Episodes

  • Aisle 3: Imagination
    Dec 7 2025

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    NARRATOR (GEORGE):
    The Toy Museum KNOWS how to roar.
    It has dragons that eat cars,
    tiny metal racers that dare gravity,
    and shelves of toys that glow and beep and shout.

    But sometimes,
    the museum does something much quieter.

    It turns the dullest errands of adult life
    into a stage for children.

    Tonight, the Night Watchman
    has wandered away from speeding cars
    and plastic teeth,
    into a corner of the museum
    that feels… suspiciously like a grocery store.
    [Footsteps slow. A trolley rattle, very small.]

    All right, that’s tonight’s story.I’ll make my roundsand see who’s ready to talk tomorrow.
    In this place,there’s always one more toywith something to say.
    NIGHT WATCHMAN:
    Let me guess.
    Next stop: frozen peas?

    NARRATOR:
    Not quite.
    In front of him, on a low platform,
    is a play set laid out like a tiny supermarket.
    There’s a checkout counter with a little conveyor belt,
    a scanner,
    a beeping register,
    plastic fruits and vegetables,
    milk cartons the size of his thumb,
    and a trolley just big enough
    for two small blue heelers to fight over.

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    26 mins
  • Speed, Teeth, and Two Lanes
    Dec 6 2025

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    NARRATOR (GEORGE):
    The Toy Museum has currents, like an ocean.
    Soft shelves, hard shelves, loud shelves, quiet ones.

    Last night, the Night Watchman nearly fell asleep
    leaning against a Squishmallow—
    no-questions-asked softness in pastel colors.

    Tonight, the current drags him somewhere else.
    Somewhere harder.
    Sharper.
    Louder.

    Footsteps

    NARRATOR:
    He’s entered the vehicles area.
    Rows of tiny cars.
    Trucks.
    Motorcycles.
    Helicopters frozen mid-rescue,
    race cars mid-victory lap.
    And at the end of the aisle—
    taking up an entire platform—
    something stranger.

    NIGHT WATCHMAN:
    Well.
    That’s… a lot.

    NARRATOR:
    Picture a semi truck
    designed by a child who had equal access
    to car magazines and dragon drawings.
    A massive hauler with a dragon’s head at the front,
    a dragon’s tail at the back,
    and another dragon—smaller, meaner—
    perched on top like a hungry backpack.
    Orange track coils from its sides
    like captured lightning.

    NIGHT WATCHMAN:
    Let me guess.
    Hot Wheels?

    NARRATOR:
    He’s not new to the brand.
    He remembers having a few tiny metal cars as a boy,
    a single strip of orange track
    propped on a stack of books.
    One or two loops,
    if you were lucky.

    But this…
    This looks like someone asked,
    “What if the car carrier was a fire-breathing monster
    that eats the traffic jam and turns into a racetrack?”

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    18 mins
  • Hot Potato with a Bird
    Dec 5 2025

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    NARRATOR (GEORGE):
    The Toy Museum has its quiet corners—
    where Squishmallows wait to be hugged,
    and where a teddy bear smells like home.

    Tonight is not one of those corners.

    Tonight, the Night Watchman
    has wandered into the game aisle—

    the place where toys don’t just sit and get held.
    They demand players.
    They demand rules.
    They demand noise.

    [Footsteps on carpet, then a slightly hollo w thunk as he bumps a shelf.]

    NARRATOR:
    Board games stare at Mr. Smith from every direction—
    cardboard boxes promising strategy,
    mystery,
    family bonding,
    or at least a temporary truce.
    But halfway down the aisle,
    a smaller box catches his eye.
    Bright colors.
    A cartoon pigeon
    with a wild stare.
    A plastic bird-shaped shaker
    peeking through a clear window.
    The title is simple,
    and more than a little concerning.

    NIGHT WATCHMAN:
    “Exploding…
    Pigeon.”

    Of course.

    Because apparently
    “calm, soothing pigeon”
    didn’t test well with focus groups.


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    18 mins
  • Conversations with Teddy
    Dec 4 2025

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    Ebenezer is back.

    This is the second night for Ebeneezer Smith as the new night watchmen at the Metropolitan Museum of toys and childhood artifacts KEY in lock. DOOR opening.]

    EBENEZER (muttering to himself):
    Well, I’m here. Again.

    This time I doubt I’ll meet any human beings I can talk with…
    The toys might be a different story.

    But honestly? I don’t understand what happened last night. I have no idea if that conversation with Slinky was a one-time deal—

    —or just a bit of bad beef.

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    23 mins
  • Conversations with Slinky
    Dec 4 2025

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    Hello my name is Ebeneezer Smith
    Thank you for staying with me.(mutters to himself)
    All right. Let’s see what kind of neighbors I’ve got.
    There is a set of plastic building bricks.
    There is a board game whose box I remember arguing over with my cousins.
    And in the “Comfort and Companions” section, a bear that looks suspiciously like something I once slept with every night until I was far too old to admit it.

    [SOUND: Footsteps slow.] And I admit this is the kind of atmosphere that does make you want to talk to yourself

    Well, hello there, middle-school emotional support system.

    Footsteps

    Everything is quiet.
    Ordinary.
    Almost disappointingly normal.

    Let me see - here is a gallery labeled: “American Playthings: 1940s–1960s.”

    A soft metallic… whisper.

    [SOUND: Very faint first shhhink… shhhink…]

    It has to be nothing.
    The building settling.
    A vent conductor rattling.
    The ghost of a shopping cart from the discount store next door.

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    21 mins
  • Museum Interview
    Dec 3 2025

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    Our story tonight doesn’t start in a toy store.
    No bright aisles.
    No sales.
    No blinking “Buy One, Get One Free” signs.
    Instead, we begin on a quiet city street, just after closing time, in front of an old stone building most people walk past without ever truly seeing.

    During the day, it’s a respectable institution:
    The Metropolitan Museum of Toys and Childhood Artifacts.

    But tonight… it’s dark.
    The front doors are locked.
    The lights are dim.

    And a slightly nervous job applicant stands on the front steps of this museum, wondering whether this was really such a good idea.
    Interview interview

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    18 mins
  • Pre Conversations with Toys
    Dec 2 2025

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    Now today’s episode is a little different.

    Usually, we spend our time tracking the lives of composers, musicians, and artists—people whose names end up in history books, or on album covers, or carved into theater walls. We talk about how they changed the sound of a century, or rewired what pop music could be, or turned their lives into performance.

    But for a while now, I’ve been quietly working on something a bit… stranger.

    For December, I’m moving us into a different kind of gallery altogether—one where almost nothing is bigger than a shoebox, and yet the stories are enormous.


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    26 mins
  • Ryan’s Rocket Man
    Dec 1 2025

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    In this series, we’ve been spending time with artists who didn’t just make hits — they rewired popular music itself.

    Some of them crashed.
    Some of them burned out.
    Some of them never got old enough to figure out who they might have become.

    In the previous episode, we talked about Michael Jackson — a man whose genius was wrapped in pressure, pain, and dependency, and whose life ended in an overdose in a rented mansion in Los Angeles.

    Today’s story easily could have ended the same way.

    But it didn’t.

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    30 mins