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  • To Be Grand Maestro

  • By: John Buttrick
  • Narrated by: Virtual Voice
  • Length: 21 hrs and 42 mins

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To Be Grand Maestro

By: John Buttrick
Narrated by: Virtual Voice
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Publisher's summary

The fledgling Atlantan Guild is facing retaliatory strikes from the Serpent Guild and is declared an illegitimate society by the Grand Maestro of Aakadon. Tarin Conn rises from his mountain tomb and only the shield placed on his potential keeps him from unleashing all of his might. Political tensions increase and armies are on the march as kingdoms take advantage of civil unrest and use security as a pretext for seizing territory from their neighbors. Daniel has been weakened from the castings at Shantear. He must rely on his ability to innovate and the dedication of his associates in order to fend off attacks from both the Serpents and the Eagles. The influence of Tarin Conn increases over seven of the twelve kingdoms and his guild grows stronger by the day. The only way to keep the Dark Maestro from having dominion over the world is a strong alliance between the Atlantan Guild and Aakadon, which will never happen so long as Efferin Tames is the Grand Maestro.

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