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Gods of the Game
- A SciFi LitRPG Adventure
- Narrated by: Adam Verner
- Length: 12 hrs and 30 mins
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Publisher's summary
In the sun-scorched future of 2442, survival takes the form of a game—Krieg Chess. More than a simple board game, it's a high-tech fusion of strategy and combat, demanding intellect and brute force in equal measure. Players wield advanced technologies and unearth latent abilities, transforming from pawns to knights, rooks to kings in a brutal ballet of power and progression.
Against this backdrop emerge two extraordinary players: Charoen and his sister, Jessie, refugees from a camp outside Oslo, lifted from obscurity by the enigmatic billionaire Virgil. Their latent talents set aflame, they're recruited into a new team of elite players and an electrifying new reality. Training in the remote Faroe Islands, they unlock staggering powers and take on monstrous adversaries, every victory sculpting them into formidable forces on the game board.
But Krieg Chess isn't just a game—it's a crucible, a theater of war, where brutality and strategy clash and sparks of personal histories, deception, and unexpected alliances are ignited. Can Charoen and Jessie master their abilities and the game's ruthless complexities to rise from obscurity to fame?
PLEASE NOTE: When you purchase this title, the accompanying PDF will be available in your Audible Library along with the audio.
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A lot of words...
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Good story , horrible side MC
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Really great start! Can't wait for more.
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Very well written.
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!!Definitely NOT Litrpg!!
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Escape from Bythos
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Overall
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All Ennoian knights must sacrifice a single year of their lives to garrison the subterranean city of Bythos. Known as their Black Year, it is a time both loathed and dreaded. Lord Kyferin, the infamous leader of the Black Wolves, is down in the depths with six of his knights. Biding his time. Whoring. Dreaming of bloody invasions he'll launch when he is free to return to Ennoia.
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A lot of words...
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Overall
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Performance
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Good story , horrible side MC
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Really great start! Can't wait for more.
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Very well written.
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The Empress of Beasts
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Wildlife and monsters have been stirred from their homes by intruders, both in the continent of Chandrar and the Empire of Tiqr, led by Nsiia, the Empress of Beasts, and in Liscor's dungeon, where a certain skeleton continues to help both friend and foes in the only way he knows how. In Liscor, the election will result in a new group of leaders for the city. But is that for the better or worse?
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!!Definitely NOT Litrpg!!
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Ivan Kal is quietly amazing ...as usual
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Sergeant Harry Kabutt has seen better days. He's been shot down, blown up, and tossed to the wayside by the corporations, left to rot in a ratty apartment in gang territory. His own limbs? Shredded, cut away, and left to rot on a mountainside. The replacement mods? Likely to fall apart or leave him to die of sepsis. No longer an operator of the feared APS mecha, Kabutt has hit rock bottom. But he's on foot, he's armed, and he's in serious pain…now it's time to take that pain and spread it around the mega-city of Artem. See who flinches first.
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Great until the final twist ending
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Acharsis has always loved long shots. But even with a perfect scheme and a handpicked squad of godsblooded grifters and fighters, breaking into the undead lord's Akkodaisis' ziggurat is suicidally impossible. Good thing Archarsis is a fallen demigod with more than one trick up his sleeve....
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Incredibly imaginative
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The Captain
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On a little-known planet, Archmage Varic Vallenar casts a grand spell to empower himself with the magical abilities of his alternate selves. The ritual works too well, granting Varic not only the magic but also the memories from six lives. Including their gruesome deaths. Now, Varic has power greater than any wizard in galactic history, but he knows that won’t be enough. The enemies he faced in those alternate lives were apocalyptic in scale. Terrors of technology and magic. Nothing that he, or anyone, can defeat.
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why do I have to type stuff
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After close brush with death, Garrett realizes that he’s in a new world. And worse, he’s missing an arm and paralyzed from the waist down. A fact that doesn’t deter the brutal gang lord whose floor he’s crashing on from wanting to throw him out into the street. The only thing standing between Garrett and a cold death at the mercy of the city’s scavengers are his own wits and a plucky young woman. Armed with a system that gives him experience for exploring his new world, Garrett is determined to do whatever it takes to keep himself safe from the threats closing in all around him.
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Excellent
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As if things couldn't get any worse, Arthur is trying to survive yet another dreadful shift at the Hammy Burger when a supervillain barges in and takes him as a hostage. It's clear, from the get-go, that this villain is a poor schmuck who just happened on a dose of ChemX. And so, in an attempt to save the poor bastard from the consequences of his foolish actions, Arthur tries to convince him to surrender. But when the caped cavalry arrives, something happens and Arthur is exposed to a leak of the mysterious chemical substance.
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an actual hero.
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Physics of the Apocalypse 1
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Leading astrophysicist Liam Jackson is participating in a scientist exchange program in Germany when a curveball of universal proportions is thrown at him. Planes fall from the sky, cars explode, and strange particles rain down from the heavens as monsters appear out of thin air. The laws of physics have changed in the world. The fundamental forces of the universe are behaving differently, and Liam needs to understand them if he wants to survive.
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Meh... falls prey to the foibles of a mediocre intelligence trying to portray a superhuman one.
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The Crucible
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Teen with bad stats trains to be Top Gun
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William Wilde and the Necrosed
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On a cold winter's night, just shy of his 17th birthday, William Wilde became an orphan. It was a simple car accident that claimed the lives of his family. Eight months later, at the start of his senior year of high school, a beautiful, mysterious girl enters William's life. Captivating and confident, she holds secrets about William's heritage, secrets of which he himself is unaware: rare magic flows in William's veins.
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The magic of STRANGER THINGS and THE MAZE RUNNER
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On the world of Marconen, your first Break determines the trajectory of your life. Calvin chose magic. Without proper schooling or a mentor, the boy is dragged by the cruel whims of fate across the face of the planet, blending together different schools of magic and powerful abilities to create something new. But there's a deeper secret behind his success. Why was he born an exile from his country? Why is his System so strange, and why does it keep talking to him? As the march of time continues, something evil grows in power across the ocean.
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Good story, good pacing
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One Bad Roll: A LitRPG Adventure
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Five friends, gamers for life, gather for their usual game night. Yet, when they use a strange new die they are transported to a fantasy world where all gaming ideas can come true. Together, the party must join forces to deal with the vile Necrolord whose plans will not only threaten this world, but Earth as well. Should be easy for a team of adventurers, but when gaming and real life meet, there are situations which cannot be anticipated.
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Meh
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The Onset
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I'm a college student who watched with my own eyes as the world descended into hell. A Dark Sphere arrived on Earth, turning half the planet into zombies. They thrive on killing us—people—as every kill fuels their development and makes them stronger. Besides zombies, there are also mutants—mutated animals—plus monsters: bizarre creatures in possession of striking strength and abilities. Levels, skills, new yet unheard-of objects…our world has changed.
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I like what your doings
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What listeners say about Gods of the Game
Average customer ratingsReviews - Please select the tabs below to change the source of reviews.
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- D Pierce
- 02-09-24
It's... Not his best work.
Yeah I really wanted to like this one. Very cool premise, but the meat of it feels forced and generic. Not enough time in game or growing the skills and fights, too much time on forced emotions of "the game". Also the constant belittling of the doctor made with little to no consequences for ignoring him didn't feel like how Phil Tucker normally writes his characters. Jessie was a pain and a watered down version of the woman from his Dawn of the Void series. Chareon not fun to follow. I think it could still be turn around, with more focus on the actual game and strategy between trying to win, but for now this will not be an instant buy for the next installment. This is worth it if you have nothing else and it's on sale. Otherwise, wholly skippable. (Sorry)
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- Amber D.
- 01-13-24
Outstanding and interesting!
Another excellent book. Phil never disappoints! He really excels at the LitRPG genre. Who am I kidding. I have never read a book by him that I didn’t absolutely love. Such an interesting take on common themes. Sci-fi, progression fantasy, and sports. He creates worlds like none other. He pays great attention to detail, I am anxiously awaiting book 2 to see what Charoen and Jesse get up to. This brother/sister duo are very endearing. Facing challenges and struggles together. Encouraging one another to excel in the face of adversity. Definitely check this book out and all of his others. You will not be disappointed.
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- Michael G
- 01-17-24
solid first book
enjoyed the book although it was a bit simplified at times. Phil wanted to make it a very fast series and it works for that.
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- Katherine
- 01-22-24
Really confusing system. Creepy narration.
Ok, so this is not my first book by the author. The LitRpg stuff he’s done recently is just unnecessary weird. I get it you want a fresh take on the genre, but, you’re just making it weird for the sake of being “different”. I dunno. None of the terms resonated with me. The system was beyond confusing. The main characters’ motivations were unclear and inconsistent. Other characters were completely forgettable and just kind of merged together. Stat sheets made little sense as there was very little explanation of the system in place. And, as previously mentioned, the terminology was just too heavily influenced by Germanic/Saxon made up word salad. So, the book starts out stating that we’re in Oslo? But, the main character’s name is Charoen (of Thai origin) and his sister’s name is Jessie (of Hebrew/Scottish origin) how the hell does that work in the setting??? Also, all/most other characters are given Germanic names and German/Slavic accents, yet, the two main characters (brother and sister) sound all American?? The narrator sounded rather “breathy/creepy”, especially when voicing the females while making most males (except Charoen who was made to sound and act like a Twilight/Emo angst ridden douchebag) were voiced as old school cold-war villains, uggg. I’ve listened to other audiobooks narrated by him. Some ok, most terrible (narration). Just don’t think he’s a right fit for this type of book. Anyway, I really like the author; but, definitely will give this series a hard pass. Really disliked everything about this book.
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- Preston J
- 01-16-24
ear attack
Phil, I love your other work. and I gave this one a solid 2 hour try. and just wow. you went a little hard on all the Germanic and Anglo-Saxon vocab. it's difficult to even delve into this one. but the worst thing you could have done to your book is hire Adam varner as a voice actor. the guy sounds like an almost defective AI every single sentence and I cannot pursue this book any further.
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- Jonathan Klein
- 03-08-24
Satisfies an itch from another book
I love the Iron Prince series. This book satisfies that same itch. Equal parts progression fantasy, litrpg, sci-fi, and cyberpunk. Highly recommend this book.
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