YOU ME AND THE INDUSTRY  By  cover art

YOU ME AND THE INDUSTRY

By: Dorian Chou
  • Summary

  • This is YOU ME AND THE INDUSTRY, an interview podcast with people from the games industry. Rotating guests, in-depth conversations and topical dialogue action guaranteed.
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Episodes
  • EPISODE 36: Justin Perez
    Feb 18 2024

    Time to sheath your lightsaber and listen to this podcast folks! This episode I am joined by Justin Perez, a gameplay designer who is best known for his work on games with incredible combat such as Kingdoms of Amalur Reckoning and the Star Wars Jedi Fallen Order series. We discussed the current state of the games industry, him appearing in the book Press Reset and the importance of working from home. Furthermore we talk about all things Star Wars, what he pays attention to when it comes to combat, the industry being more transparent about the game development process and we dive into the menace that is Oggdo Bogdo.

    Time – Topic Discussed:

    0:00 - Intro

    02:30 - Guest topic: What did I learn doing this podcast?

    07:50 - Press Reset & The closure of 38 Studios

    17:10 - You need only a few people to start a game but a lot to finish a game

    21:00  - Seeing the release of Kingdoms of Amalur: Re-Reckoning

    24:25 - What is going on in the games industry?

    37:20 - How games look like during development

    45:00 - Star Wars guidelines

    55:00 - Creating a sequel without hitting the reset button

    59:40 - Does working on Star Wars games take something away from the excitement?

    01:07:30 - Justin’s top 3 Star Wars content

    01:09:18 - What makes great combat?

    01:14:20 - Remote work

    01:22:20 - Things that changed when becoming indie

    01:23:50 - Outro

     

    Things mentioned on the show:

    Immortals of Aveum

    Grounded II: Making The Last of Us Part II

    Double Fine Documentary

    The Making of STAR WARS Jedi: Fallen Order - Documentary

    Prince of Persia: The Lost Crown

     

    Social Media:

    Justin Perez

    Justin Perez on Twitter (@thejustinperez)

    YOU ME AND THE INDUSTRY

    YOU ME AND THE INDUSTRY on Twitter (@youmeindustry)

    Dorian on Twitter (@DorianChou)

    YOU ME AND THE INDUSTRY on Instagram (@youmeindustry)

    Dorian on Instagram (@dorian.chou)

    Intro/Outro by FreshMcZone

    Artwork by Thomas Martin (Instagram: @thomas.martin.martin)

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    1 hr and 31 mins
  • EPISODE 35: Andrejs Kļaviņš
    Jan 15 2024

    A brand new episode for all you great murder mystery loving detectives out there is here!

    This time I am joined by Andrejs Kļaviņš from Color Gray Games. Andrejs and his brother are the creators of the Case of the Golden Idol, one of the best indie games of recent memory. We discuss making the game, how to find the right difficulty for a puzzle game and how becoming a father impacts your sleep schedule.

    Furthermore, we go into detail on designing a word based game for an international audience, cut content of the game and if AI can help to create interesting puzzles.

     

    Time – Topic Discussed:

    0:00 - Intro

    02:20 - Guest topic: Mobile games

    04:50 - What is The Case of the Golden Idol?

    06:15 - The starting screen

    09:00  - Growing up with point and click adventure games

    10:44  - Ramping difficulty

    18:10 - Localization

    20:50 - Testing and adding smaller features to help with difficulty

    24:15 - When is something done?

    26:30 - Cut content

    29:15  - The prototype of The Case of the Golden Idol

    31:15 - The post mortem of the game

    35:25 - Using AI for the story of the next game

    38:00 - Difficult aspects of game development that gamers underestimate

    40:10 - Known developers that reached out to Andrej

    43:15 - Latvian culture in the game

    46:30 - The importance of disagreement

    49:52 - Outside aspects of a game that impacts its success

    54:20 - Balancing personal creative satisfaction and creating a commercially viable product

    57:30 Getting a dog and a daughter

    59:35 - Outro

     

    Things mentioned on the show:

    Slice & Dice

     

    Social Media:

    Color Gray Games

    Andrejs Kļaviņš on Twitter (@AndrejsKlavins)

    Color Gray Games on Twitter (@ColorGray7)

    The Case of the Golden Idol Homepage

     

    YOU ME AND THE INDUSTRY

    YOU ME AND THE INDUSTRY on Twitter (@youmeindustry)

    Dorian on Twitter (@DorianChou)

    YOU ME AND THE INDUSTRY on Instagram (@youmeindustry)

    Dorian on Instagram (@dorian.chou)

    Intro/Outro by FreshMcZone

    Artwork by Thomas Martin (Instagram: @thomas.martin.martin)

     

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    1 hr and 2 mins
  • EPISODE 34: M|O|O|N
    Dec 23 2022

    Let’s get the dust off and finish this year strong! This episode I am joined by Stephen Gilarde, who is a DJ best known for being featured on the Hotline Miami 1 & 2 soundtrack. We discuss why he came back to the M|O|O|N moniker, his side project Was Fret, how Hotline Miami changed his life and his opinions on landlords.

    Furthermore, we go into detail on the issue with Spotify, Stephen talks about the only good website on the internet, dealing with social media and we get never before shared insights on some of his work.

     

    Time – Topic Discussed:

    0:00 - Intro

    03:26 - Guest topic: Baseball

    15:24 - The problem with housing

    24:48 - The origin behind the name M|O|O|N

    29:33  - The beginnings of Hotline Miami

    39:32  - After Hotline Miami

    43:55 - Being called a video game musician

    49:30 - M|O|O|N vs. Was Fret

    58:50 - When is something done?

    01:02:45 - Spotify and Bandcamp

    01:09:30 - Social Media

    01:15:50 - Does pineapple belong on pizza?

    01:19:50 - Creating music for Trackmania

    01:21:55 - How much is Spotify paying its artists?

    01:23:03 - Comments on his past works

    01:19:29 - Outro

     

    Things mentioned on the show:

    Hotline Miami Trailer

    M|O|O|N EP 

    Particles EP 

    Artist: SCATTLE

    Artist: Carpenter Brut

    Artist: Pertubator

    Gamergate

    M|O|O|N - Mains hum

     

    Social Media:

    M|O|O|N

    M|O|O|N on Bandcamp

    Was Fret on Bandcamp

    Stephen Gilarde on Instagram (@m.o.o.n.m.u.s.i.c)

    Stephen Gilarde on Twitter (@m_o_o_n_music)

     

    YOU ME AND THE INDUSTRY

    YOU ME AND THE INDUSTRY on Twitter (@youmeindustry)

    Dorian on Twitter (@DorianChou)

    YOU ME AND THE INDUSTRY on Instagram (@youmeindustry)

    Dorian on Instagram (@dorian.chou)

    YOU ME AND THE INDUSTRY on Facebook (youmeindustry)

    Intro/Outro by FreshMcZone

    Artwork by Thomas Martin (Instagram: @thomas.martin.martin)

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    1 hr and 30 mins

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