• Creature performer and artist Jeremiah Krage on the many challenges of bringing non-human characters to life

  • Nov 4 2019
  • Duración: 1 h y 10 m
  • Podcast

Creature performer and artist Jeremiah Krage on the many challenges of bringing non-human characters to life  Por  arte de portada

Creature performer and artist Jeremiah Krage on the many challenges of bringing non-human characters to life

  • Resumen

  • In this episode, the tables have been turned, and I am on the other side of the microphone!

    In the last series of the podcast, I interviewed Magnus Goransson, Design Director at LEGO’s Creative Play Lab. After our conversation, Magnus reached out and offered to interview me in return – specifically about my performance work.

    One of my many roles as a creative is being a creature performer. I trained as an actor and I specialise in bringing non-human characters to life. One of the most well-known of these was Tinky Winky from Teletubbies. And as you’ll hear, this struck a chord with Magnus, who was intrigued to know more.

    Some of the topics we cover in our conversation include:

    - how I discovered the world of creature performance

    - my early training and how it continues to influence my work today

    - how that training overlaps with how designers work

    - how I use physical constraints to inform the creative process

    - we talk about some of the unique challenges of this line of work

    - and we compare notes on a few practical tips for creatives

     

    Please enjoy this slightly different episode of The Practical Creative!

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