• Episode 4 - Making Immersive Stories: The Producer’s Role

  • Dec 14 2020
  • Length: 29 mins
  • Podcast

Episode 4 - Making Immersive Stories: The Producer’s Role  By  cover art

Episode 4 - Making Immersive Stories: The Producer’s Role

  • Summary

  • An immersive producer is a key role in any XR project - so what does it take to become one yourself?  What are the nuts and bolts of delivering a project to budget, and what technical knowledge do you need to be able to translate what clients want to developers? This week we have two guests that have worked on some ground-breaking immersive projects, Katie Grayson from Passion Experience, and executive producer Zillah Watson. Both of them share their top tips on the different phases of production and discuss the making of the BBC’s Emmy-nominated ‘Dr Who: The Runaway’.


    Zillah Watson, Executive Producer

    https://www.linkedin.com/in/zillahwatson/

    Katie Grayson, Passion Pictures

    https://www.linkedin.com/in/katie-grayson-42b8447/


    Credits:

    Presenter: Shehani Fernando 

    Producers: Chris Hogg & Shehani Fernando 

    Assistant Producer: Max Bower

    Executive Producer: Will Saunders

    Editing and sound design: John Wakefield & Matt McGuinness 

    The title track is: ‘A Thousand Years’ by David A Molina

    Additional music: Neil Cullen


    Thanks:

    Clips from Congo VR and Dr Who: The Runaway, courtesy of the BBC

    Clip from Critical Distance courtesy of Vision 3

    Thanks to Satore Studios for use of the Swan AR clip


    Resources:

    Passion Pictures - http://www.passion-pictures.com/experience/  @passionpictures

    BBC’s Congo VR Piece: https://canvas-story.bbcrewind.co.uk/congo-vr/ 

    Dr Who: The Runaway: https://www.youtube.com/watch?v=-RPe6aNiotA

    Hololens 2: https://www.microsoft.com/en-us/hololens/buy

    Critical Distance: https://www.vision3.tv/VR-3D-projects/post.php?permalink=critical-distance

    Satore Studios: https://satorestudio.com/ @satorestudio

    Guide to virtual production: https://www.unrealengine.com/en-US/virtual-production



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