Episodes

  • The Next-Gen Gaming Revolution
    Nov 20 2020

    In this episode of The Pulse, brought to you by Unreal Engine, we look at next-gen technology and what it means for the future of game development and gameplay. Games journalist Brian Crecente, Zak Parrish from Epic Games, and developers Gwen Frey from Chump Squad and Mike Grier of Ember Lab share their insights on what next-gen means to the industry.

    Want to discover more interactive technology trends? Check out The Pulse hub at unrealengine.com/thepulse.

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    51 mins
  • Virtual Cars and the Impact of Digital IP
    Nov 20 2020

    The Pulse, brought to you by Unreal Engine, uncovers emerging trends in real-time technology across various industries. In this episode, we explore how real-time graphics are transforming the automotive industry.

    Host Rory Carroll, Editor-in-Chief of Jalopnik, is joined by digital innovators from Ferrari and BMW Group to discuss how digital assets continue to transform all phases of automaking, from collaborative design in VR to photoreal showroom configurators for customers.

    Want to discover more interactive technology trends? Check out The Pulse hub at unrealengine.com/thepulse.

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    44 mins
  • Virtual Spaces and the Future of Collaboration in AEC
    Sep 29 2020

    The Pulse, brought to you by Unreal Engine, uncovers emerging trends in real-time technology across various industries. In this episode, we explore how interactive 3D is transforming collaboration across the architecture, engineering and construction industry.

    Host David Basulto, Founder and Director of ArchDaily, is joined by speakers from KPF, Squint/Opera, and Epic Games, to discuss how collaboration using real-time tools like Unreal Engine and Twinmotion enables multiple people to design and explore spaces together virtually, opening up new creative possibilities and lowering the cost of design changes.

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    45 mins
  • Virtual Production: The Transition to Real-Time Filmmaking
    Sep 29 2020

    In this episode of The Pulse, brought to you by Unreal Engine, we look at how real-time filmmaking and virtual production are bringing new efficiencies to the entire production process, opening up narrative opportunities and facilitating final pixels in camera.

    Host Mike Seymour, Co-Founder of fxguide is joined by Sam Nicholson, ASC, CEO and Founder of Stargate Studios; Felix Jorge, CEO and Creative Director at Happy Mushroom; and Matt Madden, currently Director of Virtual Production at Epic Games. These industry trailblazers share their insights on the benefits and challenges production teams face as they make the transition to the virtual era of filmmaking.

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    44 mins