Episodios

  • Dragon Ball Z Budokai with Doc Issues (Capes on the Couch)
    Oct 5 2025
    Read transcriptGather around power-level enthusiasts and tournament fighters, because this week on Play Comics we’re charging up our ki and diving headfirst into the legendary slugfest that is Dragon Ball Z: Budokai for PS2 and GameCube. That’s right, we’re looking at the 2002 fighting game that asked the burning question “What if we took the first three arcs of Dragon Ball Z and squeezed them into a button-mashing experience that makes even the most patient Z-Fighter want to go Super Saiyan with frustration?” Developed by Dimps and published by Infogrames (back when they still existed and weren’t just a nostalgic memory floating in gaming’s hyperbolic time chamber), this cel-shaded beatdown promised to let players experience everything from Raditz’s surprise family reunion to Cell’s perfectionist power trip. What it delivered was a fighting system so basic that even Yamcha could probably figure it out, paired with enough beam struggles to make your thumbs file for workers’ compensation. Joining us for this Saiyan-sized discussion is the one and only Doc Issues from Capes on the Couch, because when you need someone to analyze the psychological implications of repeatedly punching people until they explode into light particles you call a professional. Together we’ll explore how this game managed to compress roughly 100 episodes of screaming, power-ups, and “next time on Dragon Ball Z” frustrating end caps into a tournament format that somehow made sense. So grab your orange gi, practice your best Kamehameha stance, and prepare for an episode that’s over 9000 times more entertaining than waiting five episodes for Goku to finish charging his spirit bomb. Will this manga-to-game adaptation achieve its final form? Or will it get sent to Other World faster than you can say “Kakarot”? Time to find out if this Z-Fighter deserves a senzu bean or a one-way ticket to Snake Way! Learn such things as: What happens when you try to balance Goku’s overwhelming power level against characters who can barely survive a Saibaman encounter?Is there a psychological explanation for why watching grown men scream for five minutes while powering up never gets old?What’s the secret to making players care about story mode when everyone already knows Goku’s going to win everything anyway?And so much more! You can find Doc @CapesOnTheCouch on BlueSky, Facebook, Instagram, TikTok, and of course the Capes on the Couch website. If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in. If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store. Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix. You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicscaston Twitter and in the Play Comics Podcast Fan Groupon Facebook. A big thanks to Nerd Best Friends and Super Switch Club for the promos today. Intro/Outro Music by Backing Track, who still hasn’t reached his final form. Support Play Comics by contributing to their tip jar: https://tips.pinecast.com/jar/playcomics Check out our podcast host, Pinecast. Start your own podcast for free with no credit card required. If you decide to upgrade, use coupon code r-89f00a for 40% off for 4 months, and support Play Comics.
    Más Menos
    43 m
  • Disney’s PK Out of the Shadows with Esh Johansen (Fiction Addiction)
    Sep 28 2025

    Read transcript

    Holy hybridized heroes and gamma-powered game adaptations, comic crusaders! This week on Play Comics, we’re diving beak-first into the pixelated pandemonium that is Disney’s PK: Out of the Shadows for PS2 and GameCube – because apparently someone thought the best way to honor The New Papernick Adventures (or The Duck Avenger for us North American folks) was to trap Donald Duck’s superheroic alter ego in a 3D action-adventure that makes even the most patient gamers quack under pressure.

    Released in 2002 by Ubisoft Casablanca, this cel-shaded space opera promised to let players wield PK’s X-Transformer gadgetry while battling the dastardly Evronians in their quest for galactic domination. What it actually delivered was a gaming experience that had all the depth of a Duckburg puddle and combat mechanics so repetitive that even One, PK’s AI companion, probably wished he could compute his way out of this digital disaster.

    Joining us for this intergalactic expedition into mediocrity is Esh Johansen from the YouTube channel Fiction Addiction – a man who’s already subjected himself to this very game and lived to tell the tale with his signature blend of wit and existential gaming dread. Together, we’ll explore how this comic book adaptation managed to take one of Disney Italy’s most innovative sci-fi superhero series and transform it into a linear platformer that makes rescuing scientists feel like actual work.

    So grab your cape and prepare for an episode that’s infinitely more entertaining than grinding through the same alien duck enemies for hours on end – which, let’s be honest, isn’t exactly setting the bar at Ducklair Tower heights. Will this Evronians-versus-earthlings adventure redeem itself through sheer nostalgic charm, or will it vanish into the shadows faster than Donald’s secret identity? Tune in to discover if this galactic game deserves a place in the Hall of Heroes… or should be banished to the Phantom Zone alongside Superman’s worst enemies!

    Learn such things as:

    • What else can Donald Duck get himself into?
    • Did the developers even get to see the comics before working on this one?
    • How many people are going to come ask me about doing other Disney Duck related games now?
    • And so much more!

    You can find Esh on YouTube @FictionAddiction.

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicscaston Twitter and in the Play Comics Podcast Fan Groupon Facebook.

    A big thanks to There Are Houses In The Woods (brought to you by Blue Frog Den Comics) and Distant Echos for the promos today.

    Intro/Outro Music by Backing Track, who might have been arrested at the mall for stalking Donald Duck.

    Support Play Comics by contributing to their tip jar: https://tips.pinecast.com/jar/playcomics

    Check out our podcast host, Pinecast. Start your own podcast for free with no credit card required. If you decide to upgrade, use coupon code r-89f00a for 40% off for 4 months, and support Play Comics.

    Más Menos
    35 m
  • Asterix & Obelix Kick Buttix (XXL) with Chas! Pangburn (ChasExclamationPoint.com)
    Sep 21 2025
    Read transcriptHoly Gallic mayhem, comic crusaders! This week on Play Comics, we’re trading our Roman shields for DualShock controllers as we dive headfirst into the digital disaster that is Asterix & Obelix Kick Buttix for PS2 and Xbox – because apparently someone at Étranges Libellules thought the best way to honor René Goscinny and Albert Uderzo’s beloved comic masterpiece was to trap our favorite mustachioed warriors in a 3D brawler with combat mechanics more repetitive than Obelix’s “These Romans are crazy!” catchphrase. Released in 2003 as Asterix & Obelix XXL in Europe before getting the wonderfully ridiculous “Kick Buttix” rebrand for American audiences, this licensed adventure promised players the chance to experience authentic Gallic village life while punching approximately 70 Romans per level across 40 different stages of cartoon chaos. What it actually delivered was a gaming experience so mindlessly button-mashy that even Caesar would file a complaint with customer service about the repetitive gameplay loop. Joining us for this Roman-bashing bonanza is the incomparable Chas! Pangburn – a man who when he’s not busy lettering the actual Asterix comics from the depths of his creative dungeon, brings his insider knowledge of what makes these characters tick both on the page and in polygonal form. His expertise in both the source material and the art of comic creation makes him the perfect guide through this particular journey from panel to PlayStation. So grab your magic potion and prepare for an episode that’s more entertaining than actually grinding through the same three enemy types for hours on end – which, let’s face it, isn’t exactly setting the bar at Vercingétorix levels. Will this portable Gallic adventure redeem itself through sheer nostalgic charm and cartoon physics, or will it crash harder than a Roman chariot race gone wrong? Tune in to discover if this comic adaptation belongs in the Hall of Fame… or should be buried deeper than one of those references that you’ll only catch if you read this in French! Learn such things as: Can a video game really handle the comedic timing that makes Asterix comics so brilliant?How do you translate cartoon physics into actual game mechanics without breaking the universe?Do magic potions even come with flavor options?And so much more! Technically you can find Chas! on BlueSky @chasexclamation.bsky.social but you’d have a much better time checking out Double Booking and any of the other wonderful work he puts his hands on over at Papercutz. Or just check out his website at ChasExclamationPoint.com If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in. If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store. Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix. You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicscaston Twitter and in the Play Comics Podcast Fan Groupon Facebook. A big thanks to Capes on the Couch and the TransMissions Podcast Network for the promos today. Intro/Outro Music by Backing Track, who can read Asterix in 3 more languages than it has ever been published in. Support Play Comics by contributing to their tip jar: https://tips.pinecast.com/jar/playcomics Check out our podcast host, Pinecast. Start your own podcast for free with no credit card required. If you decide to upgrade, use coupon code r-89f00a for 40% off for 4 months, and support Play Comics.
    Más Menos
    1 h
  • Ultimate Spider-Man with Derek B Gayle and Doug Fink (Walloping Websnappers)
    Sep 14 2025
    Read transcriptWelcome web-slinging warriors and joystick jockeys to another thrilling episode of Play Comics where we untangle the sticky situation of comic-to-game adaptations with the precision of Peter Parker trying to explain away his sudden photography skills! This week we’re diving headfirst into the cel-shaded spectacular that is Ultimate Spider-Man, the 2005 game that took Brian Michael Bendis and Mark Bagley’s comic masterpiece and somehow convinced every gaming platform from here to the Daily Bugle that they needed a piece of this web-slinging action. Released across more systems than Spider-Man has quips in his arsenal—PS2, Xbox, GameCube, Game Boy Advance, and Nintendo DS—this Treyarch-developed adventure let players experience both sides of the symbiote coin. Whether you were swinging through Manhattan as everyone’s favorite wise-cracking wall-crawler or stomping around as the terrifyingly toothy Venom, this game promised to deliver more comic book authenticity than J. Jonah Jameson has anti-Spider-Man editorials. Joining us for this ultimate discussion are two absolute legends from the podcasting multiverse: Derek B Gayle and Doug Fink, the dynamic duo behind Walloping Websnappers and a whole constellation of other fantastic shows on the Glitterjaw Queer Podcast Collective that may not be directly relevant to our web-slinging shenanigans today, but are undeniably brilliant nonetheless. When they’re not busy dissecting every Spider-Man cartoon ever created or exploring the depths of various other pop culture phenomena, these two bring their encyclopedic knowledge of all things Spider to help us determine whether this game truly captured the essence of the Ultimate universe or if it just left us feeling like we’d been caught in one of Green Goblin’s elaborate schemes. So dust off those early 2000s gaming controllers, practice your best Venom growl, and prepare for an episode that’s guaranteed to be more entertaining than watching Eddie Brock try to explain his sudden career change from journalism to alien symbiote hosting! Learn such things as: Can you make a game that really fits in with the continuity of the comics AND have it stay that way?Will we sucker any artists into making Venomized versions of The Muppets?What kind of good butt battle would ensue between Venom and Captain America?And so much more! You can find Derek and Doug on a bunch of stuff on the Glitterjaw Queer Podcast Collective, including Walloping Websnappers, Skreeonk!, and Falling With Style. You can also find Doug on Novel Gaming and on BlueSky @ickybooley. You can also find Derek on Gimmicks and Lee Carvallo’s Podding Challenge, and on BlueSky @derekbgayle. Or you can find Walloping Websnappers on BlueSky @wallopingwebpod and play the game where you guess who is using the account at that moment. If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in. If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store. Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix. You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicscaston Twitter and in the Play Comics Podcast Fan Groupon Facebook. A big thanks to Keeping the Zoo and The Wheel Weaves for the promos today. Intro/Outro Music by Backing Track, who would probably make a good theme song for a yet to be made Spider-Man cartoon. Support Play Comics by contributing to their tip jar: https://tips.pinecast.com/jar/playcomics Check out our podcast host, Pinecast. Start your own podcast for free with no credit card required. If you decide to upgrade, use coupon code r-89f00a for 40% off for 4 months, and support Play Comics.
    Más Menos
    1 h y 2 m
  • Spy vs Spy (2005) with Anthony Sytko and Doc Issues (Capes on the Couch)
    Sep 7 2025

    Read transcript

    Get ready for some black-and-white mayhem that’s more chaotic than trying to untangle Christmas lights while wearing oven mitts! This week on Play Comics, we’re diving headfirst into the wonderfully ridiculous world of Spy vs Spy for the original Xbox—the 2005 game that took MAD Magazine’s iconic feuding spies and somehow convinced them to blow each other up in glorious 3D.

    This delightfully deranged espionage extravaganza comes courtesy of the twisted minds at Vicious Cycle Software, who apparently looked at the classic NES version and thought, “You know what this needs? More explosions and better graphics!” Whether you’re here for the nostalgic callback to those legendary MAD TV shorts or you just enjoy watching cartoon spies meet their doom in increasingly creative ways, this episode promises to deliver more backstabbing action than a corporate boardroom during budget season.

    Joining us for this masterclass in mutual assured destruction are two absolute legends from the podcasting world: Anthony Sytko and Doc Issues, the brilliant minds behind Capes on the Couch. When they’re not busy psychoanalyzing superheroes and providing much-needed therapy to fictional characters who definitely have trust issues, these two bring their expertise in comic psychology to help us understand why watching two spies repeatedly murder each other is somehow deeply satisfying.

    So dust off that original Xbox controller, practice your best evil laugh, and prepare for an episode that’s guaranteed to be more explosive than a briefcase full of dynamite left by your nemesis. We’ll explore whether this modern take on the classic formula captured the essence of those timeless comic strips, or if it just left us feeling like we’d been caught in one of the White Spy’s elaborate traps.

    Learn such things as:

    • Does choosing Black Spy make you morally superior?
    • How many ways can a cartoon spy die before it stops being funny?
    • Why do we find such joy in elaborate revenge schemes involving household appliances?
    • And so much more!

    You can find Anthony and Doc @CapesOnTheCouch on BlueSky, Facebook, Instagram, TikTok, and of course the Capes on the Couch website.

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    You can find Play Comics @playcomics.bsky.social on Bluesky, and in the Play Comics Podcast Fan Groupon Facebook.

    A big thanks to Escape the Mojoverse and The Monitor Tapes for the promos today.

    Intro/Outro Music by Backing Track, who cloned himself and is both of the spies at the same time.

    Support Play Comics by contributing to their tip jar: https://tips.pinecast.com/jar/playcomics

    Check out our podcast host, Pinecast. Start your own podcast for free with no credit card required. If you decide to upgrade, use coupon code r-89f00a for 40% off for 4 months, and support Play Comics.

    Más Menos
    48 m
  • Garfield the Search for Pooky with Ryan Estrada
    Aug 31 2025

    Read transcript

    Welcome to another gloriously chaotic episode of Play Comics, where today’s adventure features everyone’s favorite lasagna-loving, Monday-hating tabby cat stumbling through the digital wasteland of Garfield: The Search for Pooky on the Game Boy Advance. Because apparently, losing a teddy bear is serious enough business to warrant an entire platforming odyssey filled with death pits, questionable physics, and mice that probably deserve their own organized crime documentary.

    Joining us for this tale of feline desperation and handheld gaming horrors is the phenomenally creative Ryan Estrada—artist, author, and genuine adventurer who has somehow managed to create official comics for everyone from Star Trek to Popeye to (yes, indeed) Garfield himself. When he’s not crafting award-nominated graphic novels like Banned Book Club or wandering through actual adventures that sound like they belong in their own comic series, Ryan brings the perfect blend of insider knowledge and artistic sensibility to help us navigate this particular slice of orange cat chaos.

    So grab your favorite plush companion (and maybe hide it somewhere safe), prepare for some seriously questionable level design choices, and settle in for an episode that explores what happens when beloved comic strip characters get translated into the unforgiving world of Game Boy Advance platforming. Will our heroes survive Garfield’s glacially-paced walking speed? Can anyone explain why this cat can leap tall buildings but still can’t find a simple teddy bear? And most importantly, does this game capture the essence of Jim Davis’s creation, or does it just make us want to curl up for a very long nap?

    Learn such things as:

    • Is there anything more important than lasagna and naps?
    • Do you ever need to grow out of your favorite stuffed friend?
    • How do you manage when your worst enemy is your own laziness? And does that make Garfield much deeper than we ever gave it credit for?
    • And so much more!

    You can find everything you could ever want to know about Ryan on RyanEstrada.com. Let’s see if anyone can pick out my favorite part. I’ll give you a hint, it’s on the home page.

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicscaston Twitter and in the Play Comics Podcast Fan Groupon Facebook.

    A big thanks to The Last Comic Shop and Life, Death, & Taxonomy for the promos today.

    Intro/Outro Music by Backing Track, who was going to tell me something about what I’ve been saying here at the end of the show notes. And then realized that it just wasn’t worth the effort.

    Support Play Comics by contributing to their tip jar: https://tips.pinecast.com/jar/playcomics

    Check out our podcast host, Pinecast. Start your own podcast for free with no credit card required. If you decide to upgrade, use coupon code r-89f00a for 40% off for 4 months, and support Play Comics.

    Más Menos
    41 m
  • Yu-Gi-Oh Worldwide Edition – Stairway to the Destined Duel & Falsebound Kingdom with GothJon (2 ACT Podcast)
    Aug 24 2025

    Read transcript

    Welcome, card-slinging strategy seekers, to another episode of Play Comics where we shuffle through the deck of comic-to-game adaptations with all the precision of a first-turn Exodia draw gone horribly wrong! Today we’re summoning not one, but TWO Yu-Gi-Oh! adventures that took Yugi’s world from the small screen to handheld hysteria and living room chaos.

    First up, we’re diving into Yu-Gi-Oh! Worldwide Edition – Stairway to the Destined Duel for the Game Boy Advance, a portable card battler that somehow managed to cram the entire Battle City tournament into a device smaller than Joey’s brain capacity. Then we’re teleporting to the GameCube dimension with Yu-Gi-Oh! The Falsebound Kingdom, where virtual reality meets real-time strategy in a combination so bizarre it makes Kaiba’s obsession with ancient Egyptian card games seem perfectly reasonable.

    Joining us for this interdimensional dueling discussion is the magnificent GothJon from the 2 ACT Podcast, whose expertise in anime, cinema, and all things delightfully dark makes him the perfect co-host to help us navigate these shadow realm gaming adventures. Whether we’re discussing the satisfying simplicity of portable dueling or the ambitious madness of strategic monster management, GothJon brings the kind of analytical insight that would make even Pegasus jealous.

    So grab your duel disk, power up that millennium puzzle, and prepare for an episode that explores how faithfully these games captured the heart of the cards… or whether they sent us straight to the shadow realm of gaming disappointment. Will these Yu-Gi-Oh! adaptations prove they’ve got what it takes to stand the test of time, or will they end up banished to the extra deck of forgotten licensed gamesmes?

    Time to duel… digitally!

    Learn such things as:

    • How well do these card games hold up these days with rules and metagame changes?
    • Do you really need to be a character from the franchise to feel emerged into the franchise?
    • Will Chris realize that he can watch the anime without playing the card game?
    • And so much more!

    You can find GothJon on YouTube @gothjon, the 2 ACT Podcast on Spotify, and wherever you get your podcasts.

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicscaston Twitter and in the Play Comics Podcast Fan Groupon Facebook.

    A big thanks to Super Switch Club and Tales from the Backlog for the promos today.

    Intro/Outro Music by Backing Track, who thinks I’m insane for looking at multiple games here.

    Support Play Comics by contributing to their tip jar: https://tips.pinecast.com/jar/playcomics

    Check out our podcast host, Pinecast. Start your own podcast for free with no credit card required. If you decide to upgrade, use coupon code r-89f00a for 40% off for 4 months, and support Play Comics.

    Más Menos
    36 m
  • Batman Begins with Wells Thompson (WellsThompson.com)
    Aug 17 2025
    Read transcriptHoly cowl-wearing console catastrophe, comic crusaders! This week on Play Comics we’re grappling-hooking our way into the surprisingly deep shadows of 2005’s Batman Begins video game – because apparently someone at Eurocom looked at Christopher Nolan’s gritty reboot and thought, “You know what this needs? A fear meter and the ability to summon actual bats to terrify thugs into submission!” Released across more platforms than Batman has traumatic childhood memories, this movie tie-in somehow managed to land on PS2, Xbox, GameCube, and Game Boy Advance without completely embarrassing itself in the process. While most movie games crash and burn faster than if I tried to drive the Batmobile, this stealth-action adventure actually tried to do something interesting with its “High Frequency Transponder” gadget and environmental intimidation mechanics that made enemies drop their weapons in sheer terror. Joining us for this digital descent into Gotham’s criminal underworld is the incredibly talented Wells Thompson, creative mastermind behind indie comic sensations and the brilliant mind that helped bring us The Scorpion and the Queen (among a bunch of other Kickstarter projects) and the force over at WellsThompson.com. Wells brings his unique perspective on comic storytelling and adaptations to help us figure out whether this game captured the essence of both the Dark Knight’s origin story and Nolan’s cinematic vision, or if it belongs in Arkham Asylum alongside the rest of the movie tie-in disasters. From the surprisingly robust stealth segments that actually rewarded patience over button-mashing, to those Batmobile sequences that had us questioning our life choices, we’ll explore how this Eurocom-developed title managed to be the last Batman movie to get a proper video game adaptation – and whether that’s a good thing or a tragedy. So grab your utility belt and join us as we investigate whether fear really is the best weapon, or if this game should have stayed in the cave where it belongs! Learn such things as: Where does this game fit into the timeline of the movie?Is it a problem that I could just buy the driving parts by themselves?How many times can you do the same puzzle?And so much more! You can find Wells on BlueSky @wellsthomp, his newsletter Comics, Cats, and Cocktails, his current Kickstarter The Scorpion and the Queen or just go ahead and see all of his stuff on Kickstarter, and of course his website WellsThompson.com. If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in. If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store. Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix. You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicscaston Twitter and in the Play Comics Podcast Fan Groupon Facebook. A big thanks to Capes on the Couch and for the promos today. Intro/Outro Music by Backing Track, who would probably actually use that Batsuite for spelunking. Support Play Comics by contributing to their tip jar: https://tips.pinecast.com/jar/playcomics Check out our podcast host, Pinecast. Start your own podcast for free with no credit card required. If you decide to upgrade, use coupon code r-89f00a for 40% off for 4 months, and support Play Comics.
    Más Menos
    45 m