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Sly Flourish's The Lazy Dungeon Master
- Narrado por: Colby Elliott
- Duración: 2 h y 41 m
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Resumen del Editor
You love Dungeons and Dragons. As an experienced dungeon master, you've run dozens, if not hundreds of games. You put a lot of work into making your games great. What if there's another way to look at how you prepare your game? What if it turned out you could spend less time and less energy and have a better game as a result? It's time to unleash The Lazy Dungeon Master.
Written in the style of Sly Flourish's Dungeon Master Tips and Running Epic Tier D&D Games, The Lazy Dungeon Master shows a new approach to game preparation, one that takes less time and gives your game the freedom to grow at the table. This book will help a dungeon master prepare awesome games for any version of D&D.
Based on the real-world experiences of hundreds of dungeon masters and dozens of professional game designers, The Lazy Dungeon Master includes interviews with veteran D&D DMs and a complete toolkit to help you improvise an entire game. Whether you play 1st, 2nd, 3rd, 4th, Pathfinder, or the D&D Next playtest, The Lazy Dungeon Master has tips, techniques, and advice to make preparation easier and help you run a flexible and entertaining game.
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De: Justin Alexander
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The Monsters Know What They’re Doing: Combat Tactics for Dungeon Masters
- The Monsters Know What They’re Doing, Book 1
- De: Keith Ammann
- Narrado por: Kevin T. Collins
- Duración: 25 h y 21 m
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In The Monsters Know What They're Doing, Keith Ammann lightens the DM's burden by helping you understand your monsters' abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don't whip out their field manuals for the first time when they're already under fire, a DM shouldn't wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat.
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Audible Got this RIGHT - Chapters have names!
- De Lego Man en 02-13-20
De: Keith Ammann
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How to Play Dungeons & Dragons
- Step by Step Guide for Beginners
- De: Charles Goodwill
- Narrado por: Katy Paulson
- Duración: 3 h
- Versión completa
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In many ways, there has never been a better time to get into Dungeons & Dragons. More people are playing the game now than ever before, and along with that expanded player base has come a wealth of new ideas and content that, thanks to the internet, can be easily disseminated amongst the player base. It excites me to see so many people I would never have expected to have an interest in this incredibly nerdy hobby not only give it a try, but find that it can be more than a fun pastime, and can actually add value and meaning to their life and relationships.
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A good primer
- De Ken Gagne en 10-18-22
De: Charles Goodwill
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Robin's Laws of Good Game Mastering
- De: Robin D. Laws
- Narrado por: Colby Elliott
- Duración: 2 h y 22 m
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Has your game got the blahs? Are your players spending more time thumbing through your book collection than hunting down clues, more energy heckling one another than in crushing their cruel foes? Never fear, o beleaguered Game Masters, for Robin D. Laws, noted game designer (Feng Shui, Hero Wars, Dying Earth, Rune) and columnist for Dragon magazine is here to help. Know your players! Analyze your system! Build your campaign! Design adventures! Prepare to be spontaneous, and improvise like a fiend!
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Not bad
- De Chad en 02-25-20
De: Robin D. Laws
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The Ultimate RPG Game Master's Guide
- Advice and Tools to Help You Run Your Best Game Ever! (Ultimate Role Playing Game Series)
- De: James D’Amato
- Narrado por: Pavi Proczko
- Duración: 6 h y 38 m
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Up your game with everything you need to run your next tabletop roleplay game with expert advice, gameplay guidance, and playable content from RPG expert James D’Amato.
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Great info for (this) new GM
- De Sebastian Wood en 04-05-24
De: James D’Amato
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Kobold Guide to Roleplaying
- Kobold Guides
- De: Keith Ammann, Ginny Di, Clint McElroy, y otros
- Narrado por: Ray Greenley
- Duración: 4 h y 12 m
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There’s a reason it’s called a tabletop roleplaying game. Taking on the personae of different characters in the story brings a richness and depth to the experience and can make your game sessions exciting and memorable. But how can the poor, harried Game Master wrangle a whole slew of unique personalities on top of all the other work that goes into preparing each week? The Kobold Guide to Roleplaying has the answers you seek.
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Ugh.
- De Michael en 04-17-24
De: Keith Ammann, y otros
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Sly Flourish's Fantastic Locations
- Twenty Fantastic Locations for Your Fantasy Roleplaying Games
- De: Michael E Shea
- Narrado por: Rudy Basso
- Duración: 5 h y 53 m
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One of the hardest parts of game mastering is coming up with interesting adventure locations for our characters to explore. These locations need to be fantastic, detailed places that capture the minds of our players every session we run. Sly Flourish's Fantastic Locations is an audiobook of 20 system-agnostic locations you can drop into your favorite fantasy role-playing game. Each location builds on a fantastic theme, such as a mysterious ancient structure under the ice, a cursed castle of a mad king, or a fallen celestial fortress.
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A Great Idea!
- De Vegveg en 07-26-18
De: Michael E Shea
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Never Unprepared
- The Complete Game Master's Guide to Session Prep
- De: Phil Vecchione
- Narrado por: Colby Elliott
- Duración: 3 h y 58 m
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Whether you're new to game mastering or have been running the same campaign since 1974, Never Unprepared: The Complete Game Master's Guide to Session Prep will help you prepare for games faster, avoid common pitfalls, and have more fun in the process. Never Unprepared breaks game prep down into its component phases - Brainstorming, Selection, Conceptualization, Documentation, and Review - and provides the tools you need to make the most of each phase. If you hate prep, you'll find ways to make it more enjoyable.
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This Book Changed My Prep!
- De Anonymous User en 09-26-20
De: Phil Vecchione
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Sly Flourish's Fantastic Adventures for 5e: Ten Short Adventures for Your Fifth Edition Fantasy Roleplaying Game
- De: Michael E Shea
- Narrado por: Rudy Basso
- Duración: 4 h y 45 m
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This is the audiobook for Sly Flourish's Fantastic Adventure, a book of 10 short adventures for the fifth edition of the world's most popular roleplaying game. This audiobook helps the listener bring these adventures into their head and is intended to be used along with the print copy of the book for use at the actual gaming table. Listening to these adventures helps prime your DM mind with the material you need to run the game at the table.
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The Future of Adventure Formats!!
- De Timothy W. Smyth en 08-17-19
De: Michael E Shea
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Designers & Dragons: The '70s
- A History of the Roleplaying Game Industry
- De: Shannon Appelcline
- Narrado por: Colby Elliott
- Duración: 14 h y 38 m
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Designers & Dragons: The ’70s is a comprehensive picture of the beginnings of the RPG industry. This second edition expands the original single book into a series of four, and we’ve added over 50,000 new words to this volume alone. Learn about the colorful history of TSR and the wave of D&D inspired games (and gaming companies) to follow, and dip your toes into war gaming trivia. Regardless of your gaming background, Shannon Appelcline’s meticulously researched history won’t disappoint.
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the forgotten realm of where RPGs arize
- De RAW-ATX en 01-02-22
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Slaying the Dragon
- A Secret History of Dungeons & Dragons
- De: Ben Riggs
- Narrado por: Sean Patrick Hopkins
- Duración: 10 h y 28 m
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The original Dungeons & Dragons released by TSR (Tactical Studies Rules) in 1974 created a radical new medium: the role-playing game. For the next two decades, TSR rocketed to success. But by 1997, a series of ruinous choices and failed projects brought TSR to the edge of doom—only to be saved by their fiercest competitor, Wizards of the Coast. Unearthed from Ben Riggs’s own adventurous campaign of in-depth research, interviews with major players, and acquisitions of secret documents, Slaying the Dragon reveals the true story of the rise and fall of TSR.
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Excellent History of D&D
- De T.M. Lankford en 01-09-23
De: Ben Riggs
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Of Dice and Men
- The Story of Dungeons & Dragons and the People Who Play It
- De: David M. Ewalt
- Narrado por: David M. Ewalt, Mikael Naramore
- Duración: 8 h y 19 m
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In Of Dice and Men, David Ewalt recounts the development of Dungeons & Dragons from the game’s roots on the battlefields of ancient Europe, through the hysteria that linked it to satanic rituals and teen suicides, to its apotheosis as father of the modern video-game industry. As he chronicles the surprising history of the game’s origins (a history largely unknown even to hardcore players) and examines D&D’s profound impact, Ewalt weaves laser-sharp subculture analysis with his own present-day gaming experiences.
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Interesting Topic, but Terrible Execution.
- De Diebold en 02-11-14
De: David M. Ewalt
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Empire of Imagination
- Gary Gygax and the Birth of Dungeons & Dragons
- De: Michael Witwer
- Narrado por: Sam Witwer
- Duración: 7 h y 54 m
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The life story of Gary Gygax, godfather of all fantasy adventure games, has been told only in bits and pieces. Michael Witwer has crafted a dynamic, dramatized biography of Gygax from his childhood in Lake Geneva, Wisconsin, to his untimely death in 2008. Gygax’s magnum opus, Dungeons & Dragons, would explode in popularity throughout the 1970s and ’80s and irreversibly alter the world of gaming. Gygax’s involvement in the industry lasted long after his dramatic and involuntary departure, and his footprint can be seen in the role-playing genre he is largely responsible for creating.
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King of the Nerds
- De Chris Puckett en 12-08-23
De: Michael Witwer
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Ruins of the Grendleroot
- Sly Flourish's Fantastic Adventures
- De: Michael E Shea
- Narrado por: Colby Elliott
- Duración: 8 h y 49 m
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Ruins of the Grendleroot is a collection of 10 short, easy-to-run adventures for the fifth edition of the world's most popular fantasy role-playing game. Designed for characters of first to fifth level, these adventures take place in the caverns, chambers, tunnels, and ruins of the mountain known as Blackclaw, within which lurks the Grendleroot - a strange and otherworldly sentience.
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Superior campaign setting and intriguing adventures.
- De OldDesertGal en 11-23-23
De: Michael E Shea
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The Dungeon Masters Compendium of Knowledge
- Proven Tips to Keep Your Players Engaged and Run Your Best Game
- De: Thomas Prophet
- Narrado por: Cory Perkins
- Duración: 4 h y 49 m
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Did your first experience as a dungeon master not end up as smoothly as you had hoped? Do you have difficulty dealing with your players and making your game progress without issue? Are you looking for ways to take your dungeon mastering to the next level, create a compelling adventure, and confidently manage players? Then you have come to the right place.
De: Thomas Prophet
Lo que los oyentes dicen sobre Sly Flourish's The Lazy Dungeon Master
Calificaciones medias de los clientesReseñas - Selecciona las pestañas a continuación para cambiar el origen de las reseñas.
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- Andrew R.
- 01-19-21
Outdated for 5e, but concepts hold up
I really enjoy this audiobook. Just finished my second listen through after taking about a year, and I got a ton more out of it. The book is from the 4e era, but it all still fits.
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- Katherine Faye Caldwell
- 10-01-19
For a DM who prepares too much!
If you are like me and you don't really prepare much at all this book was an interesting exploration of a way to look at running a table top RPG, especially D&D. If you are a DM who spends much time preparing for your game this is a MUST READ. It will help you learn how to prepare a better game in less time.
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- Christopher
- 04-19-18
good advice
I did like some of the advice from the author. I really like the advice from the dungeon masters he interviewed the most though. i liked he explai ed thoroughly went thru his process of allied Npcs and antagonist npcs. I enjoyed this book and would recommend even for novice dm's.
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- Daniel Yarberry
- 07-19-17
Good for DMs interested in perfecting their craft
Author focuses on a survey of dungeon masters opinions of running the game and elaborates on the need for prep work, or lack there of. This is perfect for the improvisational dungeon master trying to imitate success based on the only empirical evidence available. The authors method of breaking down survey results of 4E DMs is logical and insightful. This does not read from cover to cover at all times and operates more like a text book. This delivery method worked well for me. A DM who dislikes prep work and runs a weekly game while managing a stressful job and personal life. For what it's worth, I run a 5th Edition DND games and found that some of the tools referenced did not apply. Though the caveat need be this explores DMing in 4E, which is in most ways similar. Thanks!
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- Thomas
- 10-20-18
This book was fun to listen to and full great help
for any Dungeon Master! I've listened to it several times. I would have like to have pdfs he spoke of to look at while listening.
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- Christopher Hardy
- 11-01-16
Great Advice
Even if we all have our own style this book gives loght to new & interesting ideas!
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- Intillectrician
- 02-23-17
SUCH A GOOD RESOURCE
This is a great guide for any DM who feels like they're putting too much work in to the game with too little reward. It gives great bulleted guidelines for keeping it simple and relying on the NPCs and PCs to flesh out the setting on the fly.
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- Goblin Town
- 05-02-16
Helpful tips for Dungeon Masters
As a DM who is often overwhelmed by the amount of prep work associated with bringing a module to to table in a competent manner, I found this book has a lot of helpful information about how to reduce some of the things that eat up a lot of time and don't provide a lot of in-game payoff. Also, the book gets to the point and doesn't waste a lot of time. At under 3 hours, it's not a huge time investment to get the knowledge it offers.
-1 star as it refers to a pdf a number of times that is supposed to be supplied with this audiobook that you never receive with Audible. It doesn't hamper things too much, but it really would have been nice to have.
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- Victor
- 06-13-17
lot of stuff to take away
quick read that gives you a lot to reflect on. you get to see the concepts played out deferantly from 10 other gms points of view.
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- D. L. Carter
- 10-09-16
this is just what I needed
I've been doing since the 1970s and tend to over prepare. the methods within this book seem promising, and look like they will bring back spontaneity and make my life easier. plus this book is very enjoyable
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