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- Narrated by: Eric Michael Summerer
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Publisher's summary
I did it. It took a lot of sweat and coin, but I managed to bring the Karl back to a functioning dungeon.
With my adventuring shop running in full swing, now's the time for the second part of my plan: building New Valley. All that's left for me to do is wait for the lumber I ordered to arrive so I can stake the land, start expanding, and… What? What did you say? My cargo's been stolen?
As I start investigating the incident, it becomes increasingly clear that someone's been sabotaging my efforts on purpose… and that someone is taking advantage when I'm away to claim every last parcel of land in New Valley! I try to negotiate with him, but that ruthless competitor will stop at nothing to take everything I've worked so hard for.
Follow me as I go out into the world looking for a way to stay in the game and, in the process, summon spirits, broaden my repertoire of runes, and delve into new dangerous parts of the dungeon.
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This is it, the day I take over my father’s adventuring shop! Set at the base of Gianskarl mountain, where lies a vast and mysterious dungeon, this is the perfect spot. Many adventurers come to try their hand at the Karl in the hopes of hitting it big. And it’s up to me now to sell them the equipment they’ll need to face the dangers that await them. But where my father was content selling trinkets for a pittance, I want to turn this modest shop into the industry leader.
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good read, solid narration...
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Too noble minded or naive. Not sure which
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good read, solid narration...
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Really good
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For Ronan, life in the Bunker was seldom exciting. He had spent all of his time trapped below the surface of the Earth, exploring the same floors over and again. Returning to the surface had always been a taboo subject, something that had always clearly not been an option yet was a necessity. When nature itself fights back against exploration, you stay where it's safe.
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When Luke Bennet wakes in a world where time flows differently than it does on Earth, he discovers his family, gone missing over the last year, has been dead for a hundred years here. Left to survive in the wilderness as marmots, murderous goblins, giant spiders, and a two-ton raccoon all try to kill him, Aros's latest off-worlder must depend on his newly acquired system to help him level up and live to fight another day.
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Started off pretty decent, turned frustrating
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Good even with hiding powers
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I guess trying to catch the bus with your laces undone isn’t such a smart decision after all… One fatal collision later, and I’m facing my judgment. As it turns out, I’ve been a lazy sob, and my short, uneventful life of playing games and getting up late wasn’t worth much. And so I don’t qualify to move on to the afterlife. I try to argue to the goddess in front of me that I do have skills, that it was hard work playing those simulation and management games. But she will not concede. In the end, I manage to get the benefit of the doubt, and a wager is made.
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I was a Hunter, and I honored the Code. For my services to humanity and for leading a "proper" life, I was to be rewarded. A new life after death, and a new world to give me some well-deserved rest. But something went wrong. Once again, I must fight. The Monsters that face me here are far more terrifying than those of my past life. They are cleverer, crueler, more unpredictable. And their name is.
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MC makes me cringe!
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Awakening in a world of myth and magic known as Vularia, Amara has been reborn as a Trickster Cleric, an avatar of the goddess Melischar. She has been tasked with rallying the Forces of Order against the legions of the Chaos Gods, who want to bring about an apocalypse. Amara is the first avatar to appear in a millennium, and Melischar is a deity of mischief, mistrusted by the other gods. The servants of the god Sirveig believe Amara to be a false prophet sent to sow discord across the land, an enemy they cannot allow to live.
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Negative Critics Be Damned—I Liked It!
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Yeah no
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Arkhalla was the most powerful woman on earth. An undying queen feasting on blood, she ruled a nation feared across the ancient lands of Sumer; her only weakness a still all-too-human heart. And now she is dead. In the wake of the almighty queen’s fall, the Sumerian kingdoms are rocked by chaos as Bel, Arkhalla’s lover-turned-betrayer goes to war against the ambitious councilor Lord Sin, who is allied with Nimrod, the vengeance-seeking human king of Akkad. Around them revolve characters both familiar and new, from Narama, the Undying Huntress of Men, to Nimrod’s daughter Aisyah, ...
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Fantastic Story
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What listeners say about The Runesmith's Trials 2
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- Amazon Customer
- 11-19-23
Looking good
A good addition to the book series , looking forward to the next one in the series 
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Overall
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Story
- Amazon Customer
- 12-27-23
boring
I thought an adventure action and fantasy what I got was slice of life of a greedy/stupid merchant. The romantic plot the author trying to push he needs to stop because he's bad at but whatever hope next book is better because this entire story is a dud.
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