Podcast Beyond - IGN's PlayStation Show  By  cover art

Podcast Beyond - IGN's PlayStation Show

By: IGN Staff
  • Summary

  • Beyond is IGN’s flagship PlayStation show, the place where we break down all the latest Sony news and announcements, share our impressions on what we’re playing - new and old - but most importantly, celebrate the fun and camaraderie of gaming.
    2019 405569
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Episodes
  • Flintlock: The Siege of Dawn & Concord Beta Impressions - Beyond 857
    Jul 18 2024
    This week, we’ve got plenty to talk about. Jada just reviewed Flintlock: The Siege of Dawn, the open-world souls-like action RPG from the studio behind Ashen. She breaks down the combat, both ranged and melee, as well as traversal, how the world is laid out, and the novel approach of earning bonus experience by chaining together combos. We also delve into bosses, as well as what’s up with that little rat dog. Concord had its first Beta this weekend, and we discuss our early impressions of Firewalk’s relatively budget-priced but still pay-to-play live-service shooter. Will it have the same success as Helldivers 2, or attract disgruntled Apex Legends and Overwatch players? We’ll have to wait and see. Jada also spoke to Neil Jones the developer of, Aerial_Knight’s Never Yield, about the upcoming indie narrative runner. We also have time to weigh in on other stuff we’ve been playing, including Chants of Sennaar, Final Fantasy XIV Dawntrail, Alaskan Road Truckers, and yes, Elden Ring’s expansion, Shadow of the Erdtree. Have you heard of it? This week’s panel is Max Scoville, Jada Griffin and Brian Altano with special guest Neil Jones. Presented by Wendy’s Saucy Nuggs 00:00:00 - Intro 00:01:17 - Concord First Impressions 00:14:35 - Flintlock: The Siege of Dawn Impressions 00:32:17 - Wendy's Saucy Nuggs Featuring Unnecessary Inventions 00:33:37 - Aerial_Knight's We Never Yield Interview with Neil Jones 00:50:56 - Brian likes Elden Ring 01:04:04 - Chants of Sennaar, Final Fantasy XIV Dawntrail, Alaskan Road Truckers Discussion Learn more about your ad choices. Visit megaphone.fm/adchoices
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    1 hr and 26 mins
  • The DLC Dilemma: When Should an Expansion Just Be a Full Game? - Beyond 856
    Jul 10 2024
    Elden Ring’s Shadow of the Erdtree DLC is one of the more expansive expansions in recent memory, which has just pondering what exactly the sweet spot is for add-ons to games we love. Is waiting two years for a $40 expansion to a $70 game better than waiting five or six years for a full sequel? Regularly updated live-service games like Destiny 2 and Final Fantasy XIV have no trouble keeping existing players interested, but how do you attract new players when a game’s been going for over a decade? Grand Theft Auto: Vice City was nearly an expansion for GTA III before Rockstar made it a standalone release, and we got some wonderful expansions to Grand Theft Auto IV with The Lost & The Damned and The Ballad of Gay Tony, and then GTAV’s story DLC was allegedly scrapped to focus on the more granular and lucrative updates added to GTA Online. Meanwhile, plenty more great games got their start as DLC, like The Legend of Zelda: Tears of the Kingdom, Halo 3: ODST and Hollow Knight: Silk Song… Though that last one is still MIA. In other PlayStation-adjacent news, Astro’s Playroom has been getting some free sneaky little updates ahead of the release of Astro Bot, including some indication that someone working at Sony actually remembers that Bloodborne exists and that people love it. The Shapes is a new line of collector-grade action figures from Spin Master, featuring some familiar faces from God of War, Ghost of Tsushima, and Horizon Forbidden West. We got a couple little updates on the Watch Dogs movie we forgot was in the works, as well as the Metal Gear Solid movie that’s been in the works for almost 20 years. This week’s episode features Max Scoville, Jada Griffin and Matt Kim. Presented by Wendy’s Saucy Nuggs Learn more about your ad choices. Visit megaphone.fm/adchoices
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    54 mins
  • Dead Rising & Kunitsu-Gami: How Capcom’s Balancing Remakes & Risks - Beyond 855
    Jul 3 2024
    Capcom had a few surprises for us with this week’s Next showcase, including the full reveal of Dead Rising: Deluxe Remaster, the second time the 2006 survival-action-horror game has gotten a fresh coat of paint. Apparently a deluxe remaster is a little more involved that your run-of-the-mill HD upscale, but not quite on the same level of a remake, like Capcom’s recent Resident Evil do-overs. Whatever the case, it looks great, and we’ll happily jump back into Frank West’s shoes for some zombie mayhem when the Deluxe Remaster drops in September, and for anyone not excited about the news, rest assured Resident Evil 9 IS in development, so chill out. Aside from re-visiting the familiar to varying degrees, Capcom is also showing it’s not afraid to try something new, as demonstrated by Kunitsu-Gami: Path of the Goddess, an interesting hybrid of tower defense, real-time strategy and escort mission that’s surprisingly hard to explain, which is somewhat unusual in this day and age of established game genres checking boxes of what kind of mechanics they involve. Kunitsu-Gami drops in a few weeks, and while July isn’t particularly packed with big releases, it does have some coming up, like Final Fantasy XVI’s Dawntrail expansion, First Descendant, Zenless Zone Zero, Flintlock: Siege of Dawn, College Football 25, and Arranger: A Role-Puzzling Game. This week, Beyond is Max Scoville, Jada Griffin and Logan Plant. Learn more about your ad choices. Visit megaphone.fm/adchoices
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    55 mins

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