• Rules of Open World Game Design - 80 Level Podcast

  • Dec 6 2023
  • Length: 47 mins
  • Podcast

Rules of Open World Game Design - 80 Level Podcast

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    Join 80 Level Podcast for a deep dive into game design with Jamie Smith, Principal Game Designer at People Can Fly. We discuss the core principles that make open world games stand out. Jamie shares how to design captivating gameplay mechanics, maintain player engagement, and balance form and function. If you're a game developer or simply fascinated by the world of video games, this episode uncovers the creative and technical aspects that drive the industry forward.

    More about Jamie: https://linktr.ee/smithstock

    Some examples in the video used by Jamie
    Yakuza
    https://www.youtube.com/watch?v=CKiFfCE949s
    https://www.youtube.com/watch?v=k71rZSh0ipM

    Fallout: New Vegas Map
    http://www.gamemapscout.com/falloutnewvegas_interactive.html
    The player starts at Goodsprings (to the left of the map), meaning they can only go up, right, or down

    Elden Ring
    https://mapgenie.io/elden-ring/maps/the-lands-between

    Super Mario
    https://www.youtube.com/watch?v=pLl7lbbpjig

    Destiny 2
    https://www.youtube.com/watch?v=LLpD4KH6kwI

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    This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023

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