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We've all had them: games where the party clicked perfectly. Climactic moments when everything came together amazingly. Favorite characters everyone loved. Sessions and campaigns that became the stuff of legends - moments that were talked about for years!
Sometimes, everything just turns out right. But why not every time? You can make these games happen, and happen whenever you get together with your gaming group. You can make every adventure, every session, every campaign the most it can be. Your Best Game Ever unlocks the secrets of consistently awesome RPG experiences - for players and GMs. Inside this audiobook, you will find advice and suggestions for enhancing your RPG experience at the table and away from it. This is an insider's look at everything that isn't part of the game rules - building chemistry for a gaming group that really clicks, making a character you will love and remember forever, running engaging and exciting games your players will always look forward to, creating thrilling adventures, finding all the right ideas, hosting memorable game nights...and that's just for starters.
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Michael Crichton, creator of Jurassic Park, ER, Twister, and Westworld, had a passion project he’d been pursuing for years, ahead of his untimely passing in 2008. Knowing how special it was, his wife, Sherri Crichton, held back his notes and the partial manuscript until she found the right author to complete it: James Patterson, the world’s most popular storyteller.
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I expected a better story
- De Robert Powers en 06-06-24
De: Michael Crichton, y otros
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All the Colors of the Dark
- De: Chris Whitaker
- Narrado por: Edoardo Ballerini
- Duración: 14 h y 37 m
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1975 is a time of change in America. The Vietnam War is ending. Muhammad Ali is fighting Joe Frazier. And in the small town of Monta Clare, Missouri, girls are disappearing. When the daughter of a wealthy family is targeted, the most unlikely hero emerges—Patch, a local boy, who saves the girl, and, in doing so, leaves heartache in his wake. Patch and those who love him soon discover that the line between triumph and tragedy has never been finer. And that their search for answers will lead them to truths that could mean losing one another.
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Amazing story-lots of F words
- De Rebecca K smith en 07-04-24
De: Chris Whitaker
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48 Laws of Power
- De: Robert Greene
- Narrado por: Richard Poe
- Duración: 23 h y 6 m
- Versión completa
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Amoral, cunning, ruthless, and instructive, this piercing work distills 3,000 years of the history of power into 48 well-explicated laws. This bold volume outlines the laws of power in their unvarnished essence, synthesizing the philosophies of Machiavelli, Sun Tzu, Carl von Clausewitz, and other infamous strategists. The 48 Laws of Power will fascinate any listener interested in gaining, observing, or defending against ultimate control.
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You don't have to be a psychopath to like this.
- De Gaggleframpf en 02-25-16
De: Robert Greene
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First Lie Wins
- A Novel
- De: Ashley Elston
- Narrado por: Saskia Maarleveld
- Duración: 9 h y 16 m
- Versión completa
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Historia
The identity comes first: Evie Porter. Once she’s given a name and location by her mysterious boss, Mr. Smith, she learns everything there is to know about the town and the people in it. Then the mark: Ryan Sumner. The last piece of the puzzle is the job. Evie isn’t privy to Mr. Smith’s real identity, but she knows this job isn't like the others. Ryan has gotten under her skin, and she’s starting to envision a different sort of life for herself. But Evie can’t make any mistakes—especially after what happened last time.
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What’s The lie?
- De Luke Schafer en 01-13-24
De: Ashley Elston
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The Anxious Generation
- How the Great Rewiring of Childhood Is Causing an Epidemic of Mental Illness
- De: Jonathan Haidt
- Narrado por: Sean Pratt, Jonathan Haidt
- Duración: 10 h y 32 m
- Versión completa
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Historia
There is no bigger public health story now than the collapse in youth mental health. The numbers are terrifying and dominate our headlines. There has been much debate over how we got here, and what to do next, and bestselling author and social psychologist Jonathan Haidt is at the white-hot center of that discourse. Haidt has spent his career speaking wisdom and truth into the most difficult landscapes—communities polarized by politics and religion, campuses battling culture wars, and now the perfect storm contributing to a public health emergency for Gen Z.
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A Parenting Book for the 2020's
- De Anonymous User en 03-29-24
De: Jonathan Haidt
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After You've Gone
- De: Margot Hunt
- Narrado por: Stephanie Einstein, Tyla Collier, Dina Pearlman, y otros
- Duración: 2 h y 59 m
- Grabación Original
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Tessa and Charlie have been best friends since childhood. Now Tess is a famous travel writer who documents her adventures on social media while Charlie rarely leaves the safety of her home, living in fear after narrowly escaping a vicious attack years earlier. But despite their different lives, their bond of friendship remains unbreakable...even in death.
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Quick Fun Listen
- De Amazon Customer en 07-11-24
De: Margot Hunt
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Funny Story
- De: Emily Henry
- Narrado por: Julia Whelan
- Duración: 11 h y 23 m
- Versión completa
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Daphne always loved the way her fiancé Peter told their story. How they met (on a blustery day), fell in love (over an errant hat), and moved back to his lakeside hometown to begin their life together. He really was good at telling it…right up until the moment he realized he was actually in love with his childhood best friend Petra.
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Funny Story is a Wonderful Read
- De Cathy Sykora en 04-24-24
De: Emily Henry
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You Like It Darker
- Stories
- De: Stephen King
- Narrado por: Will Patton, Stephen King
- Duración: 20 h y 21 m
- Versión completa
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“You like it darker? Fine, so do I,” writes Stephen King in the afterword to this magnificent new collection of twelve stories that delve into the darker part of life—both metaphorical and literal. King has, for half a century, been a master of the form, and these stories, about fate, mortality, luck, and the folds in reality where anything can happen, are as rich and riveting as his novels, both weighty in theme and a huge pleasure to digest.
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What happened to the chapter titles
- De MztCB en 05-25-24
De: Stephen King
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So You Want to Be a Game Master
- Everything You Need to Start Your Tabletop Adventure for Dungeon's and Dragons, Pathfinder, and Other Systems
- De: Justin Alexander
- Narrado por: Shawn Compton
- Duración: 17 h y 42 m
- Versión completa
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General
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Historia
Thanks to tabletop roleplay, millions of fans are creating unforgettable collaborative stories. No matter what roleplaying game you want to play, this book is the key to unlocking endless adventure!
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Missing the necessary accompanying pdf
- De Heather Hamstra en 12-13-23
De: Justin Alexander
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XDM X-Treme Dungeon Mastery
- De: Tracy Hickman, Curtis Hickman, Sandra Tayler
- Narrado por: Mikael Naramore
- Duración: 13 h y 59 m
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Historia
Roleplaying games have come a long way since the 1970s. Possessed of this second edition of XDM: X-Treme Dungeon Mastery, you can become and x-treme dungeon master, and as an XDM you'll stand ready for the next 50 years of RPGs.
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Skip if you want value
- De Chad D Smith en 06-09-24
De: Tracy Hickman, y otros
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Kobold Guide to Roleplaying
- Kobold Guides
- De: Keith Ammann, Ginny Di, Clint McElroy, y otros
- Narrado por: Ray Greenley
- Duración: 4 h y 12 m
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Historia
There’s a reason it’s called a tabletop roleplaying game. Taking on the personae of different characters in the story brings a richness and depth to the experience and can make your game sessions exciting and memorable. But how can the poor, harried Game Master wrangle a whole slew of unique personalities on top of all the other work that goes into preparing each week? The Kobold Guide to Roleplaying has the answers you seek.
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Ugh.
- De Michael en 04-17-24
De: Keith Ammann, y otros
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Think Like a Game Designer: The Step-by-Step Guide to Unlocking Your Creative Potential
- De: Justin Gary
- Narrado por: Justin Gary
- Duración: 3 h y 26 m
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Historia
Do you love gaming? Do you have ideas for games of your own and want to learn how to produce them professionally? Longtime game designer Justin Gary has the answers you seek. After 20 years in the gaming industry, creating such games as Solforge, Ascension, and the World of Warcraft Miniatures Game, Justin is now sharing all his secrets in Think Like a Game Designer. Best of all, Justin’s secrets are really simple, practical, and common sense steps you can take yourself.
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Valuable Process and Insight Into Game Design
- De Nicholas Kwiatkowski en 03-09-22
De: Justin Gary
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Robin's Laws of Good Game Mastering
- De: Robin D. Laws
- Narrado por: Colby Elliott
- Duración: 2 h y 22 m
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General
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Historia
Has your game got the blahs? Are your players spending more time thumbing through your book collection than hunting down clues, more energy heckling one another than in crushing their cruel foes? Never fear, o beleaguered Game Masters, for Robin D. Laws, noted game designer (Feng Shui, Hero Wars, Dying Earth, Rune) and columnist for Dragon magazine is here to help. Know your players! Analyze your system! Build your campaign! Design adventures! Prepare to be spontaneous, and improvise like a fiend!
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Not bad
- De Chad en 02-25-20
De: Robin D. Laws
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Sly Flourish's The Lazy Dungeon Master
- De: Michael E. Shea
- Narrado por: Colby Elliott
- Duración: 2 h y 41 m
- Versión completa
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General
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Narración:
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Historia
You love Dungeons and Dragons. As an experienced dungeon master, you've run dozens, if not hundreds of games. You put a lot of work into making your games great. What if there's another way to look at how you prepare your game? What if it turned out you could spend less time and less energy and have a better game as a result? It's time to unleash the Lazy Dungeon Master.
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Helpful tips for Dungeon Masters
- De Goblin Town en 05-02-16
De: Michael E. Shea
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So You Want to Be a Game Master
- Everything You Need to Start Your Tabletop Adventure for Dungeon's and Dragons, Pathfinder, and Other Systems
- De: Justin Alexander
- Narrado por: Shawn Compton
- Duración: 17 h y 42 m
- Versión completa
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General
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Narración:
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Historia
Thanks to tabletop roleplay, millions of fans are creating unforgettable collaborative stories. No matter what roleplaying game you want to play, this book is the key to unlocking endless adventure!
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-
Missing the necessary accompanying pdf
- De Heather Hamstra en 12-13-23
De: Justin Alexander
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XDM X-Treme Dungeon Mastery
- De: Tracy Hickman, Curtis Hickman, Sandra Tayler
- Narrado por: Mikael Naramore
- Duración: 13 h y 59 m
- Versión completa
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General
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Narración:
-
Historia
Roleplaying games have come a long way since the 1970s. Possessed of this second edition of XDM: X-Treme Dungeon Mastery, you can become and x-treme dungeon master, and as an XDM you'll stand ready for the next 50 years of RPGs.
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Skip if you want value
- De Chad D Smith en 06-09-24
De: Tracy Hickman, y otros
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Kobold Guide to Roleplaying
- Kobold Guides
- De: Keith Ammann, Ginny Di, Clint McElroy, y otros
- Narrado por: Ray Greenley
- Duración: 4 h y 12 m
- Versión completa
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General
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Narración:
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Historia
There’s a reason it’s called a tabletop roleplaying game. Taking on the personae of different characters in the story brings a richness and depth to the experience and can make your game sessions exciting and memorable. But how can the poor, harried Game Master wrangle a whole slew of unique personalities on top of all the other work that goes into preparing each week? The Kobold Guide to Roleplaying has the answers you seek.
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Ugh.
- De Michael en 04-17-24
De: Keith Ammann, y otros
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Think Like a Game Designer: The Step-by-Step Guide to Unlocking Your Creative Potential
- De: Justin Gary
- Narrado por: Justin Gary
- Duración: 3 h y 26 m
- Versión completa
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General
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Narración:
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Historia
Do you love gaming? Do you have ideas for games of your own and want to learn how to produce them professionally? Longtime game designer Justin Gary has the answers you seek. After 20 years in the gaming industry, creating such games as Solforge, Ascension, and the World of Warcraft Miniatures Game, Justin is now sharing all his secrets in Think Like a Game Designer. Best of all, Justin’s secrets are really simple, practical, and common sense steps you can take yourself.
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Valuable Process and Insight Into Game Design
- De Nicholas Kwiatkowski en 03-09-22
De: Justin Gary
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Robin's Laws of Good Game Mastering
- De: Robin D. Laws
- Narrado por: Colby Elliott
- Duración: 2 h y 22 m
- Versión completa
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General
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Narración:
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Historia
Has your game got the blahs? Are your players spending more time thumbing through your book collection than hunting down clues, more energy heckling one another than in crushing their cruel foes? Never fear, o beleaguered Game Masters, for Robin D. Laws, noted game designer (Feng Shui, Hero Wars, Dying Earth, Rune) and columnist for Dragon magazine is here to help. Know your players! Analyze your system! Build your campaign! Design adventures! Prepare to be spontaneous, and improvise like a fiend!
-
-
Not bad
- De Chad en 02-25-20
De: Robin D. Laws
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Sly Flourish's The Lazy Dungeon Master
- De: Michael E. Shea
- Narrado por: Colby Elliott
- Duración: 2 h y 41 m
- Versión completa
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General
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Narración:
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Historia
You love Dungeons and Dragons. As an experienced dungeon master, you've run dozens, if not hundreds of games. You put a lot of work into making your games great. What if there's another way to look at how you prepare your game? What if it turned out you could spend less time and less energy and have a better game as a result? It's time to unleash the Lazy Dungeon Master.
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Helpful tips for Dungeon Masters
- De Goblin Town en 05-02-16
De: Michael E. Shea
Lo que los oyentes dicen sobre Your Best Game Ever
Calificaciones medias de los clientesReseñas - Selecciona las pestañas a continuación para cambiar el origen de las reseñas.
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- Kindle Customer
- 05-03-20
good listen
Overall a good book more useful for people getting started in Role-playing games. Had some good ideas that I hadn't really thought about.
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- Glen Knowles
- 10-26-22
I want to play
I really want to play but afraid, he doesn't talk about people with mental illness
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- Miguel
- 02-22-20
Mandatory
This books should be mandatory for any and all RPG players. It has excellent advice. I which there was a way to cascade it everywhere.
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esto le resultó útil a 4 personas
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- The Strange One
- 03-10-20
This guy has a really annoying voice.
I am not liking this based off his voice. He sounds like a serial killer.
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esto le resultó útil a 7 personas
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- Donald Bouchard
- 05-18-20
overall beneficial
There is a lot to unpack, but few sections were unneeded, especially the food part.
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esto le resultó útil a 3 personas
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- Zach
- 11-03-21
Clear, consise, solid advice
Great resource for running or playing games. There's advice for anyone from someone who's never picked up fancy dice to someone who's been running games for years. Only complaint is that some segments don't work well in audio form, like the recipes at the end. The vast majority did work well, though, and the reader did a great job, maintaining a conversational tone. I plan to recommend this to nearly anyone who plans to play a game I run in the future.
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- Kaya Allyn
- 03-29-23
mostly NONSENSE
it's not very good at teaching play, but is mostly a lecture on etiquette and full of woke BS and character coddling
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- SaintHax
- 06-22-22
Good info, but not a great book
I was disappointed in the book for reasons I think others don't want to bring up. Monte Cook is a nice guy, he's a great game designer, and he gives a lot of good info in this book; however, it's a bad delivery. The book doesn't seem to know it's target audience, and you will be bored with a lot of foundational stuff-- stuff that a new player isn't going to ever hear, b/c they are going to spend money on game books and not this one. All of that info is better for a free Ted Talk or online essay.
This book could be abridged and split into "New Player", "New DM", and "Experienced Player/DM" advice sections and I'd recommend it. Out of the 15 hours, I probably benefitted from 4 of them. If you can get this for free go for it.
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- Jesse
- 03-30-23
Mostly Not Needed Advice
If you're capable enough to make the money to buy this book, then you likely don't need most of the lecture provided within. I get that people can be ignorant, but writing to the lowest common denominator, and sprinkling woke garbage on top does not make a good book on gaming. Mr. Cook has written some very good stuff in the past. This isn't it.
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