• How to Create a Realistic 3D Character Portrait with Ian Spriggs

  • Nov 16 2022
  • Length: 58 mins
  • Podcast

How to Create a Realistic 3D Character Portrait with Ian Spriggs  By  cover art

How to Create a Realistic 3D Character Portrait with Ian Spriggs

  • Summary

  • Find Ian: www.ianspriggs.com

    Learn 3D Modeling: https://www.cgspectrum.com/career-pathways/3d-modeling


    Digital Portrait Artist Ian Spriggs catches up with Maxine to unpack the creative process behind his mind-blowing realistic 3D character portraitures. Learn how Ian approaches creating his digital portraits, including how he chooses subjects, tricks for lighting and workflow, and the importance of practicing your craft. Ian also discusses the difference between hyperrealism and photorealism, how digital portraiture compares to traditional painting, and finding inspiration in art history.


    Ian Spriggs is a digital portrait artist creating believable digital humans. He has also worked as a lead character 3D modeler with credits including Bloodshot, Mulan, The Mandolorian (Chapter 1), Spiderman: Far From Home, and John Wick 3. He's been creating digital art in the industry for over 16 years, working at studios such as OatsStudios, ImageEngine, ILM, Mr X, and is currently at Unity Labs.


    🔗 Episode notes: https://www.cgspectrum.com/podcast/create-3d-character-portrait-ian-spriggs


    00:00 Intro

    01:15 Ian’s 3D Portraiture

    03:38 Finding passion through a self-portrait

    05:37 Ian’s background in VFX

    07:57 Working at ILM and Oats

    10:10 Working in small versus large studios

    12:01 How Ian selects portrait subjects

    16:11 How digital portraiture compares to traditional painting

    20:33 Ian’s art shown in galleries

    23:06 Ian’s process for portraiture

    26:08 Hyperrealism vs. photorealism

    29:36 Ian’s portrait of Kim Jung Gi

    31:28 Feedback and attention to detail

    35:35 Leonardo da Vinci portrait

    38:24 Personal work versus professional work

    42:03 Finding inspiration in art history

    43:50 Lighting models

    45:50 Tricks Ian has picked up from the industry

    47:35 Following your passion and practicing

    50:02 How many hours Ian spends working

    53:20 Listener questions: recommendations for realistic sculpting, preferred workflows

    55:50 Where to find Ian


    Connect on:

    📍 https://www.instagram.com/cgspectrum

    📍 https://www.linkedin.com/cgspectrum

    📍 http://www.facebook.com/CGSpectrum.Film.and.Game.School

    📍 https://www.twitter.com/cgspectrum


    Ian:

    📍 https://www.ianspriggs.com

    📍 https://www.instagram.com/ianspriggs

    📍 https://twitter.com/spriggsian


    Hosted on Acast. See acast.com/privacy for more information.

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