer on the debut game of Keepsake Games.  

    His literature recommendation is "The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design" by Celia Hodent.
    http://thegamersbrain.com/ 

    If you also want to study game design on a picturesque island in the baltic sea, check out the Department of Game Design: https://www.speldesign.uu.se/education/

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    1 hr and 21 mins
  • #1 - Teemu Laiho (Fingersoft)
    Oct 21 2022

    In this inaugural episode, we are talking to Teemu Laiho. 

    Teemu graduated from the education in June 2022 and is now working as a Live Ops Content Trainee on Hill Climb Racing 2 for Fingersoft.

    If you also want to study game design on a picturesque island in the baltic sea, check out the Department of Game Design.


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    1 hr and 18 mins

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