Game Design Deep Dive  Por  arte de portada

Game Design Deep Dive

De: Dan Bullock
  • Resumen

  • Dan Bullock interviews game designers with a focus on the challenges of historical board game design.

    © 2024 Game Design Deep Dive
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Episodios
  • Narrative in Boardgames with Dan Thurot
    Jul 23 2024

    We decided to break from our usual format. Dan Thurot of Space Biff joins us for a discussion about narrative and storytelling in board games, particularly how it relates to historical boardgames.

    SPACE-BIFF! | Fiercely Independent. Independant? Crap. (spacebiff.com)
    Outro Music: Sun Ra Arkestra - Between Two Worlds

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    1 h y 15 m
  • Interview with Maurice Suckling
    Jun 23 2024

    Maurice Suckling is a screenwriter, author, teacher of design as well as vast experience in various roles of video game production. We discuss his recent design Crisis 1914 from Worthington, the upcoming Peace 1905 from Fort Circle, and Operation Barclay (currently on Gamefound).


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    1 h y 19 m
  • Interview with Sebastian Bae
    May 9 2024

    Sebastian Bae is a research scientist and senior game designer for the Center of Naval Analyses' Gaming and Integration Program as well as a faculty advisor for the Georgetown University Wargaming Society. He has two commercial designs, Littoral Commander: Indo-Pacific with Dietz Foundation and a multi-pack Crisis In Korea being released through Catastrophe Games.

    We discuss the challenges of designing on the topic of North Korea, the value of modeling hypothetical war, and the frontier of designing for modern conflicts.

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    1 h y 14 m

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