• Getting Weirder Than Lovecraft (w/ Graham Walmsley)

  • Apr 15 2024
  • Length: 50 mins
  • Podcast
Getting Weirder Than Lovecraft (w/ Graham Walmsley)  By  cover art

Getting Weirder Than Lovecraft (w/ Graham Walmsley)

  • Summary

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    Today, we're talking to Graham Walmsley, the celebrated game designer behind tabletop RPGs like Cthulhu Dark and A Taste for Murder, larps like Will That Be All, and lovecraftian scenarios for games like Trail of Cthulhu. He's also the author of two non-fiction books called Stealing Cthulhu about telling lovecraftian stories and Play Unsafe about techniques for being a better player of tabletop games. This year, he's got two new games out, Cosmic Dark, a sequel to Cthulhu Dark about corporate employees in space, and Darkenwood, a GM-less game about a nightmarish forest.


    Show Notes:

    01:41 Introducing Graham

    03:07 Starting with Lovecraft

    12:08 What is weird fiction?

    16:55 All the cool stuff in Cosmic Dark

    26:24 Rules, advice, setting

    39:22 Infectious Enthusiasm: Lumberjills by Moira Turkington

    41:50 Tyranny of Numbers

    43:44 RePlay

    46:25 All Advice is Advice for Myself


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