Episodes

  • D&D 2024 – Tyranny of Dragons Actual Play, Session 18
    Dec 28 2025
    Join us as we continue our @Dungeons & Dragons actual play of a heavily customized Tyranny of Dragons with this session eighteen! You can buy Tyranny of Dragons here: https://amzn.to/3XJvuND https://youtube.com/live/Ub0FGy97SPM Time Stamps: 0:00 Intro 11:19 Chapter 4: On the Road – Life on the Road Continued 53:45 Chapter 5: Construction Ahead – Waterdeep 1:53:30 Chapter 5: Construction Ahead – Northbound, Again 2:00:51 Break 2:09:33 Chapter 5: Construction Ahead – Northbound, Again Continued 2:42:10 Chapter 5: Construction Ahead – Carnath Roadhouse 4:06:22 Outro Cast of Characters Elemier of the Thornwood | Kagonesti Elf, 4th Level Paladin of Kiri-Jolith, Oath of Vengeance | RyanElowyn | Kayolin Niedar Dwarf, 4th Level Cleric of Mishakal, Life Domain | Amy/@amyalys77K’thriss | Aurak Draconian, 4th Level Fighter, Psi Warrior | Robert/@emtman25Gunnar Thorvald | Nordmaar Human, 4th Level Barbarian, Path of the Wild Heart | ChrisGarrick Bloodmoor | Icewall Human, 4th Level Rogue/Fighter/Ranger | GregorySeto Hoshiko | Ran-Eli Human, 4th Level Warlock, Great Old One Patron | Gabriel/@PensiveDream Game Setup Last time on Tyranny of Dragons: As the heroes decide to chase after Li’High they run into the two doppelgangers from the caravan a week back. Then inadvertently wake an Ettin as Li’High communicates from the cliff that she wants K’thriss to join her. He tries to talk her down when another voice declares ownership of Li’High, and she disappears. The heroes do their best to track her to no avail. They decide to return and bury the corpse of Boros. Back at the caravan, Gunner notices one of the cultists recognizes him, and then points to a bracelet that a child has. Seemingly trying to start a problem, the cultists were let down as the heroes politely reclaim the bracelet and pay the travelers for it. That night, the cultists try to kill the party, but K’thriss informs on them, and the heroes overcome them. This does, however, create a problem. If they are known to be in the caravan still, the cultists might continue assassination attempts, alternatively, it also may blow up K’thriss’ position. They decide to stay out of the caravan and follow to Witdel. Now at the town, a new hero joins the caravan, a Kagonesti paladin, a female gnome, and a male human with red tattoos he seems to be covering up on his head. This human joins the cultists caravan, and the gnome Jamna Gleamsilver offers to work with the heroes and the new Paladin, then a dead cultist body is found and the caravan, now under way to the next destination, is once again, in an upheaval. About Tyranny of Dragons The Return of Tiamat An epic draconic adventure for levels 1-15 The forces of Tiamat, Queen of Evil Dragons, bring war to the Forgotten Realms. Led by the sinister Cult of the Dragon, an army of dragons and foul villains wage a merciless campaign to unleash their draconic god upon the world. Opposing them is a desperate alliance including the heroic Harpers and treacherous Zhentarim. This fragile coalition needs heroes to unite them and find ways to resist the draconic threat. Do you have the courage to stand against the Cult of the Dragon and the threat of Tiamat’s immortal tyranny? Jump Into Play with D&D Beyond Purchasing a digital copy of this book unlocks it for use in the D&D BEYOND compendium and toolset. D&D BEYOND is the official digital toolset for DUNGEONS & DRAGONS. Create characters in minutes, play directly on your character sheets with digital dice, and prep less and play more with Dungeon Master tools like the Encounter Builder and Combat Tracker. Unlock Maps, D&D BEYOND’s virtual tabletop, with a Master Tier subscription. Host game sessions on dozens of official maps, or make your own and use our player and monster tokens to take your gaming to the next level! New features: Adds 31 tyrannical monsters to use in the Encounter Builder to create & run organized battles for your partyWield 13 new magical items against the forces of Tiamat with a click of your character sheetA good beginner adventure for Dungeon Masters including rollable tables, detailed maps, and unique NPCs
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    4 hrs and 8 mins
  • OA News – December 26th, 2025
    Dec 27 2025

    Welcome to the Order of Aesthetics News, LIVE! We are broadcasting directly from the Great Library of the Ages in Palanthas Alt Cataclius, and today we are discussing Dragonlance Legends, Gingerbread Dungeon, Baldur’s Gate 3 Rival, and 2025’s Best TTRPGs.

    https://youtube.com/live/lK0j0vefWvA Show Notes Intro

    Welcome to another DragonLance Saga, Order of Aesthetics News episode! It is Bakukal, Frostkolt the 26th. My name is Adam and today I was sifting through the Iconochronos and ran across this exciting bit of news.

    I would like to take a moment and thank the DLSaga YouTube members, and Patreon patrons and invite you to consider becoming a member or patron. You can even grab Dragonlance media using my affiliate links in the description below.

    Discussion
    • DLSaga Anthology – Accepting Intent to Submit or Submissions now through March 1, 2026
      • https://dlsaga.com/contributors/
    • Members and patron benefits:
      • Weekly readings and monthly downloads
      • Discord sections for subscribers and members only
      • Discounts on merchandise
    • D&D Book Confirmed For February 2026 Is One You Don’t Want To Sleep On
      • https://screenrant.com/dnd-dragonlance-legends-collectors-edition-book/
    • Dedicated D&D fan bakes a playable gingerbread dungeon for their Christmas one shot
      • https://www.wargamer.com/dnd/gingerbread-map
    • Baldur’s Gate 3 Has a New Rival Coming Early 2026
      • https://comicbook.com/gaming/feature/baldurs-gate-3-has-a-new-rival-coming-early-2026/
    • The Best Tabletop RPGs Of 2025
      • https://gameinformer.com/tabletop/2025/12/23/the-best-tabletop-rpgs-of-2025
    Outro

    And that’s it for this OA News episode! Are you picking up the collectors edition of Legends? Would you make a one-shot dungeon out of gingerbread? And finally, what is your favorite ttrpg? Feel free to email me at info@dlsaga.com or comment below.

    I would like to take a moment and remind you to subscribe to this YouTube channel, ring the bell to get notified about upcoming videos and click the like button. This all goes to help other Dragonlance fans learn about this channel and its content. Thank you Creator Patron Aaron Hardy and Developer Patron Chris Androu!

    This channel is all about celebrating the wonderful world of the Dragonlance Saga, and I hope you will join me in the celebration. Thank you for watching, this has been Adam with DragonLance Saga and until next time Slàinte mhath (slan-ge-var).

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    49 mins
  • Gaming AD&D: Dungeon Masters Guide Reading 13
    Dec 26 2025

    Welcome to part thirteen of my Gaming AD&D: Dungeon Masters Guide Reading series where I rediscover Advanced Dungeons & Dragons with a live audience by reading the core rules. In this episode I will continue reading aloud the Advanced Dungeons & Dragons Dungeon Masters Guide by Gary Gygax, released in August 1979. Buy the Advanced Dungeons & Dragons Dungeon Masters Guide now: https://www.dmsguild.com/en/product/17004/dungeon-master-s-guide-1e?affiliate_id=50797

    https://youtube.com/live/4vt_ee0p3bM Time Stamps:
    • 0:00 Intro
    • 0:51 Treasure: Rods Continued
    • 36:38 Treasure: Miscellaneous Magic
    • 59:17 Outro
    About the Advanced Dungeons & Dragons Dungeon Masters Guide

    The 1st Edition Dungeon Master’s Guide is Back! Dungeon Masters everywhere, rejoice! Too long have you had to suffer along with crucial charts and tables spread through many works. Too long have you had to use makeshift references trying to solve the problem. You now have a complete compilation of the most valuable material for your refereeing, the Dungeon Master’s Guide. Herein you will find:

    • Combat Matrices
    • Encounter Tables
    • Monster Attacks Alphabetically Listed
    • Treasure and Magic Tables and Descriptions
    • Gem Values by Type
    • Random Wilderness Terrain Generation
    • Random Dungeon Generation
    • Suggestions on Game Mastering
    • And a Whole Lot More!

    This excellent tome is a must for every Dungeon Master!

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    1 hr
  • Dalamar the Dark Review
    Dec 24 2025
    Join me as I review Dalamar the Dark by Nancy Varian Berberick live! Share your thoughts on this first novel in the Dragonlance Classics series, released by Wizards of the Coast on January 1, 2000. You can buy a copy here: https://amzn.to/4pVk32n https://youtube.com/live/k7cjbWY25Cg About Dalamar the Dark A talent for magic runs like fire through the blood of Dalamar Argent. Yet he is only a servant in the house of an elvish lord, not worthy of the High Art of Sorcery and denied all but the most grudging teaching. As war simmers on the borders of Silvanesti, Dalamar will find a way to learn his art. His quest will take him along dark paths toward an awesome destiny. Show Notes Intro Welcome to another DragonLance Saga review episode. It is Kirinor, Frostkolt the 24th. My name is Adam and today I am going to give you my review of Dalamar the Dark by Nancy Varian Berberick. I would like to take a moment and thank the DLSaga members and Patreon patrons, and invite you to consider becoming a member or patron. You can even pick up Dragonlance media using my affiliate links. This is my perspective only, and if you have any thoughts or disagree with mine, I invite you to share them in YouTube chat. Review What a wonderful novel thus far. I wasn’t sure how much of the world would be involved in Dalamar’s tale, but it is thus far inextricably linked to the fall of Silvanesti. We start with Dalamar as the servant, as is normal in Silvanesti culture, to another servant, though he claims to be lord Eflid. He is upset with Dalamar, as Dalamar refuses to degrade himself to those whom he knows are not his betters, and Eflid is nothing close to equal. Finally having had enough, Eflid tells his Lord Ralan that he no longer wishes to maintain the young elf in his employ. Coincidentally enough a cleric of Eli named Lord Tellin has arrived to speak with lord Ralan. He is in love with Lady Lynntha, but he cannot propose as his house is lower than Lord Ralans, and the Woodshapers never marry out of their class. Lord Tellin gives a scroll of a song that Lady Lynntha enjoys singing to Lord Ralan to pass along, and he asks a favor of Tellin in return. To take on Dalamar as a servant. This strikes Telin as off, but he agrees. He immediately sends Dalamar to learn more magic, as he wants him to be as useful as possible. Silvanesti can only learn the White magic of Solinari, Red and Black are considered Blasphemous. Even though Dalamad secretly has volumes of black magic tomes secreted away that he studies as possible. Dalamar approached Lord Tellin about the state of the war in Silvanesti, suggesting he has a plan that may be more effective than what Lord Garan of House Protector is employing. This is shocking and a concern far beyond the scope of a meager servant like Dalamar, but the proposal is so brash that it just might work, and Lord Tellin agrees to present it to th eSpeaker. This is where we get a lot of background on Lorac Caladon and his daily life with Alhana Starbreeze, his daughter. She is clearly a devoted and loving daughter, and Lorac a troubled and tormented king. He wakes from a nightmare about the Dragon Orb, and tells Alhana how he rescued it from Istar when he took his Test of High Sorcery. Alhana even woke to see him streaming as if in a dream, clutching the Dragon orb, which called out to her as well. She ignored it and made sure her father was put to bed and resting. Lord Tellin and Dalamar arrive and are greeted by the Speaker of the Stars Lorak, Lady Ylle of house Mystic, and Lord Garan of House Protector. They all scoff at the notion that Lord Tellin has anything to offer and are taken aback in shock as Dalamar speaks to the Speaker himself and offers his plan. To Lorac’s credit, he was willing to hear the plan of using illusions to make the Dragon Army believe it is being flanked, then having the actual army flank it for real. This is again, near blasphemous, but the king wants to try it as their current tactics are failing. We get to know a lot about the Red Dragonarmy, led by Dragon Highlord Phair Caron at this time. She is a devoted highlord to Takhisis and hates elves for having had poor experiences with them as a whore in her youth. She is loved and respected by her troops as much as they fear her. She reminds me of Kitiara a great deal. She is supported by a mysterious mage Tramd o’ the Dark, who uses the dead to project himself into battle, not allowing anyone to see his true form. He discovers Dalamar’s spellbooks that he was hiding. The battle goes off as expected, but the Dragon Army soon discovers it’s all an illusion and their armies are killing each other. They locate the wizards projecting the spells and take them out, Dalamar is among them, but he is also among the survivors. Tellin is healing as he can, but fears the battle has turned and they must retreat. His continued attempt to bring Lynntha with him proved to be useless, the Dragonarmy routed the forces ...
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    28 mins
  • Solostaran Kanan
    Dec 23 2025
    Solostaran Kanan led the Qualinesti Elves in a time of turbulent change in the Age of Despair. Let’s learn more about the Speaker of the Sun. You can buy the Tales of the Lance boxed set here: https://www.dmsguild.com/en/product/16961/tales-of-the-lance-2e?affiliate_id=50797 https://youtu.be/NTBefMc3TUc Transcript Cold Open In the long shadow of the Cataclysm, when the world of Krynn still bled from divine wrath, the elves of Qualinesti turned inward. They did so under the rule of one man—Solostaran Kanan, Speaker of the Sun. Intro Welcome to another DragonLance Saga episode. My name is Adam and today I am going to talk about Solostaran Kanan, the Speaker of the Sun. I would like to take a moment and thank the DLSaga YouTube members and Patreon patrons, and invite you to consider becoming a member or patron, you can even pick up Dragonlance media using my affiliate links in the description below. I am referencing the Chronicles, the Tales of the Lance boxed set, and War of the lance sourcebook for this information. If I leave anything out or misspeak, please leave a comment below! Discussion For more than three centuries, Solostaran ruled the Qualinesti during what mankind would later call the Age of Despair. It was a time without gods, without certainty, and without mercy. Though remembered as wise and fair, Solostaran was, above all else, a ruler shaped by loss—forced to choose survival over compassion, isolation over alliance, and duty over love. Solostaran was born into the royal family of Qualinesti, one of three brothers. Long before he ever wore the Medallion of the Sun, he was trained in governance, diplomacy, and restraint. He learned power slowly—deliberately—so that when it finally fell to him, he would not wield it rashly. His ascent to Speaker was not without challenge. In the unstable years following the Cataclysm, there were whispers—perhaps even open conflicts—that might have denied him the throne. Yet through the intervention of allies within the noble houses, Solostaran was confirmed as Speaker of the Sun, inheriting not just authority… but responsibility for a people traumatized by a broken world. And he ruled as a man who understood that burden all too well. Solostaran’s earliest years as Speaker were marked by harsh but effective decrees. He withdrew elven forces from Pax Tharkas, abandoning joint defenses with dwarves. He refused involvement in the Dwarfgate War, even when envoys from the archmage Fistandantilus approached his borders. And most famously—most controversially—he banished all non-elves from Qualinesti, declaring the forest an inviolate homeland. To outsiders, these acts seemed cold… even cruel. But Solostaran believed something deeply and painfully simple: The elves could not save the world. He wept silently for Ansalon’s refugees, but he believed humans—and the other races—had to solve their own problems. If Qualinesti bled for every failing of the world, there would soon be no elves left at all. On feast days and holy celebrations, Solostaran would climb alone to the top of the Tower of the Sun, ascending its endless stairs for reasons never recorded. Some say it was prayer. Others say penance. Perhaps it was simply a ruler reminding himself how high he stood—and how far he could fall. That belief—that distance was mercy—began to crack with the arrival of a child. In 248 AC, Solostaran’s brother Kethrenan Kanan died. His widow arrived in Qualinost bearing terrible news: she had been assaulted by a human brigand… and she carried a child. Solostaran hoped—desperately—that the child was his brother’s. It was not. The infant Tanthalas, later known as Tanis Half-Elven, was everything Solostaran feared: living proof of elven vulnerability, and a reminder of the outside world he had tried to shut away. By his own beliefs, Tanis should never have been allowed within Qualinesti. Yet Solostaran took him in. He raised the half-elf in his own household, watching as Tanis aged faster than elven children—outpacing Gilthanas and Laurana not in years, but in mortality. Through Tanis, Solostaran began to understand human fragility… and human courage. His compassion grew. But it never fully conquered his prejudice. Even as he loved Tanis, Solostaran struggled to see him as whole—once calling him “half of two things and all of nothing.” Decades later, another outsider would challenge Solostaran’s certainties. In 288 AC, the Speaker took notice of finely wrought jewelry from a metalsmith in the human town of Solace. When he summoned the craftsman, Solostaran was surprised to find not a human—but a hill dwarf named Flint Fireforge. Flint became the first dwarf in over a century welcomed into Qualinesti. More than a smith, Flint became a friend—to Solostaran, and especially to Tanis. Through Flint, the Speaker was forced to confront a truth he had long avoided: wisdom, loyalty, and honor were not elven virtues alone. Yet ...
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    9 mins
  • DM101: Tools & Techniques
    Dec 23 2025
    Welcome to Dungeon Mastering 101, my Dungeon Mastering course based on over 30 years of experience. In this series I will share my failures and successes and the lessons learned along the way. In this episode, I will cover Tools & Techniques. Freeing your attention so you can focus on the players. https://youtube.com/live/1qubh7qpd-M Show Notes Intro Welcome to another DragonLance Saga, Dungeon Mastering 101 episode! It is Palast, Frostkolt the 22nd, my name is Adam, and today I am continuing my Dragonlance Gaming series all about Dungeon Mastering. Today we are going to discuss freeing your attention so you can focus on the players in this Tools & Techniques episode. Don’t forget to like and subscribe to this channel, ring the bell, and you can support this channel by becoming a Patron on Patreon, a Member of this YouTube channel, and you can pick up Dragonlance media, using my affiliate links in the description below. Discussion Core Idea: Tools Exist to Reduce Cognitive Load Every tool you use as a Dungeon Master should serve one purpose: freeing your attention so you can focus on the players. Tools are not there to make the game more complex or impressive. They exist to help you: think lessdecide fasterreact more clearly If a tool pulls your attention away from the table, it is not helping you. Principle 1 — Simplicity Beats Cleverness The best tools are easy to remember and fast to apply.Complex systems increase hesitation and slow momentum.A tool that works most of the time is better than one that works perfectly but rarely gets used. Your brain is already busy. Choose tools that respect that reality. Principle 2 — Tools Support Judgment, They Don’t Replace It No checklist can replace awareness of table energy.Tools give you structure; you provide discernment.Use tools as scaffolding, not autopilot. A good DM knows when to follow a tool — and when to ignore it. Principle 3 — Momentum Is the Highest Priority Any technique that halts play for long explanations or searching is costing you engagement.Fast rulings, even imperfect ones, maintain immersion.Tools should help you keep the game moving forward. Flow matters more than precision. Principle 4 — Reusability Over Novelty Favor techniques you can use in: combatsocial scenesexplorationdowntime Reusable tools reduce prep time and increase confidence. If you can apply it everywhere, it belongs in your toolkit. Core DM Tools & Techniques The 40 / 30 / 30 Prep Rule 40%: situations and conflicts30%: NPCs, locations, and factions30%: flexible space for improvisation Prep for possibility, not control. The Encounter Skeleton Every encounter should have: an objectivea hookescalating tensiona clear exit This structure works for any type of scene. The “Yes, But…” Technique Encourages creativity without removing consequences.Keeps player agency intact.Prevents dead ends. “Yes” keeps the game alive. “But” keeps it interesting. The Three-Question Improv Tool When unsure, ask: What is the most likely outcome?What is the most interesting outcome?What is the most character-driven outcome? Choose based on the needs of the moment. The Spotlight Tracker (Mental or Physical) Notice who has spoken recently.Actively bring quieter players into scenes.Gently limit over-dominant voices. Balance creates trust. The Reincorporation Rule If players fixate on something, bring it back later.It creates the illusion of deep planning.It rewards curiosity. Interest is a signal. Follow it. Principle 5 — Tools for Managing Table Energy Adjust tone, pacing, or stakes when energy dips.Call breaks before burnout sets in.Change scene type to reset attention. A skilled DM manages people first, mechanics second. Principle 6 — Tools Should Be Invisible to Players The best techniques feel natural at the table.Avoid explaining your process mid-session.Let players experience outcomes, not mechanics. Immersion increases when the tools stay behind the screen. Summary Takeaway Tools and techniques are not about mastery — they are about support. They help you: stay presentmake faster decisionspreserve momentumshare the spotlightreduce stress When used well, tools disappear, and what remains is a smooth, engaging, human experience. That is the goal of Dungeon Mastering 101. Outro And that’s it for this episode of Dungeon Mastering 101, Tools & Techniques! Do you have any tools and techniques you would like to share? Do using external tools take too much time at your table? Feel free to email me at info@dlsaga.com or leave a comment below. Thank you for tuning in. Don’t forget to like and subscribe to this channel, ring the bell, and you can support this channel by becoming a Patron on Patreon, a Member of this YouTube channel, and you can pick up Dragonlance Gaming materials, using my affiliate links in the description below. Thank you Creator Patron Aaron Hardy, Producer Patron Azrael, and Developer Patron Chris Androu! This channel is all about ...
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    52 mins
  • OA News – December 19th, 2025
    Dec 20 2025

    Welcome to the Order of Aesthetics News, LIVE! We are broadcasting directly from the Great Library of the Ages in Palanthas Alt Cataclius, and today we are discussing a new Margaret Weis Interview, Draw Steel, Toon 2e, and Thundercats TTRPG.

    https://youtube.com/live/rqhW1Mxc4xo Show Notes Intro

    Welcome to another DragonLance Saga, Order of Aesthetics News episode! It is Bakukal, Frostkolt the 19th. My name is Adam and today I was sifting through the Iconochronos and ran across this exciting bit of news.

    I would like to take a moment and thank the DLSaga YouTube members, and Patreon patrons and invite you to consider becoming a member or patron. You can even grab Dragonlance media using my affiliate links in the description below.

    Discussion
    • DLSaga Anthology, dlsaga.com/contributor
    • Members and patrons have weekly readings and monthly downloads
    • Discord for subscribers and members
    • Mother of Dragonlance
      • https://showme.missouri.edu/2025/mother-of-dragonlance/
    • New Dungeons & Dragons Alternative Has a Clear Target
      • https://gamerant.com/dungeons-dragons-alternative-replacement-draw-steel-tactics/
    • It’s Looney Tunes meets DnD when this classic TTRPG finally returns from hiatus
      • https://www.wargamer.com/toon-ttrpg-2nd-edition-backerkit
    • Thundercats is finally getting a TTRPG, and it’s a childhood dream come true
      • https://www.wargamer.com/thundercats-ttrpg-kickstarter-2025
    Outro

    And that’s it for this OA News episode! Have you tried Draw Steel? What do you think of Steve Jackson Games’ games? And finally, what do you think the next Dragonlance project will be? Feel free to email me at info@dlsaga.com or comment below.

    I would like to take a moment and remind you to subscribe to this YouTube channel, ring the bell to get notified about upcoming videos and click the like button. This all goes to help other Dragonlance fans learn about this channel and its content. Thank you Creator Patron Aaron Hardy and Developer Patron Chris Androu!

    This channel is all about celebrating the wonderful world of the Dragonlance Saga, and I hope you will join me in the celebration. Thank you for watching, this has been Adam with DragonLance Saga and until next time Slàinte mhath (slan-ge-var).

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    48 mins
  • Gaming AD&D: Dungeon Masters Guide Reading 12
    Dec 19 2025

    Welcome to part twelve of my Gaming AD&D: Dungeon Masters Guide Reading series where I rediscover Advanced Dungeons & Dragons with a live audience by reading the core rules. In this episode I will continue reading aloud the Advanced Dungeons & Dragons Dungeon Masters Guide by Gary Gygax, released in August 1979. Buy the Advanced Dungeons & Dragons Dungeon Masters Guide now: https://www.dmsguild.com/en/product/17004/dungeon-master-s-guide-1e?affiliate_id=50797

    https://youtube.com/live/pYeDSU2sB7Y Time Stamps:
    • 0:00 Intro
    • 1:34 Treasure: Potions Continued
    • 11:10 Treasure: Scrolls
    • 23:58 Treasure: Rings
    • 54:41 Treasure: Rods
    • 57:55 Outro
    About the Advanced Dungeons & Dragons Dungeon Masters Guide

    The 1st Edition Dungeon Master’s Guide is Back! Dungeon Masters everywhere, rejoice! Too long have you had to suffer along with crucial charts and tables spread through many works. Too long have you had to use makeshift references trying to solve the problem. You now have a complete compilation of the most valuable material for your refereeing, the Dungeon Master’s Guide. Herein you will find:

    • Combat Matrices
    • Encounter Tables
    • Monster Attacks Alphabetically Listed
    • Treasure and Magic Tables and Descriptions
    • Gem Values by Type
    • Random Wilderness Terrain Generation
    • Random Dungeon Generation
    • Suggestions on Game Mastering
    • And a Whole Lot More!

    This excellent tome is a must for every Dungeon Master!

    Show more Show less
    59 mins