Roll to Save Podcast Por Iain Wilson arte de portada

Roll to Save

Roll to Save

De: Iain Wilson
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Roll to Save is a monthly podcast dedicated to RPGs from yester-year. Episodes will cover the history of old roleplaying games, their backgrounds and their systems, as well as round table discussions where we prattle on about our fondest memories.© 2023 Roll to Save
Episodios
  • Ordinary People, Unseen War -A History of Hunter: The Reckoning
    Oct 2 2025

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    The cover promised chainsaws and gun-fu; the text delivered conscience, fear, and the price of seeing too much. We dive deep into Hunter: The Reckoning as it was meant to be experienced: a grounded horror RPG about ordinary people who wake up to a world that doesn’t want to be seen, and the fragile choices that follow. From edges and second sight to conviction and creeds, we trace how the mechanics hardwire moral perspective into play, and why that makes every victory feel earned and every misstep costly.

    If this kind of human-centred horror speaks to you, hit follow, drop us a rating, and share the episode with a friend who still thinks Hunter is a superhero game.

    Contact us at:

    EMAIL: roll.to.save.pod@gmail.com
    FACEBOOK: https://www.facebook.com/rolltosavepod
    WEBSITE: https://rolltosave.blog

    HOSTS: Iain Wilson, Steve McGarrity, Jason Downey
    BACKGROUND MUSIC: David Renada (Find him at: davidrendamusic@gmail.com or on his web page).
    TITLE, BREAK & CLOSEOUT MUSIC: Xylo-Ziko (Find them on their web page).

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    49 m
  • Pendragon Roundtable: Virtues, Passions, and Winter's Embrace
    Sep 23 2025

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    Step into the world of Arthurian legend through Pendragon, the RPG that masterfully captures the essence of knightly virtue, tragedy, and legacy spanning generations. Unlike traditional fantasy games, Pendragon isn't about magical powers or ever-increasing abilities—it's about creating meaningful stories where your knight's personality traits, passions, and family lineage take center stage.

    We talk about what makes Pendragon unique: its revolutionary personality trait system, it's approach to mortality and legacy, and the infamous "Winter Phase".

    Join us as we reminise about this wonderful game, and Jason laments the sad tale of his poor knight who never found love.

    Contact us at:

    EMAIL: roll.to.save.pod@gmail.com
    FACEBOOK: https://www.facebook.com/rolltosavepod
    WEBSITE: https://rolltosave.blog

    HOSTS: Iain Wilson, Steve McGarrity, Jason Downey
    BACKGROUND MUSIC: David Renada (Find him at: davidrendamusic@gmail.com or on his web page).
    TITLE, BREAK & CLOSEOUT MUSIC: Xylo-Ziko (Find them on their web page).

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    1 h y 14 m
  • Games That Could Have Been Great: Nephilim
    Sep 14 2025

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    The golden age of darker, more mature RPGs in the mid-1990s saw numerous games trying to capture the same audience that Vampire: The Masquerade had tapped into. Among these ambitious titles, Nephilim stands out as a fascinating "what could have been" story – a game bursting with revolutionary ideas that never quite delivered on its enormous potential.

    The question is, did it deliver on that potential? Tune in to find out.

    Contact us at:

    EMAIL: roll.to.save.pod@gmail.com
    FACEBOOK: https://www.facebook.com/rolltosavepod
    WEBSITE: https://rolltosave.blog

    HOSTS: Iain Wilson, Steve McGarrity, Jason Downey
    BACKGROUND MUSIC: David Renada (Find him at: davidrendamusic@gmail.com or on his web page).
    TITLE, BREAK & CLOSEOUT MUSIC: Xylo-Ziko (Find them on their web page).

    Más Menos
    23 m
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